Player Matchup

Horus
Horus
Gold III
 
Horus
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold III
Bye Faun
Shiva
Gold III
Level 160
God Stats
1W - 0L
1,850 SR
Queue Stats
184W - 178L
1,560 MMR
Solo
Fenrir
Fenrir
Gold III
Hnaugur
Fenrir
Gold III
Level 149
God Stats
6W - 2L
1,665 SR
Queue Stats
99W - 93L
1,567 MMR
Solo
Zeus
Zeus
Gold IV
Oof_Machine_
Zeus
Gold IV
Level 127
God Stats
22W - 16L
1,757 SR
Queue Stats
55W - 53L
1,571 MMR
Solo
Bakasura
Bakasura
Gold II
x DrNastyyyyy x
Bakasura
Gold II
Level 129
God Stats
33W - 17L
1,601 SR
Queue Stats
83W - 73L
1,579 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,675 SR
1,555 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,636 SR
1,569 MMR
King Arthur
King Arthur
Gold IV
MrFrench7377
King Arthur
Gold IV
Level 140
God Stats
1W - 2L
1,431 SR
Queue Stats
35W - 34L
1,558 MMR
Solo
Charybdis
Charybdis
Gold I
TJMONEY11
Charybdis
Gold I
Level 156
God Stats
92W - 66L
1,630 SR
Queue Stats
226W - 204L
1,626 MMR
Party 2
Arachne
Arachne
Gold II
TopBoy-EI
Arachne
Gold II
Level 143
God Stats
7W - 3L
1,704 SR
Queue Stats
323W - 319L
1,527 MMR
Party 2
Tiamat
Tiamat
Silver I
Wh0PHANTOM
Tiamat
Silver I
Level 160
God Stats
1W - 1L
1,741 SR
Queue Stats
18W - 12L
1,657 MMR
Party 1
Ares
Ares
Silver III
avskit5
Ares
Silver III
Level 144
God Stats
9W - 12L
1,676 SR
Queue Stats
42W - 46L
1,476 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
10 / 5 / 24
19,355
553
21,181
46,614
60,502
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shiva
Bye Faun
Shiva
20
8 / 10 / 19
18,792
537
29,085
39,835
26,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Hnaugur
Fenrir
20
9 / 4 / 14
18,420
526
23,172
37,911
47,482
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
8 / 6 / 20
19,273
551
42,718
22,311
8,798
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
20
22 / 8 / 11
24,074
688
40,574
41,302
23,865
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
BastetGilgameshLoki

VS

Bans
CliodhnaZhong KuiDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MrFrench7377
King Arthur
20
4 / 9 / 5
16,207
463
18,299
44,649
56,805
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
TJMONEY11
Charybdis
20
10 / 10 / 8
18,325
524
33,443
35,349
13,563
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
TopBoy-EI
Arachne
20
11 / 11 / 11
18,680
534
25,010
40,166
31,319
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Wh0PHANTOM
Tiamat
20
6 / 13 / 9
16,615
475
24,496
26,968
22,638
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
avskit5
Ares
18
1 / 14 / 15
14,341
410
15,800
45,514
61,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
80
57
Kills
32
33
Deaths
57
88
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
10
5
24
4.4
W
Shiva
Bye Faun
Shiva
8
10
19
1.75
W
Fenrir
Hnaugur
Fenrir
9
4
14
4
L
King Arthur
MrFrench7377
King Arthur
4
9
5
0.72
W
8
6
20
3
L
Charybdis
TJMONEY11
Charybdis
10
10
8
1.4
L
Arachne
TopBoy-EI
Arachne
11
11
11
1.5
L
Tiamat
Wh0PHANTOM
Tiamat
6
13
9
0.81
L
Ares
avskit5
Ares
1
14
15
0.61
W
Bakasura
22
8
11
3.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,730
Damage
117,048
187,973
Taken
192,646
166,748
Mitigated
185,817
68,235
Healing
33,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
21,181
8,863
12,895
21,198
46,614
60,502
1,794
9,824
36,538
3,790
66,683
W
Shiva
Bye Faun
Shiva
29,085
6,956
2,343
6,849
39,835
26,101
4,754
11,833
28,002
7,832
120,296
W
Fenrir
Hnaugur
Fenrir
23,172
5,200
0
7,854
37,911
47,482
2,123
5,471
32,440
0
97,607
L
King Arthur
MrFrench7377
King Arthur
18,299
2,004
0
5,979
44,649
56,805
180
13,570
29,892
0
90,282
W
42,718
3,928
0
3,522
22,311
8,798
5,653
6,356
15,955
176,824
0
L
Charybdis
TJMONEY11
Charybdis
33,443
17,669
0
8,799
35,349
13,563
6,166
9,046
24,863
0
150,582
L
Arachne
TopBoy-EI
Arachne
25,010
19,451
0
9,169
40,166
31,319
0
10,275
28,679
0
146,144
L
Tiamat
Wh0PHANTOM
Tiamat
24,496
2,504
0
3,712
26,968
22,638
822
3,668
22,159
136,205
0
L
Ares
avskit5
Ares
15,800
725
708
4,965
45,514
61,492
0
13,514
29,809
42,744
0
W
Bakasura
40,574
29,452
0
13,574
41,302
23,865
2,316
12,005
29,297
52
225,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

99,914
Gold Earned
84,168
855
Minions Killed
735
0
Camps Cleared
0
3,341,874
Distance Traveled
3,057,606
55
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
19,355
553
80
2
0
667,608
15
W
Shiva
18,792
537
157
4
0
661,043
2
W
Fenrir
18,420
526
127
4
0
609,060
8
L
King Arthur
16,207
463
148
4
0
654,001
10
W
Zeus
19,273
551
202
6
0
647,624
17
L
Charybdis
18,325
524
194
6
0
547,070
6
L
Arachne
18,680
534
164
5
0
710,436
6
L
Tiamat
16,615
475
193
6
0
578,286
6
L
Ares
14,341
410
36
1
0
567,813
15
W
Bakasura
24,074
688
289
8
0
756,539
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role