Player Matchup

Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Armendall
Scylla
Level 140
God Stats
3W - 2L
1,536 SR
Queue Stats
143W - 123L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
LATUJA
Kukulkan
Level 101
God Stats
84W - 97L
1,453 SR
Queue Stats
129W - 159L
1,410 Elo+
Party 3
Yu Huang
Yu Huang
Lesbionage
Yu Huang
Level 124
God Stats
31W - 25L
1,551 SR
Queue Stats
196W - 173L
1,509 Elo+
Party 1
Chaac
Chaac
ReyCheT_T
Chaac
Level 147
God Stats
6W - 3L
1,337 SR
Queue Stats
193W - 221L
1,459 Elo+
Party 3
Team Averages
Level 124
1,475 SR
1,479 Elo+

VS

Team Averages
Level 55
1,579 SR
1,459 Elo+
Hera
Hera
Evlamp
Hera
Level 67
God Stats
1W - 3L
1,744 SR
Queue Stats
188W - 238L
1,461 Elo+
Party 2
Ganesha
Ganesha
Vоguе
Ganesha
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 129L
1,370 Elo+
Party 2
Vamana
Vamana
xBlackHooody
Vamana
Level 15
God Stats
2W - 4L
1,373 SR
Queue Stats
19W - 32L
1,286 Elo+
Solo
Hou Yi
Hou Yi
АngeI
Hou Yi
Level 128
God Stats
0W - 1L
1,848 SR
Queue Stats
77W - 98L
1,456 Elo+
Party 2
Neith
Neith
пивo
Neith
Level 6
God Stats
1W - 1L
1,432 SR
Queue Stats
1W - 1L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 3 / 15
10,835
774
10,126
8,205
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Armendall
Scylla
19
13 / 4 / 6
12,176
870
13,926
10,288
3,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
LATUJA
Kukulkan
17
3 / 3 / 12
10,510
751
12,851
12,970
4,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
Lesbionage
Yu Huang
19
7 / 1 / 16
11,750
839
18,123
8,367
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
ReyCheT_T
Chaac
19
5 / 2 / 10
11,860
847
10,963
19,091
19,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Evlamp
Hera
17
2 / 5 / 3
9,861
704
7,443
11,669
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Vоguе
Ganesha
15
0 / 4 / 7
9,327
666
9,166
18,757
20,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
16
4 / 5 / 3
10,157
726
6,844
19,065
14,373
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
АngeI
Hou Yi
18
7 / 10 / 4
11,281
806
13,640
15,831
6,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
пивo
Neith
14
0 / 7 / 0
8,374
598
5,031
10,703
3,598
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
30
31
Kills
13
13
Deaths
31
59
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
3
15
3.5
W
Scylla
Armendall
Scylla
13
4
6
4
L
Hera
Evlamp
Hera
2
5
3
0.7
W
Kukulkan
LATUJA
Kukulkan
3
3
12
3
W
Yu Huang
Lesbionage
Yu Huang
7
1
16
15
W
Chaac
ReyCheT_T
Chaac
5
2
10
5
L
Ganesha
Vоguе
Ganesha
0
4
7
0.88
L
Vamana
4
5
3
1.1
L
Hou Yi
АngeI
Hou Yi
7
10
4
0.9
L
Neith
пивo
Neith
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,989
Damage
42,124
58,921
Taken
76,025
33,393
Mitigated
48,768
15,289
Healing
8,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,126
3,935
0
2,399
8,205
2,610
5,860
2,976
5,229
0
25,305
W
Scylla
Armendall
Scylla
13,926
1,051
0
676
10,288
3,530
918
3,488
6,800
40,215
0
L
Hera
Evlamp
Hera
7,443
1,004
0
500
11,669
3,667
19
7,795
3,874
46,920
0
W
Kukulkan
LATUJA
Kukulkan
12,851
2,073
0
3,675
12,970
4,729
606
3,023
9,947
36,957
0
W
Yu Huang
Lesbionage
Yu Huang
18,123
1,985
0
625
8,367
3,249
2,472
4,380
3,987
48,692
0
W
Chaac
ReyCheT_T
Chaac
10,963
1,483
285
7,629
19,091
19,275
280
2,742
16,349
1,991
36,619
L
Ganesha
Vоguе
Ganesha
9,166
384
0
2,019
18,757
20,967
0
10,695
8,062
17,407
0
L
Vamana
6,844
3,891
973
3,692
19,065
14,373
286
11,269
7,796
0
20,023
L
Hou Yi
АngeI
Hou Yi
13,640
4,195
0
304
15,831
6,163
128
8,643
7,188
0
28,881
L
Neith
пивo
Neith
5,031
1,561
0
545
10,703
3,598
140
6,780
3,923
0
24,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,131
Gold Earned
49,000
249
Minions Killed
194
0
Camps Cleared
0
1,356,740
Distance Traveled
1,225,335
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,835
774
44
3
0
248,028
2
W
Scylla
12,176
870
56
4
0
277,185
1
L
Hera
9,861
704
85
6
0
247,953
4
W
Kukulkan
10,510
751
42
3
0
268,142
5
W
Yu Huang
11,750
839
60
4
0
301,107
2
W
Chaac
11,860
847
47
3
0
262,278
0
L
Ganesha
9,327
666
2
0
0
289,005
4
L
Vamana
10,157
726
30
2
0
285,750
0
L
Hou Yi
11,281
806
30
2
0
233,160
0
L
Neith
8,374
598
47
3
0
169,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role