Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AGOOFYCHICKEN
Sobek
Level 156
God Stats
6W - 3L
1,452 SR
Queue Stats
530W - 581L
1,564 Elo+
Solo
Bacchus
Bacchus
Atteboi97
Bacchus
Level 159
God Stats
1W - 1L
1,435 SR
Queue Stats
54W - 40L
1,639 Elo+
Solo
Chiron
Chiron
TheWo1verine92
Chiron
Level 160
God Stats
3W - 3L
1,689 SR
Queue Stats
431W - 445L
1,524 Elo+
Solo
Thor
Thor
gatorghoul3
Thor
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,690 Elo+
Solo
Team Averages
Level 155
1,515 SR
1,583 Elo+

VS

Team Averages
Level 119
1,477 SR
1,542 Elo+
Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bunny feng3641
Ah Muzen Cab
Level 84
God Stats
1W - 1L
1,286 SR
Queue Stats
69W - 73L
1,556 Elo+
Solo
Bellona
Bellona
GeyDave
Bellona
Level 160
God Stats
10W - 7L
1,754 SR
Queue Stats
652W - 565L
1,595 Elo+
Solo
Fenrir
Fenrir
Tekphonik
Fenrir
Level 67
God Stats
8W - 7L
1,345 SR
Queue Stats
749W - 764L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
6 / 5 / 9
10,546
753
18,988
14,741
5,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 4 / 9
10,027
716
5,640
20,695
20,377
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Atteboi97
Bacchus
18
5 / 4 / 10
10,928
781
12,521
20,934
27,789
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
4 / 5 / 12
10,828
773
15,381
15,519
7,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 6 / 13
9,361
669
10,236
14,834
7,806
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
7 / 3 / 11
11,608
829
25,243
11,411
5,378
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
 
Nike
17
3 / 3 / 14
10,150
725
8,645
20,607
22,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Bunny feng3641
Ah Muzen Cab
19
5 / 1 / 15
11,241
803
23,444
10,031
4,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
GeyDave
Bellona
17
4 / 4 / 14
11,399
814
11,135
21,604
26,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Tekphonik
Fenrir
17
5 / 7 / 10
10,979
784
10,173
17,238
17,764
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
88
18
Kills
24
24
Deaths
18
53
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
5
9
2.1
W
Merlin
 
Merlin
7
3
11
4.17
W
Nike
 
Nike
3
3
14
3.33
L
2
4
9
1.63
L
Bacchus
Atteboi97
Bacchus
5
4
10
2.5
W
Ah Muzen Cab
Bunny feng3641
Ah Muzen Cab
5
1
15
12.5
W
Bellona
GeyDave
Bellona
4
4
14
2.75
W
Fenrir
Tekphonik
Fenrir
5
7
10
1.43
L
4
5
12
2
L
1
6
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,766
Damage
78,640
86,723
Taken
80,891
69,423
Mitigated
76,494
27,543
Healing
26,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
18,988
6,649
1,064
3,623
14,741
5,751
1,577
4,650
9,994
0
37,239
W
Merlin
 
Merlin
25,243
1,051
300
1,594
11,411
5,378
969
3,051
8,360
46,831
0
W
Nike
 
Nike
8,645
732
1,320
5,538
20,607
22,428
626
5,491
15,116
0
15,772
L
5,640
175
2,871
3,665
20,695
20,377
396
5,718
14,710
9,648
0
L
Bacchus
Atteboi97
Bacchus
12,521
530
1,329
4,299
20,934
27,789
144
6,389
13,944
17,972
0
W
Ah Muzen Cab
Bunny feng3641
Ah Muzen Cab
23,444
4,914
1,608
3,785
10,031
4,746
1,860
1,673
8,358
0
53,351
W
Bellona
GeyDave
Bellona
11,135
1,200
3,305
4,891
21,604
26,178
439
4,039
17,565
0
20,817
W
Fenrir
Tekphonik
Fenrir
10,173
1,603
1,390
3,066
17,238
17,764
1,162
3,907
13,331
0
14,295
L
15,381
3,740
3,777
3,267
15,519
7,700
1,585
3,840
11,520
0
37,438
L
10,236
1,683
1,379
2,269
14,834
7,806
368
4,633
9,985
0
20,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,690
Gold Earned
55,377
157
Minions Killed
149
0
Camps Cleared
0
1,191,302
Distance Traveled
1,378,137
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,546
753
51
4
0
220,803
0
W
Merlin
11,608
829
46
3
0
271,106
1
W
Nike
10,150
725
14
1
0
289,226
7
L
Sobek
10,027
716
13
1
0
235,225
4
L
Bacchus
10,928
781
9
1
0
256,009
1
W
Ah Muzen Cab
11,241
803
63
5
0
288,221
2
W
Bellona
11,399
814
22
2
0
255,014
0
W
Fenrir
10,979
784
4
0
0
274,570
4
L
Chiron
10,828
773
60
4
0
230,059
0
L
Thor
9,361
669
24
2
0
249,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role