Player Matchup

Apollo
Apollo
 
Apollo
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Argaion
Yu Huang
Level 157
God Stats
22W - 34L
1,399 SR
Queue Stats
326W - 330L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
ExMainSusano
Gilgamesh
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
235W - 144L
1,425 Elo+
Party 3
Loki
Loki
PaulinhoReiDelaz
Loki
Level 109
God Stats
6W - 3L
1,255 SR
Queue Stats
311W - 205L
1,481 Elo+
Party 3
Team Averages
Level 96
1,431 SR
1,473 Elo+

VS

Team Averages
Level 74
1,527 SR
1,537 Elo+
Kukulkan
Kukulkan
Emedezada
Kukulkan
Level 108
God Stats
4W - 3L
1,858 SR
Queue Stats
328W - 213L
1,645 Elo+
Party 2
Odin
Odin
Gustavo10jds
Odin
Level 76
God Stats
3W - 7L
1,176 SR
Queue Stats
135W - 140L
1,452 Elo+
Solo
Neith
Neith
JoeFuhrer
Neith
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
SPARK762
Fenrir
Level 62
God Stats
17W - 7L
1,803 SR
Queue Stats
210W - 129L
1,630 Elo+
Party 2
Arachne
Arachne
crcragame
Arachne
Level 107
God Stats
0W - 2L
1,298 SR
Queue Stats
111W - 122L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 1 / 1
5,970
597
2,650
6,460
1,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
 
Sobek
9
0 / 0 / 2
5,708
571
2,146
5,055
2,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
Argaion
Yu Huang
11
2 / 1 / 4
6,470
647
2,789
5,891
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ExMainSusano
Gilgamesh
10
0 / 0 / 5
6,214
621
4,777
5,822
3,995
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
9 / 0 / 2
7,358
736
6,616
5,453
1,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Emedezada
Kukulkan
10
1 / 4 / 0
6,040
604
4,423
5,208
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 2 / 0
6,036
604
2,090
5,211
3,399
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
JoeFuhrer
Neith
9
0 / 1 / 1
4,966
497
3,654
3,884
899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fenrir
SPARK762
Fenrir
8
0 / 1 / 1
4,676
468
3,006
5,865
1,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
crcragame
Arachne
9
1 / 4 / 1
5,241
524
2,336
7,521
1,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
12
Kills
2
2
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
1
1
1.5
W
Sobek
 
Sobek
0
0
2
1
W
Yu Huang
Argaion
Yu Huang
2
1
4
4
L
Kukulkan
Emedezada
Kukulkan
1
4
0
0.25
W
Gilgamesh
ExMainSusano
Gilgamesh
0
0
5
2.5
L
0
2
0
0
L
Neith
JoeFuhrer
Neith
0
1
1
0.5
W
9
0
2
10
L
Fenrir
SPARK762
Fenrir
0
1
1
0.5
L
Arachne
crcragame
Arachne
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,978
Damage
15,509
28,681
Taken
27,689
12,217
Mitigated
9,418
10,600
Healing
3,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
2,650
1,548
0
1,808
6,460
1,937
70
0
6,460
0
39,413
W
Sobek
 
Sobek
2,146
67
1,328
2,213
5,055
2,544
0
403
4,614
12,080
4,204
W
Yu Huang
Argaion
Yu Huang
2,789
203
0
1,827
5,891
2,063
0
1,905
3,932
41,903
0
L
Kukulkan
Emedezada
Kukulkan
4,423
277
0
597
5,208
1,345
0
877
4,331
37,627
0
W
Gilgamesh
ExMainSusano
Gilgamesh
4,777
1,634
0
1,168
5,822
3,995
273
867
4,913
0
33,112
L
2,090
913
0
712
5,211
3,399
0
91
5,120
0
34,434
L
Neith
JoeFuhrer
Neith
3,654
1,512
0
576
3,884
899
550
529
3,355
0
22,722
W
6,616
1,633
0
2,256
5,453
1,678
0
1,069
4,339
0
33,164
L
Fenrir
SPARK762
Fenrir
3,006
888
0
1,195
5,865
1,875
0
1,535
4,330
0
20,585
L
Arachne
crcragame
Arachne
2,336
1,796
0
725
7,521
1,900
0
1,404
6,117
0
21,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,720
Gold Earned
26,959
366
Minions Killed
330
0
Camps Cleared
0
1,104,457
Distance Traveled
992,349
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,970
597
91
9
0
190,937
2
W
Sobek
5,708
571
28
3
0
228,009
3
W
Yu Huang
6,470
647
89
9
0
203,950
1
L
Kukulkan
6,040
604
97
10
0
203,011
1
W
Gilgamesh
6,214
621
86
9
0
233,234
1
L
Odin
6,036
604
100
10
0
181,565
3
L
Neith
4,966
497
47
5
0
189,996
1
W
Loki
7,358
736
72
7
0
248,327
2
L
Fenrir
4,676
468
38
4
0
204,184
0
L
Arachne
5,241
524
48
5
0
213,593
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role