Player Matchup

Achilles
Achilles
FlyingCluchmen
Achilles
Level 157
God Stats
1W - 3L
1,459 SR
Queue Stats
90W - 103L
1,574 Elo+
Solo
Terra
Terra
SilverHD
Terra
Level 160
God Stats
1W - 2L
1,450 SR
Queue Stats
137W - 147L
1,596 Elo+
Solo
Medusa
Medusa
bl35sed
Medusa
Level 114
God Stats
3W - 0L
1,700 SR
Queue Stats
159W - 154L
1,653 Elo+
Solo
Agni
Agni
xELiTexXxDeViLx
Agni
Level 149
God Stats
8W - 10L
1,559 SR
Queue Stats
478W - 456L
1,630 Elo+
Solo
Geb
Geb
zOctaves
Geb
Level 152
God Stats
5W - 2L
1,194 SR
Queue Stats
383W - 406L
1,525 Elo+
Solo
Team Averages
Level 146
1,472 SR
1,596 Elo+

VS

Team Averages
Level 107
1,448 SR
1,570 Elo+
Chang'e
Chang'e
Cronic21
Chang'e
Level 128
God Stats
6W - 2L
1,891 SR
Queue Stats
665W - 699L
1,557 Elo+
Solo
Fenrir
Fenrir
Grailums
Fenrir
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 65L
1,531 Elo+
Solo
Atlas
Atlas
JWhit98
Atlas
Level 102
God Stats
3W - 1L
1,191 SR
Queue Stats
174W - 159L
1,581 Elo+
Solo
Mulan
Mulan
Revxls
Mulan
Level 63
God Stats
2W - 3L
1,159 SR
Queue Stats
122W - 125L
1,597 Elo+
Solo
The Morrigan
The Morrigan
zebramf
The Morrigan
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 115L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
10 / 5 / 12
11,575
827
11,714
18,103
25,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Terra
SilverHD
Terra
19
4 / 6 / 20
11,480
820
15,009
21,854
29,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
bl35sed
Medusa
20
10 / 7 / 16
12,679
906
22,420
16,343
8,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 6 / 17
10,898
778
10,088
13,112
5,581
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 5 / 22
11,465
819
9,478
18,850
20,040
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cronic21
Chang'e
18
4 / 4 / 16
10,711
765
12,524
17,778
7,339
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Grailums
Fenrir
17
6 / 8 / 9
10,887
778
8,760
15,702
11,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
JWhit98
Atlas
20
6 / 5 / 16
11,340
810
13,540
21,964
27,693
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
Revxls
Mulan
17
8 / 7 / 15
11,131
795
13,416
17,574
27,343
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
zebramf
The Morrigan
18
4 / 5 / 19
11,073
791
17,065
11,586
5,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
103
29
Kills
28
29
Deaths
29
87
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Cronic21
Chang'e
4
4
16
3
W
Achilles
10
5
12
3.2
L
Fenrir
Grailums
Fenrir
6
8
9
1.31
L
Atlas
JWhit98
Atlas
6
5
16
2.8
L
Mulan
Revxls
Mulan
8
7
15
2.21
W
Terra
SilverHD
Terra
4
6
20
2.33
W
Medusa
bl35sed
Medusa
10
7
16
2.57
W
3
6
17
1.92
W
2
5
22
2.6
L
The Morrigan
zebramf
The Morrigan
4
5
19
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,709
Damage
65,305
88,262
Taken
84,604
88,701
Mitigated
79,229
25,144
Healing
24,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Cronic21
Chang'e
12,524
1,079
6,918
6,508
17,778
7,339
1,152
9,936
7,842
31,342
0
W
Achilles
11,714
2,845
1,922
1,934
18,103
25,400
1,132
6,812
11,291
0
23,732
L
Fenrir
Grailums
Fenrir
8,760
1,458
775
1,346
15,702
11,627
412
7,632
8,070
0
15,008
L
Atlas
JWhit98
Atlas
13,540
4,321
1,134
1,681
21,964
27,693
254
5,417
16,547
29,872
0
L
Mulan
Revxls
Mulan
13,416
2,361
1,724
1,879
17,574
27,343
604
5,136
12,438
0
19,888
W
Terra
SilverHD
Terra
15,009
943
7,561
6,009
21,854
29,263
370
9,861
11,993
34,061
0
W
Medusa
bl35sed
Medusa
22,420
9,656
195
2,051
16,343
8,417
2,107
6,512
9,831
0
52,780
W
10,088
1,391
161
838
13,112
5,581
1,560
6,279
6,833
26,776
0
W
9,478
900
2,123
2,350
18,850
20,040
918
6,693
10,040
21,907
0
L
The Morrigan
zebramf
The Morrigan
17,065
2,638
1,321
1,210
11,586
5,227
974
6,427
5,132
26,802
7,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,097
Gold Earned
55,142
153
Minions Killed
129
0
Camps Cleared
0
1,208,299
Distance Traveled
1,206,083
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,711
765
50
4
0
272,118
1
W
Achilles
11,575
827
6
0
0
249,795
1
L
Fenrir
10,887
778
12
1
0
227,934
1
L
Atlas
11,340
810
12
1
0
244,983
3
L
Mulan
11,131
795
9
1
0
222,668
0
W
Terra
11,480
820
31
2
0
269,678
4
W
Medusa
12,679
906
67
5
0
210,670
0
W
Agni
10,898
778
34
2
0
219,759
0
W
Geb
11,465
819
15
1
0
258,397
0
L
The Morrigan
11,073
791
46
3
0
238,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role