Player Matchup

Hera
Hera
Botagz72
Hera
Level 85
God Stats
2W - 2L
1,532 SR
Queue Stats
130W - 115L
1,557 Elo+
Solo
Medusa
Medusa
Gingybreadboy666
Medusa
Level 106
God Stats
32W - 37L
1,580 SR
Queue Stats
196W - 216L
1,497 Elo+
Solo
Set
Set
Grizwits
Set
Level 156
God Stats
0W - 1L
1,462 SR
Queue Stats
426W - 396L
1,548 Elo+
Solo
Vulcan
Vulcan
I2AIVI
Vulcan
Level 160
God Stats
2W - 3L
1,574 SR
Queue Stats
333W - 331L
1,490 Elo+
Solo
Olorun
Olorun
Straight_Goated0
Olorun
Level 117
God Stats
5W - 7L
1,632 SR
Queue Stats
112W - 103L
1,577 Elo+
Solo
Team Averages
Level 125
1,556 SR
1,534 Elo+

VS

Team Averages
Level 85
1,608 SR
1,472 Elo+
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Aversive7
King Arthur
Level 129
God Stats
25W - 27L
1,388 SR
Queue Stats
397W - 367L
1,497 Elo+
Party 1
Xbalanque
Xbalanque
Carl Wheezer711
Xbalanque
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 42L
1,455 Elo+
Solo
Ganesha
Ganesha
ClickedChip
Ganesha
Level 64
God Stats
20W - 22L
1,729 SR
Queue Stats
421W - 386L
1,491 Elo+
Party 1
Vulcan
Vulcan
anikisama_044
Vulcan
Level 46
God Stats
8W - 4L
1,925 SR
Queue Stats
81W - 88L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
2 / 2 / 1
7,540
539
6,291
5,484
2,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

13
0 / 1 / 0
7,473
534
2,500
6,448
1,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 3 / 1
6,860
490
4,791
10,026
3,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
I2AIVI
Vulcan
9
0 / 3 / 3
6,433
460
2,788
9,123
5,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 1 / 3
6,585
470
7,666
12,239
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
3 / 1 / 3
7,567
541
5,725
9,714
3,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
Aversive7
King Arthur
13
3 / 1 / 1
7,895
564
7,068
10,512
7,844
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Carl Wheezer711
Xbalanque
14
4 / 0 / 3
7,951
568
5,613
8,015
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
ClickedChip
Ganesha
10
0 / 2 / 8
6,134
438
3,246
10,363
8,155
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 1 / 2
6,657
476
6,422
5,605
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
10
10
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
1
3
4.5
W
King Arthur
Aversive7
King Arthur
3
1
1
3.5
L
Hera
2
2
1
1.25
W
Xbalanque
Carl Wheezer711
Xbalanque
4
0
3
5.5
W
Ganesha
ClickedChip
Ganesha
0
2
8
2
L
0
1
0
0
L
1
3
1
0.5
L
Vulcan
I2AIVI
Vulcan
0
3
3
0.5
L
2
1
3
3.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,036
Damage
28,074
43,320
Taken
44,209
17,065
Mitigated
23,261
16,855
Healing
16,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,725
1,303
0
5,724
9,714
3,043
0
1,691
8,023
0
39,512
W
King Arthur
Aversive7
King Arthur
7,068
145
0
1,552
10,512
7,844
0
5,002
5,183
0
48,302
L
Hera
6,291
1,469
221
1,525
5,484
2,494
750
197
5,287
44,843
0
W
Xbalanque
Carl Wheezer711
Xbalanque
5,613
1,115
0
3,550
8,015
2,279
1,497
819
7,196
0
53,382
W
Ganesha
ClickedChip
Ganesha
3,246
285
156
2,956
10,363
8,155
146
5,866
4,423
13,108
0
L
2,500
839
0
2,663
6,448
1,761
481
415
6,033
0
59,328
L
4,791
1,275
0
3,262
10,026
3,493
0
1,676
8,350
0
35,957
L
Vulcan
I2AIVI
Vulcan
2,788
1,136
0
1,643
9,123
5,310
0
1,634
6,979
16,327
0
L
7,666
4,907
434
7,107
12,239
4,007
29
5,746
6,493
36,891
0
W
6,422
2,725
0
2,186
5,605
1,940
309
3,104
2,466
47,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,891
Gold Earned
36,204
399
Minions Killed
372
0
Camps Cleared
0
1,260,880
Distance Traveled
1,387,777
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,567
541
77
6
0
302,679
5
W
King Arthur
7,895
564
106
8
0
271,477
5
L
Hera
7,540
539
103
7
0
246,973
4
W
Xbalanque
7,951
568
98
7
0
257,007
2
W
Ganesha
6,134
438
7
1
0
277,742
7
L
Medusa
7,473
534
114
8
0
256,264
5
L
Set
6,860
490
73
5
0
270,952
0
L
Vulcan
6,433
460
38
3
0
262,009
0
L
Olorun
6,585
470
71
5
0
224,682
2
W
Vulcan
6,657
476
84
6
0
278,872
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role