Player Matchup

Atlas
Atlas
 
Atlas
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ChocoMacho_00
Shiva
Level 128
God Stats
9W - 6L
1,652 SR
Queue Stats
666W - 707L
1,425 Elo+
Solo
Nu Wa
Nu Wa
GiganticMilkers
Nu Wa
Level 66
God Stats
5W - 11L
1,702 SR
Queue Stats
47W - 48L
1,358 Elo+
Solo
Charybdis
Charybdis
ShadowRheeper
Charybdis
Level 112
God Stats
27W - 30L
1,383 SR
Queue Stats
410W - 439L
1,324 Elo+
Solo
Bakasura
Bakasura
behm on gas
Bakasura
Level 68
God Stats
3W - 3L
1,408 SR
Queue Stats
105W - 116L
1,327 Elo+
Solo
Team Averages
Level 88
1,529 SR
1,387 Elo+

VS

Team Averages
Level 59
1,423 SR
1,346 Elo+
Mercury
Mercury
Cfam1230
Mercury
Level 59
God Stats
3W - 8L
1,242 SR
Queue Stats
294W - 316L
1,334 Elo+
Solo
Anubis
Anubis
Doctah_Gamz
Anubis
Level 47
God Stats
6W - 7L
1,760 SR
Queue Stats
180W - 232L
1,329 Elo+
Solo
Izanami
Izanami
Kakapo918dancer
Izanami
Level 43
God Stats
13W - 14L
1,298 SR
Queue Stats
378W - 400L
1,209 Elo+
Party 1
Nox
Nox
hikap-man
Nox
Level 24
God Stats
5W - 3L
1,314 SR
Queue Stats
50W - 67L
1,157 Elo+
Party 1
Bacchus
Bacchus
jdixon132
Bacchus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
2
0 / 1 / 0
4,453
318
0
1,010
282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 2 / 2
8,386
599
5,296
8,538
4,633
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 3 / 1
6,888
492
6,302
8,111
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
ShadowRheeper
Charybdis
7
0 / 0 / 0
5,400
386
937
2,833
712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
behm on gas
Bakasura
13
1 / 4 / 7
7,523
537
5,049
8,852
2,974
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cfam1230
Mercury
13
1 / 2 / 4
7,388
528
1,306
6,928
2,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
13
2 / 1 / 2
7,530
538
4,042
4,687
2,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 2 / 2
7,812
558
4,157
6,500
1,859
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 2
6,332
452
1,246
5,293
1,650
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
jdixon132
Bacchus
9
0 / 2 / 2
6,123
437
3,330
6,465
5,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
9
Kills
9
10
Deaths
10
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
0
0
W
Mercury
Cfam1230
Mercury
1
2
4
1.5
L
6
2
2
3.5
W
Anubis
2
1
2
3
L
2
3
1
0.83
W
5
2
2
3
L
Charybdis
ShadowRheeper
Charybdis
0
0
0
0
L
Bakasura
behm on gas
Bakasura
1
4
7
1.13
W
1
3
2
0.67
W
Bacchus
jdixon132
Bacchus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,584
Damage
14,081
29,344
Taken
29,873
10,593
Mitigated
13,854
5,603
Healing
7,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
0
0
171
0
1,010
282
0
172
838
603
0
W
Mercury
Cfam1230
Mercury
1,306
150
0
851
6,928
2,719
654
896
5,884
0
42,623
L
5,296
712
0
1,122
8,538
4,633
1,253
1,794
6,744
0
48,172
W
Anubis
4,042
668
0
3,122
4,687
2,035
448
1,655
2,806
49,066
0
L
6,302
838
187
1,184
8,111
1,992
45
3,304
4,807
39,147
0
W
4,157
2,336
0
960
6,500
1,859
1,450
1,329
5,018
0
39,181
L
Charybdis
ShadowRheeper
Charybdis
937
306
0
832
2,833
712
0
830
2,003
0
15,015
L
Bakasura
behm on gas
Bakasura
5,049
4,128
0
2,107
8,852
2,974
0
2,518
6,334
0
42,353
W
1,246
423
0
782
5,293
1,650
266
558
4,663
17,368
0
W
Bacchus
jdixon132
Bacchus
3,330
295
174
1,211
6,465
5,591
81
1,214
4,808
13,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,650
Gold Earned
35,185
306
Minions Killed
306
0
Camps Cleared
0
981,589
Distance Traveled
1,304,479
7
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,453
318
4
0
0
29,184
0
W
Mercury
7,388
528
80
6
0
314,997
0
L
Shiva
8,386
599
100
7
0
262,615
2
W
Anubis
7,530
538
88
6
0
238,134
8
L
Nu Wa
6,888
492
73
5
0
248,224
4
W
Izanami
7,812
558
90
6
0
269,243
10
L
Charybdis
5,400
386
28
2
0
142,437
0
L
Bakasura
7,523
537
101
7
0
299,129
1
W
Nox
6,332
452
29
2
0
252,981
8
W
Bacchus
6,123
437
19
1
0
229,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role