Player Matchup

Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DamonShark14
Hachiman
Level 107
God Stats
4W - 8L
1,704 SR
Queue Stats
90W - 89L
1,538 Elo+
Party 1
Susano
Susano
Darkello
Susano
Level 89
God Stats
9W - 6L
1,704 SR
Queue Stats
65W - 60L
1,569 Elo+
Party 1
Zeus
Zeus
NEDAMORAL
Zeus
Level 107
God Stats
149W - 124L
1,569 SR
Queue Stats
615W - 650L
1,512 Elo+
Solo
Scylla
Scylla
floydian94
Scylla
Level 124
God Stats
8W - 7L
1,835 SR
Queue Stats
10W - 16L
1,575 Elo+
Solo
Team Averages
Level 114
1,663 SR
1,539 Elo+

VS

Team Averages
Level 129
1,623 SR
1,564 Elo+
Discordia
Discordia
Carbuncuus
Discordia
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,333 Elo+
Solo
Eset
Eset
Heartless11
Eset
Level 156
God Stats
10W - 5L
1,826 SR
Queue Stats
871W - 748L
1,722 Elo+
Party 2
Hou Yi
Hou Yi
Mafia999
Hou Yi
Level 134
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 8L
1,591 Elo+
Solo
Jormungandr
Jormungandr
MonsterXkILL
Jormungandr
Level 160
God Stats
15W - 22L
1,596 SR
Queue Stats
246W - 198L
1,572 Elo+
Party 2
Ratatoskr
Ratatoskr
Notkillijoona
Ratatoskr
Level 105
God Stats
337W - 288L
1,691 SR
Queue Stats
352W - 323L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 3 / 5
10,736
1,074
7,828
13,649
15,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
DamonShark14
Hachiman
16
1 / 8 / 5
10,347
1,035
7,981
16,801
5,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
Darkello
Susano
16
3 / 8 / 5
10,492
1,049
8,501
15,477
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zeus
15
0 / 8 / 5
9,433
943
18,441
10,074
3,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
floydian94
Scylla
16
4 / 7 / 1
10,968
1,097
6,825
12,406
4,462
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

142

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Carbuncuus
Discordia
17
0 / 4 / 17
10,065
1,007
11,922
7,992
2,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 3 / 20
11,238
1,124
15,524
12,131
4,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Mafia999
Hou Yi
17
13 / 1 / 8
12,399
1,240
9,716
8,490
2,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
MonsterXkILL
Jormungandr
18
4 / 0 / 26
11,573
1,157
12,237
10,742
9,872
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ratatoskr
Notkillijoona
Ratatoskr
17
14 / 2 / 12
13,279
1,328
14,370
16,886
14,020
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
117
10
Kills
34
34
Deaths
10
21
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
5
1.5
W
Discordia
Carbuncuus
Discordia
0
4
17
2.13
L
Hachiman
DamonShark14
Hachiman
1
8
5
0.44
L
Susano
Darkello
Susano
3
8
5
0.69
W
3
3
20
4.33
W
Hou Yi
Mafia999
Hou Yi
13
1
8
17
W
Jormungandr
MonsterXkILL
Jormungandr
4
0
26
17
L
Zeus
0
8
5
0.31
W
Ratatoskr
Notkillijoona
Ratatoskr
14
2
12
10
L
Scylla
floydian94
Scylla
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,576
Damage
63,769
68,407
Taken
56,241
34,401
Mitigated
33,123
6,251
Healing
7,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,828
1,548
0
3,755
13,649
15,107
0
7,326
6,323
0
35,245
W
Discordia
Carbuncuus
Discordia
11,922
1,418
0
0
7,992
2,401
0
3,424
4,568
33,081
0
L
Hachiman
DamonShark14
Hachiman
7,981
4,984
0
1,815
16,801
5,929
0
9,335
7,466
0
29,201
L
Susano
Darkello
Susano
8,501
216
0
454
15,477
5,683
0
8,659
6,818
0
13,465
W
15,524
880
1,194
2,136
12,131
4,056
0
5,080
7,051
31,011
0
W
Hou Yi
Mafia999
Hou Yi
9,716
4,494
0
693
8,490
2,774
0
2,795
5,695
0
18,608
W
Jormungandr
MonsterXkILL
Jormungandr
12,237
1,567
0
0
10,742
9,872
0
7,348
3,394
25,691
0
L
Zeus
18,441
664
0
0
10,074
3,220
0
4,860
5,214
33,949
0
W
Ratatoskr
Notkillijoona
Ratatoskr
14,370
3,155
728
2,796
16,886
14,020
0
6,619
10,267
0
22,067
L
Scylla
floydian94
Scylla
6,825
382
0
227
12,406
4,462
0
9,503
2,903
24,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,976
Gold Earned
58,554
181
Minions Killed
148
10
Camps Cleared
4
970,812
Distance Traveled
1,090,001
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,736
1,074
55
6
6
217,773
3
W
Discordia
10,065
1,007
40
4
2
181,461
0
L
Hachiman
10,347
1,035
50
5
1
183,046
0
L
Susano
10,492
1,049
11
1
1
189,825
0
W
Eset
11,238
1,124
31
3
0
187,626
2
W
Hou Yi
12,399
1,240
22
2
0
221,519
0
W
Jormungandr
11,573
1,157
33
3
0
246,009
0
L
Zeus
9,433
943
27
3
2
187,582
0
W
Ratatoskr
13,279
1,328
22
2
2
253,386
2
L
Scylla
10,968
1,097
38
4
0
192,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role