Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Kelibrimbor
Neith
Level 58
God Stats
2W - 1L
1,393 SR
Queue Stats
19W - 18L
1,207 Elo+
Solo
Janus
Janus
Yakomura
Janus
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 34L
1,347 Elo+
Party 1
Team Averages
Level 101
1,464 SR
1,351 Elo+

VS

Team Averages
Level 87
1,500 SR
1,269 Elo+
Neith
Neith
BlackJackT86
Neith
Level 26
God Stats
7W - 1L
1,500 SR
Queue Stats
37W - 76L
1,124 Elo+
Party 2
Geb
Geb
MrFrazer580
Geb
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 85L
1,227 Elo+
Party 2
Kukulkan
Kukulkan
RobertLaneganker
Kukulkan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
9 / 1 / 6
13,514
795
17,512
14,873
7,866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
6 / 0 / 9
12,837
755
13,306
9,140
3,595
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Yakomura
Janus
14
1 / 3 / 9
10,955
644
8,236
9,806
3,377
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
10,439
614
4,233
13,279
7,842
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 7 / 3
9,580
564
10,117
20,055
7,053
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
2 / 4 / 2
10,889
641
12,734
9,928
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
16
Kills
4
4
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
1
6
12
L
1
5
2
0.4
W
6
0
9
10.5
L
1
7
3
0.36
L
2
4
2
0.75
W
Janus
Yakomura
Janus
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,054
Damage
27,084
33,819
Taken
43,262
14,838
Mitigated
17,542
10,868
Healing
3,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
17,512
1,157
0
5,712
14,873
7,866
813
10,275
4,598
0
51,876
L
4,233
1,243
215
1,046
13,279
7,842
0
2,693
10,586
0
37,470
W
13,306
2,716
0
3,837
9,140
3,595
1,580
6,067
3,073
0
59,858
L
10,117
1,602
0
0
20,055
7,053
0
4,430
15,625
20,139
0
L
12,734
555
0
1,749
9,928
2,647
0
1,523
8,405
55,176
0
W
Janus
Yakomura
Janus
8,236
227
0
1,319
9,806
3,377
0
7,390
2,416
28,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,306
Gold Earned
30,908
194
Minions Killed
174
5
Camps Cleared
8
945,592
Distance Traveled
921,023
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,514
795
58
3
0
341,530
4
L
Neith
10,439
614
63
4
4
260,427
5
W
Neith
12,837
755
100
6
1
319,841
3
L
Geb
9,580
564
9
1
1
331,658
6
L
Kukulkan
10,889
641
102
6
3
328,938
5
W
Janus
10,955
644
36
2
4
284,221
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role