Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Dejobro1
Baron Samedi
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
217W - 232L
1,498 Elo+
Solo
Izanami
Izanami
Jibbi470
Izanami
Level 156
God Stats
7W - 8L
1,510 SR
Queue Stats
584W - 627L
1,509 Elo+
Solo
Sobek
Sobek
Mavskidd02
Sobek
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 52L
1,449 Elo+
Solo
Team Averages
Level 124
1,502 SR
1,491 Elo+

VS

Team Averages
Level 139
1,504 SR
1,523 Elo+
Jormungandr
Jormungandr
C_A_D-S
Jormungandr
Level 159
God Stats
1W - 0L
1,769 SR
Queue Stats
115W - 103L
1,565 Elo+
Party 1
Vamana
Vamana
CaDs1992
Vamana
Level 158
God Stats
2W - 3L
1,277 SR
Queue Stats
120W - 107L
1,535 Elo+
Party 1
Loki
Loki
Drew234279
Loki
Level 154
God Stats
1W - 0L
1,534 SR
Queue Stats
22W - 22L
1,434 Elo+
Party 1
Apollo
Apollo
Lunatic444
Apollo
Level 126
God Stats
3W - 7L
1,403 SR
Queue Stats
534W - 541L
1,544 Elo+
Solo
Shiva
Shiva
TheStruggler--
Shiva
Level 99
God Stats
1W - 0L
1,536 SR
Queue Stats
20W - 21L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
6 / 6 / 16
11,415
815
23,079
18,965
10,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
 
Kumbhakarna
16
2 / 6 / 17
9,872
705
7,450
23,396
28,159
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Dejobro1
Baron Samedi
18
4 / 7 / 10
10,812
772
13,830
16,783
15,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Jibbi470
Izanami
17
9 / 8 / 10
11,159
797
18,411
17,040
9,282
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
20
8 / 4 / 15
12,568
898
14,735
25,165
44,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
C_A_D-S
Jormungandr
18
7 / 7 / 12
12,429
888
20,425
21,850
22,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
CaDs1992
Vamana
20
10 / 7 / 10
12,539
896
20,150
25,953
32,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
10 / 6 / 14
12,438
888
20,965
15,770
6,994
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
Lunatic444
Apollo
17
1 / 5 / 12
10,431
745
8,980
14,479
6,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
3 / 5 / 16
10,945
782
18,726
21,934
26,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
95
29
Kills
31
31
Deaths
30
68
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
6
6
16
2.33
L
Kumbhakarna
 
Kumbhakarna
2
6
17
1.75
W
Jormungandr
C_A_D-S
Jormungandr
7
7
12
1.86
W
Vamana
CaDs1992
Vamana
10
7
10
2.14
L
Baron Samedi
Dejobro1
Baron Samedi
4
7
10
1.29
W
10
6
14
2.83
L
Izanami
Jibbi470
Izanami
9
8
10
1.75
W
Apollo
Lunatic444
Apollo
1
5
12
1.4
L
Sobek
8
4
15
3.88
W
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,505
Damage
89,246
101,349
Taken
99,986
107,045
Mitigated
94,685
30,083
Healing
34,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
23,079
10,850
0
3,939
18,965
10,040
1,426
5,185
13,705
0
44,398
L
Kumbhakarna
 
Kumbhakarna
7,450
1,458
1,282
3,391
23,396
28,159
500
5,897
17,171
12,550
0
W
Jormungandr
C_A_D-S
Jormungandr
20,425
3,201
1,609
3,840
21,850
22,226
579
5,344
16,506
35,106
0
W
Vamana
CaDs1992
Vamana
20,150
9,167
1,770
9,135
25,953
32,340
376
9,730
15,308
4,671
31,081
L
Baron Samedi
Dejobro1
Baron Samedi
13,830
852
5,320
4,126
16,783
15,421
728
3,526
13,099
30,413
0
W
20,965
5,022
160
2,346
15,770
6,994
1,156
5,595
10,175
0
34,123
L
Izanami
Jibbi470
Izanami
18,411
9,411
1,591
2,732
17,040
9,282
38
4,086
12,774
0
29,387
W
Apollo
Lunatic444
Apollo
8,980
4,599
2,380
3,904
14,479
6,230
2,842
6,777
7,702
0
23,735
L
Sobek
14,735
1,143
1,158
6,544
25,165
44,143
846
4,562
19,895
25,716
0
W
18,726
3,601
2,975
6,360
21,934
26,895
320
8,569
13,365
0
31,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,826
Gold Earned
58,782
138
Minions Killed
145
0
Camps Cleared
0
1,139,566
Distance Traveled
1,257,509
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
11,415
815
62
4
0
222,335
0
L
Kumbhakarna
9,872
705
10
1
0
240,519
0
W
Jormungandr
12,429
888
35
3
0
213,744
1
W
Vamana
12,539
896
22
2
0
249,513
1
L
Baron Samedi
10,812
772
28
2
0
219,169
1
W
Loki
12,438
888
23
2
0
264,708
1
L
Izanami
11,159
797
24
2
0
198,350
1
W
Apollo
10,431
745
39
3
0
269,845
3
L
Sobek
12,568
898
14
1
0
259,193
0
W
Shiva
10,945
782
26
2
0
259,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role