Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
GodZilas
Merlin
Level 160
God Stats
19W - 9L
1,618 SR
Queue Stats
303W - 297L
1,576 Elo+
Solo
Loki
Loki
plasma17x3
Loki
Level 103
God Stats
1W - 2L
1,132 SR
Queue Stats
17W - 18L
1,485 Elo+
Solo
Team Averages
Level 125
1,450 SR
1,512 Elo+

VS

Team Averages
Level 117
1,470 SR
1,555 Elo+
Thoth
Thoth
Cime
Thoth
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 119L
1,533 Elo+
Solo
Khepri
Khepri
Maienee
Khepri
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,653 Elo+
Party 1
Amaterasu
Amaterasu
Simplicio92
Amaterasu
Level 121
God Stats
5W - 10L
1,445 SR
Queue Stats
337W - 361L
1,470 Elo+
Solo
Chiron
Chiron
danielgough4
Chiron
Level 104
God Stats
2W - 1L
1,332 SR
Queue Stats
5W - 8L
1,653 Elo+
Party 1
Ao Kuang
Ao Kuang
iMew9
Ao Kuang
Level 123
God Stats
8W - 6L
1,573 SR
Queue Stats
296W - 297L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
5 / 1 / 4
8,456
564
5,178
8,797
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
 
Freya
14
7 / 1 / 6
8,413
561
10,278
9,864
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
 
Shiva
13
4 / 2 / 6
7,676
512
6,881
9,462
8,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
GodZilas
Merlin
14
1 / 2 / 2
8,719
581
5,202
7,191
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 1 / 0
10,356
690
9,833
10,504
3,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Cime
Thoth
15
3 / 2 / 1
8,745
583
6,711
8,768
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Maienee
Khepri
11
1 / 4 / 0
6,595
440
2,966
8,087
6,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Simplicio92
Amaterasu
13
1 / 5 / 0
7,857
524
5,759
13,441
10,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
11
0 / 6 / 0
6,234
416
3,678
8,413
2,529
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
iMew9
Ao Kuang
11
1 / 7 / 1
6,616
441
4,485
11,390
4,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
24
Kills
6
7
Deaths
24
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
1
4
7
W
Freya
 
Freya
7
1
6
10
W
Shiva
 
Shiva
4
2
6
3.5
L
Thoth
Cime
Thoth
3
2
1
1.75
W
Merlin
GodZilas
Merlin
1
2
2
1
L
Khepri
Maienee
Khepri
1
4
0
0.25
L
Amaterasu
Simplicio92
Amaterasu
1
5
0
0.2
L
Chiron
0
6
0
0
L
Ao Kuang
iMew9
Ao Kuang
1
7
1
0.21
W
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,372
Damage
23,599
45,818
Taken
50,099
19,896
Mitigated
26,018
16,294
Healing
13,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,178
1,742
0
3,794
8,797
2,603
0
4,204
4,593
0
40,648
W
Freya
 
Freya
10,278
3,302
0
6,221
9,864
3,208
650
3,205
6,659
44,669
0
W
Shiva
 
Shiva
6,881
1,107
614
2,149
9,462
8,138
228
2,279
7,183
0
37,903
L
Thoth
Cime
Thoth
6,711
405
0
2,945
8,768
2,777
0
3,988
4,780
60,071
0
W
Merlin
GodZilas
Merlin
5,202
258
0
1,686
7,191
2,065
61
2,964
4,227
69,689
0
L
Khepri
Maienee
Khepri
2,966
416
0
588
8,087
6,001
0
4,784
3,303
13,085
0
L
Amaterasu
Simplicio92
Amaterasu
5,759
2,626
0
3,940
13,441
10,698
0
236
13,205
0
43,195
L
Chiron
3,678
1,609
564
1,674
8,413
2,529
1,128
3,692
4,695
0
41,934
L
Ao Kuang
iMew9
Ao Kuang
4,485
901
0
3,653
11,390
4,013
0
2,754
8,636
27,095
10,147
W
9,833
3,481
0
1,830
10,504
3,882
1,522
1,058
9,446
0
79,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,620
Gold Earned
36,047
522
Minions Killed
382
0
Camps Cleared
0
1,389,884
Distance Traveled
1,398,547
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,456
564
88
6
0
270,228
5
W
Freya
8,413
561
75
5
0
272,160
4
W
Shiva
7,676
512
54
4
0
279,767
4
L
Thoth
8,745
583
127
8
0
271,605
7
W
Merlin
8,719
581
139
9
0
281,945
4
L
Khepri
6,595
440
24
2
0
302,625
3
L
Amaterasu
7,857
524
98
7
0
278,695
1
L
Chiron
6,234
416
78
5
0
270,534
1
L
Ao Kuang
6,616
441
55
4
0
275,088
3
W
Loki
10,356
690
166
11
0
285,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role