Player Matchup

Achilles
Achilles
BlueDak
Achilles
Level 142
God Stats
14W - 10L
1,551 SR
Queue Stats
154W - 167L
1,499 Elo+
Solo
Ah Puch
Ah Puch
DangleBoop
Ah Puch
Level 131
God Stats
1W - 1L
1,302 SR
Queue Stats
166W - 153L
1,557 Elo+
Solo
Agni
Agni
TxReckless
Agni
Level 73
God Stats
36W - 32L
1,630 SR
Queue Stats
952W - 997L
1,430 Elo+
Solo
Thanatos
Thanatos
Vexamillian
Thanatos
Level 122
God Stats
10W - 12L
1,466 SR
Queue Stats
621W - 636L
1,478 Elo+
Solo
Olorun
Olorun
curtis39
Olorun
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 62L
1,523 Elo+
Solo
Team Averages
Level 111
1,490 SR
1,498 Elo+

VS

Team Averages
Level 106
1,412 SR
1,528 Elo+
Artio
Artio
DarkNeptune9852
Artio
Level 148
God Stats
0W - 2L
1,277 SR
Queue Stats
169W - 179L
1,553 Elo+
Solo
Jormungandr
Jormungandr
Dartopz
Jormungandr
Level 82
God Stats
3W - 9L
1,229 SR
Queue Stats
399W - 443L
1,483 Elo+
Solo
Horus
Horus
ManuelPat18
Horus
Level 87
God Stats
2W - 4L
1,740 SR
Queue Stats
296W - 296L
1,501 Elo+
Solo
Ullr
Ullr
Sp33chl33s
Ullr
Level 83
God Stats
0W - 2L
1,321 SR
Queue Stats
113W - 116L
1,540 Elo+
Solo
Erlang Shen
Erlang Shen
Thr0ttled
Erlang Shen
Level 128
God Stats
5W - 5L
1,491 SR
Queue Stats
534W - 535L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlueDak
Achilles
9
5 / 1 / 4
6,272
627
6,350
8,897
3,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
DangleBoop
Ah Puch
12
2 / 0 / 0
6,527
653
2,901
3,327
1,896
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 0 / 3
5,853
585
3,961
3,800
818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Vexamillian
Thanatos
10
5 / 2 / 6
6,197
620
4,128
5,934
1,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
curtis39
Olorun
11
1 / 1 / 4
6,087
609
4,621
5,216
1,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,055
606
3,263
7,713
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Dartopz
Jormungandr
10
0 / 2 / 0
5,474
547
1,154
5,420
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
0 / 4 / 0
4,246
425
1,684
7,445
3,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 0
4,805
481
3,921
8,048
2,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Erlang Shen
Thr0ttled
Erlang Shen
8
2 / 3 / 0
5,280
528
3,490
7,373
3,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
14
Kills
4
4
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
BlueDak
Achilles
5
1
4
7
W
Ah Puch
DangleBoop
Ah Puch
2
0
0
2
L
2
2
2
1.5
L
Jormungandr
Dartopz
Jormungandr
0
2
0
0
L
0
4
0
0
L
0
3
0
0
L
Erlang Shen
Thr0ttled
Erlang Shen
2
3
0
0.67
W
1
0
3
2.5
W
Thanatos
Vexamillian
Thanatos
5
2
6
4
W
Olorun
curtis39
Olorun
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,961
Damage
13,512
27,174
Taken
35,999
9,838
Mitigated
13,674
17,017
Healing
7,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BlueDak
Achilles
6,350
2,037
1,846
4,255
8,897
3,982
161
685
8,212
0
13,241
W
Ah Puch
DangleBoop
Ah Puch
2,901
186
0
2,228
3,327
1,896
0
1,154
2,173
44,220
0
L
3,263
349
541
1,737
7,713
2,679
0
2,939
4,774
29,479
0
L
Jormungandr
Dartopz
Jormungandr
1,154
36
0
550
5,420
2,658
0
2,579
2,841
33,156
0
L
1,684
988
395
914
7,445
3,027
34
2,913
4,532
0
5,753
L
3,921
1,598
0
2,014
8,048
2,001
162
2,099
5,949
0
27,579
L
Erlang Shen
Thr0ttled
Erlang Shen
3,490
2,031
0
1,076
7,373
3,309
0
953
6,420
0
29,379
W
3,961
526
0
744
3,800
818
0
934
2,866
31,024
0
W
Thanatos
Vexamillian
Thanatos
4,128
970
0
5,517
5,934
1,725
0
767
5,167
0
22,311
W
Olorun
curtis39
Olorun
4,621
2,810
255
2,172
5,216
1,417
648
877
4,339
44,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,936
Gold Earned
25,860
305
Minions Killed
248
0
Camps Cleared
0
973,591
Distance Traveled
970,548
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,272
627
16
2
0
200,315
4
W
Ah Puch
6,527
653
96
10
0
160,715
3
L
Artio
6,055
606
70
7
0
208,523
1
L
Jormungandr
5,474
547
82
8
0
164,559
4
L
Horus
4,246
425
7
1
0
200,598
4
L
Ullr
4,805
481
42
4
0
179,210
0
L
Erlang Shen
5,280
528
47
5
0
217,658
1
W
Agni
5,853
585
61
6
0
204,957
3
W
Thanatos
6,197
620
52
5
0
226,254
1
W
Olorun
6,087
609
80
8
0
181,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role