Player Matchup

Nemesis
Nemesis
Diamond IV
 
Nemesis
Diamond IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
Aimstein26
Morgan Le Fay
Diamond IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 264L
2,119 MMR
Party 1
Geb
Geb
Diamond IV
CwazyChris
Geb
Diamond IV
Level 160
God Stats
19W - 13L
1,786 SR
Queue Stats
141W - 121L
2,144 MMR
Solo
Jing Wei
Jing Wei
Diamond II
Rafynodon
Jing Wei
Diamond II
Level 156
God Stats
27W - 22L
1,708 SR
Queue Stats
201W - 190L
2,297 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond III
ToiletUser27
Erlang Shen
Diamond III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 87L
2,218 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,599 SR
2,056 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,615 SR
2,206 MMR
Arachne
Arachne
Diamond III
Akiitsu
Arachne
Diamond III
Level 160
God Stats
2W - 2L
1,292 SR
Queue Stats
275W - 276L
2,246 MMR
Party 2
Bellona
Bellona
Diamond III
JustLikeAza
Bellona
Diamond III
Level 73
God Stats
38W - 28L
1,774 SR
Queue Stats
164W - 139L
2,301 MMR
Party 3
Apollo
Apollo
Diamond IV
Thomasflop
Apollo
Diamond IV
Level 155
God Stats
2W - 6L
1,385 SR
Queue Stats
436W - 423L
2,055 MMR
Party 3
Merlin
Merlin
Diamond IV
XeuΩ
Merlin
Diamond IV
Level 95
God Stats
2W - 1L
1,773 SR
Queue Stats
66W - 47L
2,291 MMR
Party 2
Cabrakan
Cabrakan
Diamond IV
akiaki1
Cabrakan
Diamond IV
Level 138
God Stats
9W - 10L
1,853 SR
Queue Stats
97W - 95L
2,139 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
1 / 10 / 2
9,254
487
6,800
17,110
5,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Aimstein26
Morgan Le Fay
15
1 / 4 / 3
8,861
466
8,297
10,339
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 3 / 6
8,752
461
6,625
18,199
17,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
Rafynodon
Jing Wei
17
6 / 4 / 1
11,255
592
15,282
17,872
6,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
ToiletUser27
Erlang Shen
15
1 / 10 / 4
9,029
475
7,494
23,099
25,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
ShivaAtlasThothAnhur

VS

Bans
CliodhnaBastetIzanamiArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Akiitsu
Arachne
20
12 / 2 / 5
13,270
698
16,666
19,028
14,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
JustLikeAza
Bellona
17
9 / 2 / 8
12,479
657
13,768
18,471
22,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Thomasflop
Apollo
18
4 / 2 / 2
11,896
626
13,406
13,916
6,531
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
XeuΩ
Merlin
19
4 / 2 / 6
12,813
674
17,984
12,030
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
akiaki1
Cabrakan
15
2 / 1 / 12
11,110
585
9,722
15,387
21,254
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
9
Kills
31
31
Deaths
9
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
10
2
0.2
L
Morgan Le Fay
Aimstein26
Morgan Le Fay
1
4
3
0.63
W
Arachne
Akiitsu
Arachne
12
2
5
7.25
L
0
3
6
1
W
Bellona
JustLikeAza
Bellona
9
2
8
6.5
L
Jing Wei
Rafynodon
Jing Wei
6
4
1
1.63
W
Apollo
Thomasflop
Apollo
4
2
2
2.5
L
Erlang Shen
ToiletUser27
Erlang Shen
1
10
4
0.3
W
Merlin
XeuΩ
Merlin
4
2
6
3.5
W
Cabrakan
akiaki1
Cabrakan
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,498
Damage
71,546
86,619
Taken
78,832
59,425
Mitigated
70,547
16,877
Healing
32,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,800
3,592
0
1,281
17,110
5,803
0
2,574
14,536
0
65,541
L
Morgan Le Fay
Aimstein26
Morgan Le Fay
8,297
202
0
633
10,339
3,901
0
4,298
6,041
65,210
0
W
Arachne
Akiitsu
Arachne
16,666
11,403
0
8,022
19,028
14,139
2,706
4,361
14,667
0
130,036
L
6,625
388
2,386
2,630
18,199
17,260
0
7,967
10,232
19,016
0
W
Bellona
JustLikeAza
Bellona
13,768
5,882
0
7,389
18,471
22,940
1,033
1,760
16,711
0
74,621
L
Jing Wei
Rafynodon
Jing Wei
15,282
11,829
0
3,655
17,872
6,757
0
5,877
11,995
0
74,783
W
Apollo
Thomasflop
Apollo
13,406
9,073
0
7,923
13,916
6,531
6,927
1,932
11,984
0
90,350
L
Erlang Shen
ToiletUser27
Erlang Shen
7,494
4,235
0
6,292
23,099
25,704
0
5,802
17,297
0
49,238
W
Merlin
XeuΩ
Merlin
17,984
1,471
0
3,547
12,030
5,683
2,722
3,408
8,622
113,828
0
W
Cabrakan
akiaki1
Cabrakan
9,722
1,243
2,775
3,259
15,387
21,254
184
3,929
11,458
21,875
7,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,151
Gold Earned
61,568
533
Minions Killed
652
0
Camps Cleared
0
1,819,018
Distance Traveled
1,975,327
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,254
487
130
7
0
390,187
2
L
Morgan Le Fay
8,861
466
137
7
0
348,560
1
W
Arachne
13,270
698
152
8
0
456,026
4
L
Geb
8,752
461
16
1
0
368,183
6
W
Bellona
12,479
657
119
6
0
386,683
5
L
Jing Wei
11,255
592
162
9
0
379,089
5
W
Apollo
11,896
626
161
8
0
346,804
2
L
Erlang Shen
9,029
475
88
5
0
332,999
2
W
Merlin
12,813
674
185
10
0
374,587
3
W
Cabrakan
11,110
585
35
2
0
411,227
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role