Player Matchup

Hercules
Hercules
 
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ArtifeXDK
Tyr
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 65L
1,452 Elo+
Solo
Hachiman
Hachiman
Asidor88
Hachiman
Level 88
God Stats
0W - 2L
1,273 SR
Queue Stats
128W - 138L
1,367 Elo+
Solo
Thanatos
Thanatos
Lady-De-Vil
Thanatos
Level 89
God Stats
1W - 3L
1,452 SR
Queue Stats
526W - 567L
1,380 Elo+
Solo
Janus
Janus
SheWarMach1ne
Janus
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 64L
1,448 Elo+
Solo
Team Averages
Level 108
1,445 SR
1,429 Elo+

VS

Team Averages
Level 138
1,584 SR
1,428 Elo+
Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Aliz-84
He Bo
Level 156
God Stats
10W - 9L
1,749 SR
Queue Stats
332W - 340L
1,482 Elo+
Party 1
Ymir
Ymir
liam7297
Ymir
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,161 Elo+
Solo
Thor
Thor
tarief
Thor
Level 156
God Stats
4W - 3L
1,673 SR
Queue Stats
167W - 147L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 6 / 9
7,694
769
6,284
12,855
12,654
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
6 / 6 / 6
8,180
818
7,456
12,145
12,024
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Asidor88
Hachiman
16
5 / 6 / 8
8,842
884
9,006
9,074
3,235
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Lady-De-Vil
Thanatos
14
4 / 7 / 8
8,016
802
8,900
11,958
4,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 6 / 9
8,014
801
6,795
9,513
2,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
4 / 1 / 18
9,591
959
11,947
6,732
2,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
 
Jing Wei
16
1 / 5 / 18
8,861
886
7,223
9,511
3,554
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
Aliz-84
He Bo
16
12 / 6 / 7
10,360
1,036
9,525
8,454
3,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
15
5 / 4 / 15
9,379
938
7,570
13,922
12,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
tarief
Thor
16
9 / 4 / 15
9,875
988
12,339
9,554
7,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
104
19
Kills
31
31
Deaths
20
40
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
6
9
1.08
W
Neith
 
Neith
4
1
18
13
W
Jing Wei
 
Jing Wei
1
5
18
2
W
He Bo
Aliz-84
He Bo
12
6
7
2.58
L
6
6
6
1.5
L
Hachiman
Asidor88
Hachiman
5
6
8
1.5
L
Thanatos
Lady-De-Vil
Thanatos
4
7
8
1.14
L
2
6
9
1.08
W
Ymir
5
4
15
3.13
W
Thor
tarief
Thor
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,441
Damage
48,604
55,545
Taken
48,173
35,618
Mitigated
29,189
13,490
Healing
17,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,284
1,087
1,110
2,879
12,855
12,654
0
4,974
7,819
0
11,830
W
Neith
 
Neith
11,947
4,059
666
3,220
6,732
2,943
1,821
2,013
4,719
0
24,934
W
Jing Wei
 
Jing Wei
7,223
4,261
681
1,711
9,511
3,554
1,495
734
8,777
0
20,698
W
He Bo
Aliz-84
He Bo
9,525
546
741
867
8,454
3,030
690
1,406
7,048
15,259
0
L
7,456
781
0
1,314
12,145
12,024
243
2,615
9,244
0
11,025
L
Hachiman
Asidor88
Hachiman
9,006
2,804
224
377
9,074
3,235
315
2,600
6,279
0
24,716
L
Thanatos
Lady-De-Vil
Thanatos
8,900
1,535
287
5,337
11,958
4,886
0
3,371
8,397
0
14,564
L
6,795
149
516
1,446
9,513
2,819
0
3,535
5,882
13,761
0
W
Ymir
7,570
720
1,274
4,244
13,922
12,444
182
1,025
12,897
15,642
0
W
Thor
tarief
Thor
12,339
1,097
1,356
2,541
9,554
7,218
152
1,617
7,937
0
14,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,746
Gold Earned
48,066
86
Minions Killed
92
0
Camps Cleared
0
846,605
Distance Traveled
890,157
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,694
769
10
1
0
170,875
0
W
Neith
9,591
959
38
4
0
180,047
2
W
Jing Wei
8,861
886
30
3
0
179,355
0
W
He Bo
10,360
1,036
8
1
0
151,176
0
L
Tyr
8,180
818
10
1
0
184,013
0
L
Hachiman
8,842
884
33
3
0
156,090
1
L
Thanatos
8,016
802
19
2
0
169,257
2
L
Janus
8,014
801
14
1
0
166,370
0
W
Ymir
9,379
938
9
1
0
191,428
0
W
Thor
9,875
988
7
1
0
188,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role