Player Matchup

Arachne
Arachne
Laurio69
Arachne
Level 38
God Stats
13W - 12L
1,643 SR
Queue Stats
193W - 215L
1,303 Elo+
Party 2
Cabrakan
Cabrakan
SagiriAmeno
Cabrakan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,358 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SonOfDiscordiA
Ah Muzen Cab
Level 68
God Stats
1W - 1L
1,770 SR
Queue Stats
121W - 138L
1,469 Elo+
Party 1
Tyr
Tyr
VulpesWithInk
Tyr
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 60L
1,357 Elo+
Party 1
Chronos
Chronos
maikki9393
Chronos
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
243W - 270L
1,313 Elo+
Party 2
Team Averages
Level 57
1,583 SR
1,360 Elo+

VS

Team Averages
Level 64
1,474 SR
1,403 Elo+
Hou Yi
Hou Yi
Jatrick
Hou Yi
Level 61
God Stats
5W - 4L
1,391 SR
Queue Stats
186W - 207L
1,404 Elo+
Party 3
Janus
Janus
OmgInsane
Janus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,361 Elo+
Solo
Horus
Horus
Peejees
Horus
Level 66
God Stats
21W - 24L
1,500 SR
Queue Stats
207W - 225L
1,412 Elo+
Party 3
Mercury
Mercury
stijma
Mercury
Level 41
God Stats
8W - 7L
1,452 SR
Queue Stats
77W - 104L
1,353 Elo+
Party 3
Tyr
Tyr
wannes189
Tyr
Level 91
God Stats
17W - 22L
1,526 SR
Queue Stats
178W - 172L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Laurio69
Arachne
20
15 / 11 / 5
15,456
533
27,992
35,889
17,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
SagiriAmeno
Cabrakan
16
1 / 13 / 6
11,241
388
13,317
32,847
44,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
SonOfDiscordiA
Ah Muzen Cab
17
4 / 10 / 6
11,989
413
22,275
26,945
10,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
7 / 5 / 8
13,431
463
19,304
34,278
45,313
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
maikki9393
Chronos
20
4 / 6 / 10
13,595
469
13,061
22,774
8,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Jatrick
Hou Yi
20
10 / 7 / 19
15,460
533
36,975
28,693
11,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
OmgInsane
Janus
20
10 / 8 / 11
15,769
544
33,923
17,902
7,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Peejees
Horus
18
8 / 4 / 21
14,325
494
17,608
35,200
40,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mercury
stijma
Mercury
20
7 / 6 / 14
15,338
529
13,321
27,069
12,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
10 / 7 / 16
15,130
522
22,768
29,983
40,696
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
126
31
Kills
45
45
Deaths
32
35
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Jatrick
Hou Yi
10
7
19
2.79
L
Arachne
Laurio69
Arachne
15
11
5
1.59
W
Janus
OmgInsane
Janus
10
8
11
1.94
W
Horus
Peejees
Horus
8
4
21
4.63
L
Cabrakan
SagiriAmeno
Cabrakan
1
13
6
0.31
L
Ah Muzen Cab
SonOfDiscordiA
Ah Muzen Cab
4
10
6
0.7
L
7
5
8
2.2
L
Chronos
maikki9393
Chronos
4
6
10
1.5
W
Mercury
stijma
Mercury
7
6
14
2.33
W
10
7
16
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,949
Damage
124,595
152,733
Taken
138,847
127,546
Mitigated
113,571
24,881
Healing
49,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Jatrick
Hou Yi
36,975
18,694
0
10,061
28,693
11,803
4,511
7,267
21,426
0
120,171
L
Arachne
Laurio69
Arachne
27,992
19,751
0
8,845
35,889
17,778
2,649
7,187
28,702
0
122,859
W
Janus
OmgInsane
Janus
33,923
602
0
597
17,902
7,659
122
3,370
14,532
121,649
0
W
Horus
Peejees
Horus
17,608
8,598
9,192
15,291
35,200
40,543
849
7,555
27,645
0
45,495
L
Cabrakan
SagiriAmeno
Cabrakan
13,317
935
698
3,503
32,847
44,916
254
4,582
28,265
34,405
0
L
Ah Muzen Cab
SonOfDiscordiA
Ah Muzen Cab
22,275
5,066
0
7,110
26,945
10,822
1,020
6,151
20,794
0
69,012
L
19,304
1,223
0
3,631
34,278
45,313
27
6,399
27,879
0
63,843
L
Chronos
maikki9393
Chronos
13,061
2,710
0
1,094
22,774
8,717
340
10,400
12,374
93,197
0
W
Mercury
stijma
Mercury
13,321
6,117
0
5,825
27,069
12,870
1,289
3,014
24,055
0
118,271
W
22,768
2,553
0
8,149
29,983
40,696
233
5,172
24,811
855
81,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,712
Gold Earned
76,022
534
Minions Killed
682
0
Camps Cleared
0
2,597,989
Distance Traveled
2,684,711
2
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
15,460
533
151
5
0
477,726
0
L
Arachne
15,456
533
157
5
0
510,970
0
W
Janus
15,769
544
171
6
0
525,662
7
W
Horus
14,325
494
57
2
0
545,420
4
L
Cabrakan
11,241
388
52
2
0
485,810
1
L
Ah Muzen Cab
11,989
413
93
3
0
488,430
0
L
Tyr
13,431
463
93
3
0
594,806
0
L
Chronos
13,595
469
139
5
0
517,973
1
W
Mercury
15,338
529
164
6
0
591,073
6
W
Tyr
15,130
522
139
5
0
544,830
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role