Player Matchup

Kali
Kali
Gold V
 
Kali
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
ElCazadoor
Nu Wa
Silver II
Level 61
God Stats
13W - 5L
1,616 SR
Queue Stats
34W - 32L
1,388 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Interesses
Baron Samedi
Gold IV
Level 127
God Stats
5W - 4L
1,387 SR
Queue Stats
220W - 230L
1,378 MMR
Solo
Athena
Athena
Gold V
Radarloft
Athena
Gold V
Level 91
God Stats
1W - 2L
1,440 SR
Queue Stats
95W - 80L
1,350 MMR
Party 1
Sol
Sol
Gold V
Time4Suit
Sol
Gold V
Level 101
God Stats
5W - 12L
1,521 SR
Queue Stats
72W - 72L
1,350 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,493 SR
1,393 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,649 SR
1,365 MMR
Mercury
Mercury
Gold V
ElPelaGambas
Mercury
Gold V
Level 67
God Stats
6W - 1L
1,754 SR
Queue Stats
53W - 55L
1,550 MMR
Party 2
Tyr
Tyr
Silver I
Halidyos
Tyr
Silver I
Level 119
God Stats
19W - 19L
1,480 SR
Queue Stats
186W - 185L
1,149 MMR
Party 2
Poseidon
Poseidon
Gold III
MegaSmom
Poseidon
Gold III
Level 160
God Stats
13W - 8L
1,797 SR
Queue Stats
246W - 251L
1,396 MMR
Solo
Horus
Horus
Gold IV
Unitê
Horus
Gold IV
Level 144
God Stats
6W - 7L
1,668 SR
Queue Stats
257W - 257L
1,366 MMR
Solo
Skadi
Skadi
Silver II
crimd
Skadi
Silver II
Level 95
God Stats
1W - 2L
1,547 SR
Queue Stats
9W - 15L
1,363 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
4 / 8 / 1
12,502
544
9,504
21,339
10,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
19
5 / 7 / 2
12,392
539
13,614
15,050
5,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Interesses
Baron Samedi
20
2 / 5 / 2
11,977
521
7,173
17,876
22,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Athena
Radarloft
Athena
16
3 / 3 / 7
11,092
482
9,212
19,638
23,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 7 / 2
10,654
463
13,919
16,949
4,564
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ShivaCliodhnaArtio

VS

Bans
PersephoneBastetAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ElPelaGambas
Mercury
20
8 / 5 / 8
14,738
641
24,907
21,481
8,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 2 / 8
14,134
615
5,559
19,817
18,683
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
MegaSmom
Poseidon
20
9 / 5 / 8
14,715
640
17,422
13,363
3,954
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Unitê
Horus
20
6 / 2 / 10
13,334
580
8,334
21,560
18,275
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
crimd
Skadi
20
4 / 2 / 3
13,529
588
12,391
16,997
6,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
16
Kills
30
30
Deaths
16
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
4
8
1
0.56
L
Nu Wa
5
7
2
0.86
W
Mercury
ElPelaGambas
Mercury
8
5
8
2.4
W
3
2
8
3.5
L
Baron Samedi
Interesses
Baron Samedi
2
5
2
0.6
W
Poseidon
MegaSmom
Poseidon
9
5
8
2.6
L
Athena
Radarloft
Athena
3
3
7
2.17
L
2
7
2
0.43
W
Horus
Unitê
Horus
6
2
10
5.5
W
Skadi
crimd
Skadi
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,422
Damage
68,613
90,852
Taken
93,218
66,056
Mitigated
55,575
18,884
Healing
32,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
9,504
3,865
0
6,244
21,339
10,688
933
4,550
16,789
0
97,149
L
Nu Wa
13,614
2,975
0
1,412
15,050
5,274
1,928
6,254
8,796
88,837
0
W
Mercury
ElPelaGambas
Mercury
24,907
15,189
0
4,536
21,481
8,316
2,677
9,493
11,988
0
164,577
W
5,559
581
0
10,358
19,817
18,683
759
5,490
14,327
0
81,186
L
Baron Samedi
Interesses
Baron Samedi
7,173
1,133
0
3,057
17,876
22,222
447
1,146
16,730
82,868
0
W
Poseidon
MegaSmom
Poseidon
17,422
1,557
0
3,404
13,363
3,954
1,675
9,730
3,633
109,618
0
L
Athena
Radarloft
Athena
9,212
3,318
0
3,435
19,638
23,308
0
3,820
15,818
31,198
0
L
13,919
5,457
0
4,736
16,949
4,564
0
1,652
15,297
73,537
0
W
Horus
Unitê
Horus
8,334
3,544
1,146
6,043
21,560
18,275
995
9,115
10,788
0
49,248
W
Skadi
crimd
Skadi
12,391
4,982
0
6,967
16,997
6,347
3,650
10,456
6,541
0
112,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,617
Gold Earned
70,450
629
Minions Killed
785
0
Camps Cleared
0
1,981,990
Distance Traveled
2,415,944
18
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
12,502
544
168
7
0
464,797
1
L
Nu Wa
12,392
539
144
6
0
365,202
4
W
Mercury
14,738
641
197
9
0
510,318
2
W
Tyr
14,134
615
185
8
0
526,657
10
L
Baron Samedi
11,977
521
149
6
0
303,442
2
W
Poseidon
14,715
640
168
7
0
461,086
11
L
Athena
11,092
482
53
2
0
449,828
9
L
Sol
10,654
463
115
5
0
398,721
2
W
Horus
13,334
580
53
2
0
467,698
10
W
Skadi
13,529
588
182
8
0
450,185
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role