Player Matchup

Tyr
Tyr
Mr_EmoSmurfCore
Tyr
Level 160
God Stats
23W - 21L
1,452 SR
Queue Stats
242W - 242L
1,436 Elo+
Solo
Hera
Hera
Sale936340
Hera
Level 69
God Stats
8W - 5L
1,500 SR
Queue Stats
121W - 125L
1,418 Elo+
Solo
Artemis
Artemis
ViPS-ARMyN
Artemis
Level 127
God Stats
3W - 4L
1,373 SR
Queue Stats
169W - 174L
1,421 Elo+
Solo
Arachne
Arachne
bestjinder
Arachne
Level 101
God Stats
108W - 74L
1,751 SR
Queue Stats
277W - 278L
1,426 Elo+
Solo
Geb
Geb
hotachy
Geb
Level 87
God Stats
6W - 6L
1,595 SR
Queue Stats
298W - 313L
1,449 Elo+
Solo
Team Averages
Level 109
1,534 SR
1,430 Elo+

VS

Team Averages
Level 83
1,516 SR
1,453 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Cthumlu
Charybdis
Level 120
God Stats
3W - 2L
1,668 SR
Queue Stats
131W - 144L
1,460 Elo+
Party 1
Apollo
Apollo
GewoonMilan0416
Apollo
Level 45
God Stats
8W - 6L
1,587 SR
Queue Stats
17W - 13L
1,530 Elo+
Party 1
Hel
Hel
Pijoan_20
Hel
Level 80
God Stats
0W - 1L
1,239 SR
Queue Stats
78W - 87L
1,293 Elo+
Solo
Baron Samedi
Baron Samedi
willumenowen
Baron Samedi
Level 99
God Stats
28W - 22L
1,586 SR
Queue Stats
98W - 98L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
9,222
615
7,569
14,358
11,466
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 4 / 2
8,447
563
6,174
6,988
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
ViPS-ARMyN
Artemis
12
3 / 1 / 3
7,730
515
12,828
8,353
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
bestjinder
Arachne
14
4 / 2 / 3
8,564
571
4,872
9,104
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
13
1 / 0 / 7
8,090
539
7,177
9,913
8,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
2 / 2 / 1
7,394
493
8,200
11,500
7,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Cthumlu
Charybdis
12
3 / 6 / 2
7,286
486
6,269
11,319
4,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 1
5,786
386
4,497
11,895
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 3 / 1
5,967
398
2,396
8,786
6,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
willumenowen
Baron Samedi
13
3 / 3 / 2
7,673
512
5,530
8,002
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
16
Kills
8
8
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
2
1
1.25
L
Charybdis
Cthumlu
Charybdis
3
6
2
0.67
L
0
2
1
0.25
W
4
1
3
5.5
L
0
3
1
0.17
W
4
4
2
1.25
W
Artemis
ViPS-ARMyN
Artemis
3
1
3
4.5
W
Arachne
bestjinder
Arachne
4
2
3
2.75
W
Geb
1
0
7
4.5
L
Baron Samedi
willumenowen
Baron Samedi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,620
Damage
26,892
48,716
Taken
51,502
29,084
Mitigated
24,023
18,955
Healing
18,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,200
2,103
0
3,543
11,500
7,309
0
2,171
9,329
0
41,864
L
Charybdis
Cthumlu
Charybdis
6,269
2,316
0
1,715
11,319
4,585
0
1,223
10,096
0
40,040
L
4,497
3,192
0
2,993
11,895
2,626
123
2,480
9,415
0
30,563
W
7,569
914
0
6,940
14,358
11,466
425
950
13,368
0
62,146
L
2,396
438
2,575
4,979
8,786
6,416
72
1,946
6,840
14,536
0
W
6,174
1,400
0
668
6,988
2,262
0
3,225
3,490
45,674
0
W
Artemis
ViPS-ARMyN
Artemis
12,828
6,763
0
3,370
8,353
3,268
2,735
636
7,717
0
52,965
W
Arachne
bestjinder
Arachne
4,872
3,342
0
4,045
9,104
3,810
978
899
8,111
0
58,018
W
Geb
7,177
1,019
561
3,371
9,913
8,278
338
1,739
8,104
20,916
9,819
L
Baron Samedi
willumenowen
Baron Samedi
5,530
90
365
2,437
8,002
3,087
62
4,794
3,208
43,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,053
Gold Earned
34,106
454
Minions Killed
338
0
Camps Cleared
0
1,424,451
Distance Traveled
1,343,639
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,394
493
89
6
0
293,868
5
L
Charybdis
7,286
486
74
5
0
255,285
2
L
Apollo
5,786
386
62
4
0
257,152
0
W
Tyr
9,222
615
143
10
0
299,594
2
L
Hel
5,967
398
24
2
0
271,449
1
W
Hera
8,447
563
87
6
0
253,602
3
W
Artemis
7,730
515
61
4
0
266,179
1
W
Arachne
8,564
571
95
6
0
336,599
4
W
Geb
8,090
539
68
5
0
268,477
4
L
Baron Samedi
7,673
512
89
6
0
265,885
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role