Player Matchup

Nox
Nox
 
Nox
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Flavius666
Bakasura
Level 103
God Stats
9W - 2L
1,717 SR
Queue Stats
202W - 115L
1,766 Elo+
Party 1
Sun Wukong
Sun Wukong
Roborkop
Sun Wukong
Level 123
God Stats
4W - 1L
1,943 SR
Queue Stats
235W - 147L
1,769 Elo+
Party 1
Medusa
Medusa
Rustyblade45
Medusa
Level 103
God Stats
58W - 28L
1,786 SR
Queue Stats
111W - 71L
1,744 Elo+
Party 1
Terra
Terra
xDLoliHunter
Terra
Level 7
God Stats
6W - 3L
1,812 SR
Queue Stats
6W - 3L
1,667 Elo+
Party 1
Team Averages
Level 81
1,752 SR
1,689 Elo+

VS

Team Averages
Level 57
1,365 SR
1,496 Elo+
Horus
Horus
Magicparasite
Horus
Level 40
God Stats
0W - 5L
1,140 SR
Queue Stats
20W - 24L
1,462 Elo+
Party 2
Arachne
Arachne
ProdigyDDK
Arachne
Level 106
God Stats
10W - 12L
1,503 SR
Queue Stats
165W - 148L
1,591 Elo+
Party 3
Izanami
Izanami
RequieMx
Izanami
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 39L
1,460 Elo+
Party 2
Janus
Janus
TheyCallHimThor
Janus
Level 24
God Stats
9W - 9L
1,412 SR
Queue Stats
48W - 50L
1,539 Elo+
Party 3
Set
Set
loulouka
Set
Level 40
God Stats
1W - 2L
1,269 SR
Queue Stats
77W - 110L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
8 / 3 / 11
9,919
551
9,152
6,546
2,542
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
Flavius666
Bakasura
17
11 / 1 / 11
10,609
589
11,100
13,104
5,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Roborkop
Sun Wukong
14
1 / 3 / 10
9,418
523
9,696
14,240
10,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
17
8 / 1 / 8
10,431
580
16,730
12,828
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 1 / 13
9,671
537
7,272
13,374
14,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
7,278
404
3,789
16,236
10,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
ProdigyDDK
Arachne
16
2 / 8 / 5
9,228
513
9,802
16,578
6,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
RequieMx
Izanami
10
1 / 9 / 2
6,724
374
8,939
16,273
3,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 5 / 4
8,631
480
6,834
7,264
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 1
7,949
442
5,868
11,395
6,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
31
Kills
9
9
Deaths
31
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
8
3
11
4.5
W
Bakasura
Flavius666
Bakasura
11
1
11
16.5
L
2
4
2
0.75
L
Arachne
ProdigyDDK
Arachne
2
8
5
0.56
L
Izanami
RequieMx
Izanami
1
9
2
0.22
W
Sun Wukong
Roborkop
Sun Wukong
1
3
10
2
W
Medusa
8
1
8
12
L
2
5
4
0.8
L
2
5
1
0.5
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,950
Damage
35,232
60,092
Taken
67,746
38,213
Mitigated
28,908
26,405
Healing
19,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,152
137
0
880
6,546
2,542
376
2,427
4,083
37,020
0
W
Bakasura
Flavius666
Bakasura
11,100
7,588
0
6,053
13,104
5,899
1,567
2,231
10,547
0
61,458
L
3,789
1,988
2,733
5,510
16,236
10,702
0
4,179
11,893
0
12,241
L
Arachne
ProdigyDDK
Arachne
9,802
5,399
0
5,743
16,578
6,417
0
3,456
12,051
0
73,728
L
Izanami
RequieMx
Izanami
8,939
5,781
0
3,258
16,273
3,870
0
3,394
12,234
0
32,488
W
Sun Wukong
Roborkop
Sun Wukong
9,696
2,088
0
5,622
14,240
10,108
274
0
13,976
0
58,948
W
Medusa
16,730
8,212
0
5,078
12,828
5,151
1,924
971
11,857
0
85,023
L
6,834
119
0
348
7,264
1,763
0
2,888
4,007
44,789
0
L
5,868
2,178
0
1,686
11,395
6,156
0
1,848
8,975
0
34,615
W
7,272
1,210
4,602
4,170
13,374
14,513
394
1,205
12,078
25,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,048
Gold Earned
39,810
422
Minions Killed
340
0
Camps Cleared
0
1,840,495
Distance Traveled
1,733,455
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,919
551
74
4
0
344,605
5
W
Bakasura
10,609
589
119
7
0
435,618
4
L
Horus
7,278
404
17
1
0
361,774
3
L
Arachne
9,228
513
122
7
0
373,809
3
L
Izanami
6,724
374
50
3
0
308,229
5
W
Sun Wukong
9,418
523
90
5
0
365,713
11
W
Medusa
10,431
580
106
6
0
350,020
4
L
Janus
8,631
480
85
5
0
333,586
5
L
Set
7,949
442
66
4
0
356,057
1
W
Terra
9,671
537
33
2
0
344,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role