Player Matchup

Bakasura
Bakasura
Gold IV
Goldsmith116
Bakasura
Gold IV
Level 149
God Stats
26W - 23L
1,404 SR
Queue Stats
332W - 352L
1,396 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
TP_4s13r
Gilgamesh
Gold V
Level 62
God Stats
6W - 6L
1,353 SR
Queue Stats
225W - 202L
1,395 MMR
Solo
Hades
Hades
Bronze III
XX_Qusa1_DA
Hades
Bronze III
Level 67
God Stats
0W - 1L
1,562 SR
Queue Stats
9W - 16L
1,363 MMR
Solo
Apollo
Apollo
Bronze III
antonijo_16
Apollo
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,543 MMR
Party 1
Artio
Artio
Silver V
ivanlag456
Artio
Silver V
Level 85
God Stats
0W - 1L
1,705 SR
Queue Stats
77W - 89L
1,119 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,505 SR
1,363 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,434 SR
1,386 MMR
Bellona
Bellona
Gold II
 
Bellona
Gold II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Gold V
 
Geb
Gold V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
A_nother_DIFF
Morgan Le Fay
Gold V
Level 150
God Stats
3W - 5L
1,457 SR
Queue Stats
321W - 327L
1,366 MMR
Solo
Chiron
Chiron
Gold V
Jamzz__01
Chiron
Gold V
Level 69
God Stats
13W - 10L
1,334 SR
Queue Stats
108W - 107L
1,211 MMR
Party 2
Shiva
Shiva
Gold IV
Woobme
Shiva
Gold IV
Level 159
God Stats
6W - 11L
1,377 SR
Queue Stats
106W - 114L
1,353 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Goldsmith116
Bakasura
20
8 / 8 / 1
12,606
548
19,310
24,997
13,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
TP_4s13r
Gilgamesh
17
1 / 7 / 5
10,683
464
11,638
22,389
23,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 8 / 4
9,448
411
12,380
20,744
10,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
16
3 / 7 / 3
10,482
456
8,081
17,455
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
14
0 / 7 / 8
9,520
414
5,104
23,427
28,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AthenaIzanamiBastetCliodhna

VS

Bans
HorusAtlasMedusaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
19
6 / 3 / 4
13,233
575
16,845
25,195
33,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
 
Geb
16
2 / 4 / 15
11,579
503
7,462
24,201
31,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
A_nother_DIFF
Morgan Le Fay
19
9 / 5 / 13
13,057
568
17,596
16,649
7,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Jamzz__01
Chiron
20
8 / 2 / 8
13,589
591
21,467
14,858
5,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shiva
Woobme
Shiva
20
12 / 1 / 15
14,758
642
22,460
15,966
8,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
92
15
Kills
37
37
Deaths
15
21
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
3
4
2.67
W
Geb
 
Geb
2
4
15
2.38
W
Morgan Le Fay
A_nother_DIFF
Morgan Le Fay
9
5
13
3.1
L
Bakasura
Goldsmith116
Bakasura
8
8
1
1.06
W
Chiron
Jamzz__01
Chiron
8
2
8
6
L
Gilgamesh
TP_4s13r
Gilgamesh
1
7
5
0.5
W
Shiva
Woobme
Shiva
12
1
15
19.5
L
3
8
4
0.63
L
Apollo
3
7
3
0.64
L
Artio
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,513
Damage
85,830
109,012
Taken
96,869
79,816
Mitigated
85,575
26,232
Healing
35,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
16,845
10,060
0
7,092
25,195
33,023
1,416
2,892
20,482
0
78,605
W
Geb
 
Geb
7,462
1,039
764
6,407
24,201
31,295
994
5,815
17,802
29,705
0
W
Morgan Le Fay
A_nother_DIFF
Morgan Le Fay
17,596
2,786
154
4,613
16,649
7,029
1,957
5,926
10,322
74,367
0
L
Bakasura
Goldsmith116
Bakasura
19,310
10,535
0
7,342
24,997
13,710
405
3,627
21,146
0
89,146
W
Chiron
Jamzz__01
Chiron
21,467
8,999
1,540
8,330
14,858
5,338
6,869
2,363
11,977
0
107,903
L
Gilgamesh
TP_4s13r
Gilgamesh
11,638
3,280
0
4,358
22,389
23,891
49
4,432
17,830
0
54,412
W
Shiva
Woobme
Shiva
22,460
4,878
353
6,426
15,966
8,890
2,539
4,528
10,770
0
111,510
L
12,380
1,187
187
6,718
20,744
10,386
141
6,593
13,842
49,238
0
L
Apollo
8,081
4,274
0
2,021
17,455
3,694
1,144
2,541
14,769
0
70,371
L
Artio
5,104
400
1,665
3,941
23,427
28,135
90
6,771
16,367
28,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,739
Gold Earned
66,216
537
Minions Killed
575
0
Camps Cleared
0
2,047,161
Distance Traveled
2,244,858
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,233
575
142
6
0
454,157
4
W
Geb
11,579
503
37
2
0
412,654
9
W
Morgan Le Fay
13,057
568
109
5
0
417,937
1
L
Bakasura
12,606
548
173
8
0
457,098
0
W
Chiron
13,589
591
143
6
0
459,401
4
L
Gilgamesh
10,683
464
113
5
0
388,763
2
W
Shiva
14,758
642
144
6
0
500,709
6
L
Hades
9,448
411
81
4
0
384,604
3
L
Apollo
10,482
456
142
6
0
393,200
2
L
Artio
9,520
414
28
1
0
423,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role