Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Blank-as-a-Plank
Hercules
Level 64
God Stats
27W - 32L
1,417 SR
Queue Stats
97W - 85L
1,377 Elo+
Solo
Yu Huang
Yu Huang
DRFFLO
Yu Huang
Level 128
God Stats
3W - 2L
1,781 SR
Queue Stats
89W - 94L
1,489 Elo+
Solo
Nike
Nike
Dr3aMzZ_MaGiiC_-
Nike
Level 128
God Stats
6W - 5L
1,517 SR
Queue Stats
447W - 435L
1,412 Elo+
Party 1
Hou Yi
Hou Yi
iTz_eLe-
Hou Yi
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
228W - 210L
1,395 Elo+
Party 1
Team Averages
Level 125
1,543 SR
1,435 Elo+

VS

Team Averages
Level 92
1,450 SR
1,455 Elo+
Ymir
Ymir
Kloppmaniac
Ymir
Level 84
God Stats
0W - 4L
1,371 SR
Queue Stats
79W - 76L
1,478 Elo+
Solo
Eset
Eset
Lemensis
Eset
Level 117
God Stats
5W - 6L
1,569 SR
Queue Stats
669W - 733L
1,415 Elo+
Solo
Chronos
Chronos
MONKEY-D-MATTHI
Chronos
Level 86
God Stats
12W - 4L
1,645 SR
Queue Stats
744W - 725L
1,498 Elo+
Party 2
Anhur
Anhur
jbrka10
Anhur
Level 83
God Stats
0W - 3L
1,168 SR
Queue Stats
2W - 7L
1,398 Elo+
Solo
Mercury
Mercury
zAnonymer_Tomen
Mercury
Level 88
God Stats
11W - 11L
1,498 SR
Queue Stats
660W - 635L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 1 / 6
5,333
533
3,686
8,516
4,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 0
6,468
647
3,471
6,319
3,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
DRFFLO
Yu Huang
8
0 / 3 / 2
4,858
486
4,800
5,933
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 0 / 2
5,407
541
4,550
7,186
2,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
iTz_eLe-
Hou Yi
9
4 / 0 / 0
5,502
550
4,774
5,494
1,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,361
436
3,835
8,012
3,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
8
0 / 2 / 0
4,662
466
3,007
4,461
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 2
5,665
567
3,816
6,450
1,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Anhur
jbrka10
Anhur
8
0 / 3 / 1
4,711
471
4,881
5,872
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 2 / 0
5,708
571
4,173
7,247
1,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
9
Kills
4
4
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
6
3
W
2
0
0
2
W
Yu Huang
DRFFLO
Yu Huang
0
3
2
0.33
W
3
0
2
4
L
0
2
1
0.25
L
Eset
0
2
0
0
L
1
0
2
2
W
Hou Yi
iTz_eLe-
Hou Yi
4
0
0
4
L
Anhur
jbrka10
Anhur
0
3
1
0.17
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,281
Damage
19,712
33,448
Taken
32,042
13,986
Mitigated
9,410
10,004
Healing
9,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,686
636
248
2,334
8,516
4,848
0
2,723
5,793
15,330
0
W
3,471
324
0
2,567
6,319
3,518
0
3,007
3,312
0
25,019
W
Yu Huang
DRFFLO
Yu Huang
4,800
415
0
1,830
5,933
2,019
132
3,052
2,881
21,607
0
W
4,550
899
0
250
7,186
2,317
0
1,144
6,042
0
28,934
L
3,835
733
136
2,099
8,012
3,186
0
2,092
5,920
12,299
0
L
Eset
3,007
44
0
1,531
4,461
1,014
0
0
4,177
19,412
0
L
3,816
1,839
0
2,714
6,450
1,946
0
4,097
2,353
30,753
0
W
Hou Yi
iTz_eLe-
Hou Yi
4,774
1,995
0
2,775
5,494
1,284
0
732
4,762
0
26,332
L
Anhur
jbrka10
Anhur
4,881
3,695
18
1,810
5,872
1,334
52
1,063
4,809
0
26,133
L
4,173
1,565
0
895
7,247
1,930
0
1,234
5,981
0
35,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,568
Gold Earned
25,107
223
Minions Killed
219
0
Camps Cleared
0
967,561
Distance Traveled
945,022
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,333
533
2
0
0
203,419
2
W
Hercules
6,468
647
71
7
0
176,561
4
W
Yu Huang
4,858
486
32
3
0
196,519
0
W
Nike
5,407
541
55
6
0
212,740
2
L
Ymir
4,361
436
19
2
0
192,648
2
L
Eset
4,662
466
38
4
0
169,109
2
L
Chronos
5,665
567
63
6
0
195,246
2
W
Hou Yi
5,502
550
63
6
0
178,322
0
L
Anhur
4,711
471
33
3
0
153,873
2
L
Mercury
5,708
571
66
7
0
234,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role