Player Matchup

Neith
Neith
Bronze V
 
Neith
Bronze V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum I
curbult
Sobek
Platinum I
Level 144
God Stats
18W - 20L
1,663 SR
Queue Stats
124W - 147L
1,977 MMR
Solo
Thoth
Thoth
Diamond IV
skif2004
Thoth
Diamond IV
Level 126
God Stats
3W - 8L
1,500 SR
Queue Stats
409W - 442L
2,101 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 119
1,554 SR
1,859 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 82
1,474 SR
1,481 MMR
Chaac
Chaac
Bronze V
Barrysk
Chaac
Bronze V
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,440 MMR
Party 1
Agni
Agni
Bronze III
Bronkas
Agni
Bronze III
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 MMR
Party 1
Anhur
Anhur
Bronze III
TuCulitoMami
Anhur
Bronze III
Level 81
God Stats
1W - 0L
1,423 SR
Queue Stats
8W - 2L
1,503 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 6 / 0
8,777
675
7,816
10,865
3,305
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
curbult
Sobek
11
0 / 6 / 3
7,936
610
8,285
18,905
17,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
skif2004
Thoth
13
1 / 4 / 3
8,310
639
9,526
8,160
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AtlasAh Muzen CabCabrakanArtio

VS

Bans
ShivaAresHou YiUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Barrysk
Chaac
14
5 / 1 / 11
9,707
747
8,563
14,013
14,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
Bronkas
Agni
14
1 / 2 / 12
9,149
704
10,141
7,329
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
10 / 2 / 6
10,628
818
14,406
13,222
7,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
16
16
Deaths
5
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
6
0
0.67
W
Chaac
Barrysk
Chaac
5
1
11
10.5
W
Agni
Bronkas
Agni
1
2
12
3.5
W
10
2
6
6.5
L
Sobek
curbult
Sobek
0
6
3
0.25
L
Thoth
skif2004
Thoth
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,627
Damage
33,110
37,930
Taken
34,564
22,524
Mitigated
24,511
7,182
Healing
8,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,816
1,954
0
1,608
10,865
3,305
0
1,933
8,739
0
27,438
W
Chaac
Barrysk
Chaac
8,563
2,251
0
4,730
14,013
14,868
1,172
6,854
7,159
81
24,420
W
Agni
Bronkas
Agni
10,141
1,267
0
558
7,329
2,537
490
4,646
2,683
41,123
0
W
14,406
9,297
0
3,685
13,222
7,106
1,007
6,564
6,658
0
37,316
L
Sobek
curbult
Sobek
8,285
961
0
4,730
18,905
17,116
0
5,849
12,732
20,231
0
L
Thoth
skif2004
Thoth
9,526
238
0
844
8,160
2,103
0
2,785
5,308
28,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,023
Gold Earned
29,484
112
Minions Killed
153
4
Camps Cleared
8
666,081
Distance Traveled
703,891
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,777
675
52
4
2
207,002
5
W
Chaac
9,707
747
35
3
0
250,458
4
W
Agni
9,149
704
70
5
5
247,664
2
W
Anhur
10,628
818
48
4
3
205,769
2
L
Sobek
7,936
610
25
2
1
227,099
5
L
Thoth
8,310
639
35
3
1
231,980
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role