Player Matchup

Jormungandr
Jormungandr
Birnelio
Jormungandr
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,705 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Globalox
Ah Muzen Cab
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
261W - 245L
1,543 Elo+
Party 1
Sylvanus
Sylvanus
JoeyG99
Sylvanus
Level 120
God Stats
6W - 5L
1,385 SR
Queue Stats
45W - 52L
1,407 Elo+
Solo
The Morrigan
The Morrigan
YagoCabezas
The Morrigan
Level 89
God Stats
2W - 0L
1,760 SR
Queue Stats
261W - 251L
1,474 Elo+
Solo
Kali
Kali
adriancc212
Kali
Level 119
God Stats
10W - 6L
1,901 SR
Queue Stats
162W - 149L
1,538 Elo+
Party 1
Team Averages
Level 80
1,609 SR
1,533 Elo+

VS

Team Averages
Level 73
1,565 SR
1,437 Elo+
Arachne
Arachne
 
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
LordXBOX69
Geb
Level 93
God Stats
3W - 1L
1,822 SR
Queue Stats
338W - 298L
1,497 Elo+
Party 2
Nox
Nox
NotBattleTrooper
Nox
Level 34
God Stats
3W - 2L
1,698 SR
Queue Stats
103W - 104L
1,570 Elo+
Solo
Artemis
Artemis
adrian80100
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,135 Elo+
Party 2
Thor
Thor
evil08
Thor
Level 117
God Stats
1W - 4L
1,303 SR
Queue Stats
167W - 177L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Birnelio
Jormungandr
13
0 / 1 / 7
8,503
500
3,840
8,497
5,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Globalox
Ah Muzen Cab
15
7 / 1 / 2
9,362
551
10,318
11,211
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
JoeyG99
Sylvanus
16
5 / 3 / 2
10,424
613
9,841
10,827
12,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

The Morrigan
YagoCabezas
The Morrigan
16
2 / 2 / 4
10,371
610
9,066
8,458
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 2 / 5
11,061
651
11,872
15,658
11,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
3 / 6 / 1
8,750
515
8,781
14,904
10,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 3
7,004
412
6,680
13,839
11,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 3 / 2
8,724
513
4,562
11,186
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
adrian80100
Artemis
11
0 / 5 / 2
6,500
382
8,233
10,650
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
evil08
Thor
15
4 / 2 / 4
9,037
532
6,773
13,140
5,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
20
Kills
9
9
Deaths
20
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
6
1
0.58
W
Jormungandr
Birnelio
Jormungandr
0
1
7
3.5
W
Ah Muzen Cab
Globalox
Ah Muzen Cab
7
1
2
8
W
Sylvanus
JoeyG99
Sylvanus
5
3
2
2
L
0
4
3
0.38
L
2
3
2
1
W
The Morrigan
YagoCabezas
The Morrigan
2
2
4
2
L
Artemis
adrian80100
Artemis
0
5
2
0.2
W
6
2
5
4.25
L
Thor
evil08
Thor
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,937
Damage
35,029
54,651
Taken
63,719
35,867
Mitigated
34,225
17,741
Healing
15,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,781
6,155
0
4,784
14,904
10,257
0
7,224
7,680
0
45,226
W
Jormungandr
Birnelio
Jormungandr
3,840
1,645
560
1,743
8,497
5,036
236
1,907
6,590
13,378
3,007
W
Ah Muzen Cab
Globalox
Ah Muzen Cab
10,318
4,035
0
5,794
11,211
3,839
1,410
3,492
7,719
0
64,942
W
Sylvanus
JoeyG99
Sylvanus
9,841
2,410
886
3,579
10,827
12,110
1,048
269
10,558
60,646
13,493
L
6,680
657
344
1,888
13,839
11,371
78
4,594
9,245
25,839
0
L
4,562
572
0
1,927
11,186
4,008
0
3,927
7,259
63,086
0
W
The Morrigan
YagoCabezas
The Morrigan
9,066
2,273
0
1,565
8,458
3,333
0
3,563
4,895
74,928
4,358
L
Artemis
adrian80100
Artemis
8,233
3,229
0
2,672
10,650
3,534
372
2,099
8,551
0
40,616
W
11,872
7,346
0
3,614
15,658
11,549
926
2,011
13,647
0
90,531
L
Thor
evil08
Thor
6,773
2,505
0
3,740
13,140
5,055
0
2,701
10,439
0
59,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,721
Gold Earned
40,015
555
Minions Killed
428
0
Camps Cleared
0
1,690,716
Distance Traveled
1,607,642
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,750
515
81
5
0
297,880
6
W
Jormungandr
8,503
500
19
1
0
322,371
0
W
Ah Muzen Cab
9,362
551
99
6
0
319,305
2
W
Sylvanus
10,424
613
155
9
0
293,921
2
L
Geb
7,004
412
29
2
0
347,513
5
L
Nox
8,724
513
137
8
0
334,842
5
W
The Morrigan
10,371
610
149
9
0
331,834
5
L
Artemis
6,500
382
74
4
0
281,760
1
W
Kali
11,061
651
133
8
0
423,285
1
L
Thor
9,037
532
107
6
0
345,647
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role