Player Matchup

Chaac
Chaac
Allwayz SinCere
Chaac
Level 105
God Stats
0W - 1L
1,729 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
SEAXTRIP
Kali
Level 41
God Stats
1W - 2L
1,273 SR
Queue Stats
46W - 64L
1,402 Elo+
Solo
Da Ji
Da Ji
SheaTheViking
Da Ji
Level 119
God Stats
1W - 4L
1,473 SR
Queue Stats
203W - 199L
1,474 Elo+
Solo
Terra
Terra
divineaxeritta1
Terra
Level 129
God Stats
7W - 7L
1,685 SR
Queue Stats
238W - 240L
1,384 Elo+
Solo
Mercury
Mercury
literalterror
Mercury
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,446 Elo+
Solo
Team Averages
Level 97
1,532 SR
1,441 Elo+

VS

Team Averages
Level 84
1,535 SR
1,472 Elo+
Fenrir
Fenrir
AIIForGloryx
Fenrir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,520 Elo+
Solo
Nu Wa
Nu Wa
Erc 4nier
Nu Wa
Level 98
God Stats
6W - 2L
1,654 SR
Queue Stats
416W - 451L
1,483 Elo+
Solo
Terra
Terra
Tunnfoot32SXM
Terra
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 73L
1,425 Elo+
Party 1
Loki
Loki
famass_95170
Loki
Level 48
God Stats
2W - 1L
1,522 SR
Queue Stats
130W - 113L
1,467 Elo+
Party 1
Hachiman
Hachiman
guerdner95
Hachiman
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 51L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 9
10,964
685
12,614
18,750
15,250
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kali
17
2 / 6 / 6
9,861
616
9,473
19,933
8,205
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 4 / 9
11,004
688
16,274
12,541
5,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 5 / 8
10,246
640
16,727
19,481
21,332
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mercury
16
1 / 8 / 4
9,304
582
9,642
14,523
5,690
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
3 / 3 / 17
11,165
698
8,947
18,686
18,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Erc 4nier
Nu Wa
20
13 / 3 / 11
12,835
802
34,513
11,189
4,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 1 / 22
11,496
719
7,216
18,281
13,569
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
8 / 3 / 18
12,059
754
15,543
13,371
5,790
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
guerdner95
Hachiman
16
1 / 5 / 14
10,256
641
8,360
13,831
5,702
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
109
15
Kills
27
27
Deaths
15
36
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
3
17
3.83
L
4
4
9
2.13
W
Nu Wa
Erc 4nier
Nu Wa
13
3
11
6.17
L
Kali
2
6
6
0.83
L
5
4
9
2.38
W
2
1
22
13
L
3
5
8
1.4
W
8
3
18
5.67
W
Hachiman
guerdner95
Hachiman
1
5
14
1.6
L
Mercury
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,730
Damage
74,579
85,228
Taken
75,358
55,497
Mitigated
48,760
32,332
Healing
37,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,947
1,890
84
3,250
18,686
18,801
639
4,239
14,447
0
18,984
L
12,614
2,911
0
4,094
18,750
15,250
0
9,645
8,507
0
29,626
W
Nu Wa
Erc 4nier
Nu Wa
34,513
11,657
2,288
2,545
11,189
4,898
1,135
2,374
8,815
48,263
0
L
Kali
9,473
2,679
974
6,065
19,933
8,205
0
9,596
9,931
0
22,978
L
16,274
1,875
2,379
1,482
12,541
5,020
720
6,100
5,892
0
38,084
W
7,216
1,096
10,625
11,262
18,281
13,569
776
3,992
14,289
10,102
0
L
16,727
675
10,058
6,532
19,481
21,332
290
7,890
10,753
27,830
0
W
15,543
1,588
1,979
2,572
13,371
5,790
1,034
2,872
10,499
0
38,664
W
Hachiman
guerdner95
Hachiman
8,360
2,966
1,893
1,092
13,831
5,702
68
3,250
10,581
0
23,755
L
Mercury
9,642
5,911
489
259
14,523
5,690
635
6,529
7,527
0
26,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,379
Gold Earned
57,811
147
Minions Killed
147
0
Camps Cleared
0
1,349,716
Distance Traveled
1,456,923
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,165
698
38
2
0
313,070
0
L
Chaac
10,964
685
25
2
0
265,652
0
W
Nu Wa
12,835
802
35
2
0
246,678
0
L
Kali
9,861
616
20
1
0
272,462
2
L
Da Ji
11,004
688
54
3
0
284,973
1
W
Terra
11,496
719
11
1
0
323,850
4
L
Terra
10,246
640
12
1
0
260,236
3
W
Loki
12,059
754
35
2
0
338,110
7
W
Hachiman
10,256
641
28
2
0
235,215
0
L
Mercury
9,304
582
36
2
0
266,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role