Player Matchup

Anhur
Anhur
BlakeWolf
Anhur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 197L
1,488 Elo+
Solo
Ah Puch
Ah Puch
Conkeldurr39
Ah Puch
Level 143
God Stats
5W - 4L
1,644 SR
Queue Stats
104W - 111L
1,451 Elo+
Solo
Cerberus
Cerberus
Darth65Quin
Cerberus
Level 125
God Stats
0W - 3L
1,464 SR
Queue Stats
77W - 114L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
Greenyrob16
Baron Samedi
Level 139
God Stats
2W - 2L
2,019 SR
Queue Stats
137W - 149L
1,436 Elo+
Solo
Hou Yi
Hou Yi
Hajuma
Hou Yi
Level 117
God Stats
4W - 4L
1,423 SR
Queue Stats
91W - 107L
1,527 Elo+
Solo
Team Averages
Level 126
1,610 SR
1,474 Elo+

VS

Team Averages
Level 102
1,601 SR
1,485 Elo+
Gilgamesh
Gilgamesh
Deymos257
Gilgamesh
Level 126
God Stats
2W - 0L
1,703 SR
Queue Stats
32W - 23L
1,615 Elo+
Party 1
Izanami
Izanami
Itachi14015
Izanami
Level 128
God Stats
13W - 9L
1,609 SR
Queue Stats
229W - 294L
1,431 Elo+
Party 2
Atlas
Atlas
Kepasoo
Atlas
Level 80
God Stats
2W - 1L
1,735 SR
Queue Stats
167W - 224L
1,400 Elo+
Party 2
Nu Wa
Nu Wa
Suga095
Nu Wa
Level 149
God Stats
119W - 113L
1,457 SR
Queue Stats
425W - 511L
1,434 Elo+
Party 2
Ra
Ra
l_o_g_i_i_i_c
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BlakeWolf
Anhur
19
2 / 5 / 8
12,045
634
9,484
18,177
6,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Conkeldurr39
Ah Puch
20
4 / 3 / 6
13,294
700
18,000
19,949
7,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
Darth65Quin
Cerberus
18
1 / 5 / 7
12,143
639
11,188
25,350
28,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Greenyrob16
Baron Samedi
19
2 / 7 / 6
12,372
651
15,532
20,592
9,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
Hajuma
Hou Yi
20
5 / 6 / 5
13,188
694
13,717
19,856
7,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Deymos257
Gilgamesh
20
6 / 3 / 7
14,144
744
17,888
20,939
18,301
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Itachi14015
Izanami
20
7 / 3 / 8
13,202
695
15,075
17,942
6,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Kepasoo
Atlas
19
4 / 3 / 7
13,020
685
14,978
19,179
10,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Suga095
Nu Wa
20
8 / 2 / 13
14,061
740
29,502
10,932
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
1 / 3 / 9
12,055
634
9,914
11,257
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
70
14
Kills
26
26
Deaths
14
32
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Anhur
BlakeWolf
Anhur
2
5
8
1.2
L
Ah Puch
Conkeldurr39
Ah Puch
4
3
6
2.33
L
Cerberus
Darth65Quin
Cerberus
1
5
7
0.9
W
Gilgamesh
Deymos257
Gilgamesh
6
3
7
3.17
L
Baron Samedi
Greenyrob16
Baron Samedi
2
7
6
0.71
L
Hou Yi
Hajuma
Hou Yi
5
6
5
1.25
W
Izanami
Itachi14015
Izanami
7
3
8
3.67
W
Atlas
Kepasoo
Atlas
4
3
7
2.5
W
Nu Wa
Suga095
Nu Wa
8
2
13
7.25
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,921
Damage
87,357
103,924
Taken
80,249
58,301
Mitigated
43,326
22,902
Healing
19,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BlakeWolf
Anhur
9,484
3,343
0
2,548
18,177
6,147
71
11,346
6,831
0
43,339
L
Ah Puch
Conkeldurr39
Ah Puch
18,000
432
0
6,931
19,949
7,199
104
12,244
7,705
84,147
0
L
Cerberus
Darth65Quin
Cerberus
11,188
191
0
4,490
25,350
28,435
0
10,871
14,479
46,384
0
W
Gilgamesh
Deymos257
Gilgamesh
17,888
4,664
0
693
20,939
18,301
0
10,419
10,520
0
70,055
L
Baron Samedi
Greenyrob16
Baron Samedi
15,532
838
2,654
5,565
20,592
9,393
189
10,177
10,415
57,049
0
L
Hou Yi
Hajuma
Hou Yi
13,717
7,515
0
714
19,856
7,127
705
9,756
10,100
0
58,243
W
Izanami
Itachi14015
Izanami
15,075
9,475
1,284
2,634
17,942
6,700
2,726
9,487
8,455
0
40,324
W
Atlas
Kepasoo
Atlas
14,978
2,878
595
5,327
19,179
10,775
530
10,862
8,317
38,055
0
W
Nu Wa
Suga095
Nu Wa
29,502
5,954
338
1,937
10,932
3,700
1,570
5,986
4,946
76,454
0
W
9,914
232
2,979
3,300
11,257
3,850
336
7,966
3,291
42,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,042
Gold Earned
66,482
434
Minions Killed
401
0
Camps Cleared
0
1,698,950
Distance Traveled
1,821,898
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,045
634
49
3
0
338,411
6
L
Ah Puch
13,294
700
118
6
0
391,278
5
L
Cerberus
12,143
639
95
5
0
345,779
1
W
Gilgamesh
14,144
744
111
6
0
359,114
0
L
Baron Samedi
12,372
651
92
5
0
306,787
0
L
Hou Yi
13,188
694
80
4
0
316,695
2
W
Izanami
13,202
695
80
4
0
379,215
2
W
Atlas
13,020
685
34
2
0
337,920
0
W
Nu Wa
14,061
740
94
5
0
370,220
2
W
Ra
12,055
634
82
4
0
375,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role