Player Matchup

Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
AJRave
Cupid
Level 124
God Stats
0W - 3L
1,714 SR
Queue Stats
70W - 66L
1,579 Elo+
Solo
Terra
Terra
Blandcandie97
Terra
Level 50
God Stats
0W - 2L
1,337 SR
Queue Stats
98W - 103L
1,518 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheRamnix
Cu Chulainn
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 59L
1,451 Elo+
Solo
Persephone
Persephone
mookoly
Persephone
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,599 Elo+
Solo
Team Averages
Level 93
1,510 SR
1,529 Elo+

VS

Team Averages
Level 84
1,425 SR
1,492 Elo+
Janus
Janus
Azuris69
Janus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,448 Elo+
Party 1
Loki
Loki
BitmanShaolin
Loki
Level 52
God Stats
10W - 6L
1,496 SR
Queue Stats
118W - 107L
1,453 Elo+
Party 1
Heimdallr
Heimdallr
Maldini33
Heimdallr
Level 160
God Stats
17W - 9L
1,617 SR
Queue Stats
312W - 301L
1,597 Elo+
Solo
Cabrakan
Cabrakan
MaskedTacco
Cabrakan
Level 69
God Stats
11W - 9L
1,383 SR
Queue Stats
315W - 262L
1,516 Elo+
Solo
Nox
Nox
SSeidzi
Nox
Level 122
God Stats
4W - 14L
1,129 SR
Queue Stats
225W - 251L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
1 / 1 / 0
7,411
823
3,773
4,232
1,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
AJRave
Cupid
13
1 / 3 / 0
7,107
790
1,364
7,332
2,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 1 / 0
6,623
736
4,259
8,827
8,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cu Chulainn
TheRamnix
Cu Chulainn
11
0 / 3 / 0
6,373
708
6,245
9,014
6,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Persephone
mookoly
Persephone
13
0 / 5 / 2
6,818
758
4,568
8,365
2,621
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Azuris69
Janus
13
0 / 0 / 5
6,783
754
3,114
4,162
1,395
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 0 / 4
7,480
831
5,276
4,655
1,738
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Maldini33
Heimdallr
16
7 / 0 / 3
8,256
917
10,119
6,469
2,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cabrakan
MaskedTacco
Cabrakan
13
1 / 1 / 4
6,991
777
6,101
5,027
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nox
14
2 / 1 / 6
7,709
857
5,593
5,757
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
14
13
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
1
0
1
L
Cupid
AJRave
Cupid
1
3
0
0.33
W
Janus
Azuris69
Janus
0
0
5
2.5
W
4
0
4
6
L
0
1
0
0
W
Heimdallr
Maldini33
Heimdallr
7
0
3
8.5
W
Cabrakan
MaskedTacco
Cabrakan
1
1
4
3
W
Nox
2
1
6
5
L
Cu Chulainn
TheRamnix
Cu Chulainn
0
3
0
0
L
Persephone
mookoly
Persephone
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,209
Damage
30,203
37,770
Taken
26,070
21,330
Mitigated
10,659
7,444
Healing
6,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,773
54
0
942
4,232
1,386
0
1,251
2,981
24,573
0
L
Cupid
AJRave
Cupid
1,364
490
839
1,190
7,332
2,713
0
2,181
5,151
0
15,308
W
Janus
Azuris69
Janus
3,114
139
0
783
4,162
1,395
0
2,714
1,336
14,526
0
W
5,276
1,257
0
669
4,655
1,738
0
2,038
2,533
0
18,416
L
4,259
361
768
2,109
8,827
8,527
0
3,094
5,733
18,428
0
W
Heimdallr
Maldini33
Heimdallr
10,119
4,135
0
3,391
6,469
2,447
92
3,879
2,480
0
34,506
W
Cabrakan
MaskedTacco
Cabrakan
6,101
1,546
0
1,102
5,027
2,929
0
1,789
3,156
22,483
0
W
Nox
5,593
433
0
661
5,757
2,150
32
3,021
2,696
29,142
0
L
Cu Chulainn
TheRamnix
Cu Chulainn
6,245
1,152
0
546
9,014
6,083
0
4,306
4,708
3,455
12,040
L
Persephone
mookoly
Persephone
4,568
499
0
1,050
8,365
2,621
0
3,975
4,385
13,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,332
Gold Earned
37,219
176
Minions Killed
225
0
Camps Cleared
0
929,628
Distance Traveled
991,238
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,411
823
64
7
0
148,402
3
L
Cupid
7,107
790
33
4
0
163,117
1
W
Janus
6,783
754
25
3
0
191,001
0
W
Loki
7,480
831
31
3
0
229,747
3
L
Terra
6,623
736
38
4
0
233,769
3
W
Heimdallr
8,256
917
76
8
0
192,224
3
W
Cabrakan
6,991
777
38
4
0
187,990
3
W
Nox
7,709
857
55
6
0
190,276
1
L
Cu Chulainn
6,373
708
24
3
0
209,203
2
L
Persephone
6,818
758
17
2
0
175,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role