Player Matchup

Bellona
Bellona
 
Bellona
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
 
Xing Tian
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
PHILTHESAUSGUY
Fenrir
Level 103
God Stats
3W - 1L
1,417 SR
Queue Stats
261W - 242L
1,517 Elo+
Solo
Medusa
Medusa
SmeLL Skywalker
Medusa
Level 160
God Stats
2W - 0L
1,378 SR
Queue Stats
107W - 90L
1,575 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
wilfreddblaster
Morgan Le Fay
Level 125
God Stats
17W - 10L
1,502 SR
Queue Stats
267W - 241L
1,547 Elo+
Party 1
Team Averages
Level 136
1,460 SR
1,528 Elo+

VS

Team Averages
Level 123
1,685 SR
1,517 Elo+
Nemesis
Nemesis
Gorgamoth
Nemesis
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 74L
1,573 Elo+
Solo
Cupid
Cupid
gamer250boy03
Cupid
Level 103
God Stats
4W - 1L
1,950 SR
Queue Stats
16W - 24L
1,473 Elo+
Party 2
Bellona
Bellona
lale2413
Bellona
Level 123
God Stats
12W - 15L
1,530 SR
Queue Stats
222W - 186L
1,522 Elo+
Party 2
Ra
Ra
nahkainen_komeus
Ra
Level 141
God Stats
7W - 2L
1,946 SR
Queue Stats
129W - 120L
1,506 Elo+
Party 2
Athena
Athena
voimaton_bonobo
Athena
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 123L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 2 / 3
7,794
600
8,080
12,806
12,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
 
Xing Tian
12
1 / 0 / 8
7,032
541
4,124
8,793
9,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
4 / 0 / 4
7,684
591
5,119
9,385
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 2 / 0
8,314
640
7,376
8,794
3,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
wilfreddblaster
Morgan Le Fay
13
3 / 1 / 8
7,541
580
7,594
5,093
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gorgamoth
Nemesis
12
1 / 3 / 2
6,873
529
5,975
9,232
3,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 1 / 0
7,305
562
4,558
7,088
2,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
lale2413
Bellona
12
1 / 2 / 0
7,164
551
8,047
10,407
12,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 3 / 1
6,751
519
4,425
8,550
2,939
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
1 / 3 / 1
5,847
450
3,243
12,040
7,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
12
Kills
5
5
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
2
3
2.25
W
Xing Tian
 
Xing Tian
1
0
8
5
L
Nemesis
Gorgamoth
Nemesis
1
3
2
0.67
W
4
0
4
6
W
1
2
0
0.5
L
2
1
0
2
L
Bellona
lale2413
Bellona
1
2
0
0.5
L
0
3
1
0.17
L
1
3
1
0.5
W
Morgan Le Fay
wilfreddblaster
Morgan Le Fay
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,293
Damage
26,248
44,871
Taken
47,317
30,537
Mitigated
27,986
19,178
Healing
13,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,080
2,868
0
6,232
12,806
12,420
0
825
11,981
0
46,376
W
Xing Tian
 
Xing Tian
4,124
642
0
2,261
8,793
9,221
0
2,059
6,734
20,703
0
L
Nemesis
Gorgamoth
Nemesis
5,975
2,605
0
1,353
9,232
3,181
0
2,438
6,794
0
46,604
W
5,119
1,447
0
4,459
9,385
4,024
0
3,124
6,261
0
46,320
W
7,376
3,511
0
4,458
8,794
3,063
118
341
8,453
0
69,556
L
4,558
2,215
126
2,166
7,088
2,024
0
353
6,735
0
49,048
L
Bellona
lale2413
Bellona
8,047
2,642
0
3,907
10,407
12,601
0
808
9,599
0
49,066
L
4,425
248
197
3,203
8,550
2,939
0
3,468
5,082
46,323
0
L
3,243
694
196
1,882
12,040
7,241
0
4,651
7,389
13,063
0
W
Morgan Le Fay
wilfreddblaster
Morgan Le Fay
7,594
588
0
1,768
5,093
1,809
60
1,319
3,774
52,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,365
Gold Earned
33,940
479
Minions Killed
421
0
Camps Cleared
0
1,338,915
Distance Traveled
1,319,387
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,794
600
110
8
0
255,756
3
W
Xing Tian
7,032
541
22
2
0
254,542
2
L
Nemesis
6,873
529
87
7
0
295,275
4
W
Fenrir
7,684
591
104
8
0
328,497
2
W
Medusa
8,314
640
142
11
0
245,558
6
L
Cupid
7,305
562
100
8
0
243,842
6
L
Bellona
7,164
551
108
8
0
262,668
4
L
Ra
6,751
519
109
8
0
273,182
2
L
Athena
5,847
450
17
1
0
244,420
4
W
Morgan Le Fay
7,541
580
101
8
0
254,562
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role