Player Matchup

Vamana
Vamana
GamerGambit
Vamana
Level 125
God Stats
8W - 6L
1,730 SR
Queue Stats
137W - 117L
1,501 Elo+
Party 1
Arachne
Arachne
WhippedWaffle69
Arachne
Level 14
God Stats
3W - 0L
1,694 SR
Queue Stats
18W - 10L
1,547 Elo+
Party 1
Raijin
Raijin
abadie98
Raijin
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 86L
1,500 Elo+
Party 3
Horus
Horus
myshash67
Horus
Level 67
God Stats
7W - 9L
1,388 SR
Queue Stats
104W - 110L
1,513 Elo+
Party 3
Cupid
Cupid
shubiDoo420
Cupid
Level 155
God Stats
11W - 10L
1,748 SR
Queue Stats
160W - 157L
1,547 Elo+
Solo
Team Averages
Level 85
1,612 SR
1,522 Elo+

VS

Team Averages
Level 67
1,565 SR
1,504 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Geb
Geb
BRUH710
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,424 Elo+
Party 4
Heimdallr
Heimdallr
Ballsdeeplb
Heimdallr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 62L
1,604 Elo+
Party 2
Ra
Ra
bombboy313
Ra
Level 125
God Stats
1W - 1L
1,827 SR
Queue Stats
105W - 86L
1,492 Elo+
Party 2
Tsukuyomi
Tsukuyomi
treyycoyy
Tsukuyomi
Level 71
God Stats
9W - 7L
1,500 SR
Queue Stats
241W - 234L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
9
1 / 3 / 2
5,475
548
2,383
7,244
3,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 1 / 0
6,085
609
4,325
8,597
3,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
abadie98
Raijin
9
0 / 3 / 0
5,166
517
1,509
5,732
1,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
myshash67
Horus
8
0 / 0 / 5
5,559
556
2,316
5,447
2,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
5 / 2 / 0
6,135
614
5,289
6,947
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
3 / 0 / 1
5,656
566
1,089
4,164
2,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Geb
6
0 / 3 / 0
4,239
424
1,006
3,835
1,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Ballsdeeplb
Heimdallr
9
1 / 2 / 1
5,210
521
4,962
4,477
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
2 / 2 / 4
5,921
592
5,100
4,709
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
treyycoyy
Tsukuyomi
9
3 / 3 / 1
5,754
575
7,127
6,250
3,670
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
10
Kills
9
9
Deaths
10
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
0
1
3.5
L
Geb
0
3
0
0
L
Heimdallr
Ballsdeeplb
Heimdallr
1
2
1
0.75
W
Vamana
1
3
2
0.67
W
4
1
0
4
W
Raijin
abadie98
Raijin
0
3
0
0
L
2
2
4
2
W
Horus
myshash67
Horus
0
0
5
2.5
W
5
2
0
2.5
L
Tsukuyomi
treyycoyy
Tsukuyomi
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,822
Damage
19,284
33,967
Taken
23,435
12,177
Mitigated
10,994
11,776
Healing
6,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
1,089
213
0
850
4,164
2,940
0
282
3,882
0
22,727
L
Geb
1,006
230
0
392
3,835
1,840
0
0
3,835
5,083
0
L
Heimdallr
Ballsdeeplb
Heimdallr
4,962
2,683
0
1,790
4,477
1,062
0
0
4,477
0
26,333
W
Vamana
2,383
1,139
0
1,758
7,244
3,204
0
978
6,266
0
23,101
W
4,325
2,845
0
2,843
8,597
3,086
0
296
8,301
0
31,657
W
Raijin
abadie98
Raijin
1,509
323
0
1,276
5,732
1,522
178
2,334
3,398
29,187
0
L
5,100
993
240
1,330
4,709
1,482
0
627
4,082
34,007
0
W
Horus
myshash67
Horus
2,316
1,111
398
1,618
5,447
2,524
0
873
4,574
0
7,408
W
5,289
3,245
59
3,824
6,947
1,841
108
1,625
5,322
0
36,212
L
Tsukuyomi
treyycoyy
Tsukuyomi
7,127
2,218
0
1,422
6,250
3,670
0
600
5,650
0
31,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,420
Gold Earned
26,780
242
Minions Killed
242
0
Camps Cleared
0
1,013,362
Distance Traveled
943,098
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,656
566
58
6
0
202,598
1
L
Geb
4,239
424
5
1
0
176,158
0
L
Heimdallr
5,210
521
46
5
0
173,148
5
W
Vamana
5,475
548
47
5
0
195,751
0
W
Arachne
6,085
609
67
7
0
262,502
2
W
Raijin
5,166
517
52
5
0
179,210
2
L
Ra
5,921
592
73
7
0
197,884
0
W
Horus
5,559
556
13
1
0
206,444
3
W
Cupid
6,135
614
63
6
0
169,455
3
L
Tsukuyomi
5,754
575
60
6
0
193,310
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role