Player Matchup

Heimdallr
Heimdallr
DaddyMurf
Heimdallr
Level 48
God Stats
4W - 1L
1,831 SR
Queue Stats
69W - 28L
1,686 Elo+
Party 2
Erlang Shen
Erlang Shen
HariboTM
Erlang Shen
Level 109
God Stats
5W - 1L
1,684 SR
Queue Stats
47W - 15L
1,706 Elo+
Party 2
Cerberus
Cerberus
lewischocky
Cerberus
Level 18
God Stats
7W - 0L
1,984 SR
Queue Stats
36W - 17L
1,594 Elo+
Party 2
Anubis
Anubis
o Hxsky
Anubis
Level 14
God Stats
1W - 0L
1,679 SR
Queue Stats
6W - 6L
1,292 Elo+
Party 3
Geb
Geb
qzVeroxity
Geb
Level 124
God Stats
4W - 0L
1,628 SR
Queue Stats
231W - 94L
1,818 Elo+
Party 3
Team Averages
Level 63
1,761 SR
1,619 Elo+

VS

Team Averages
Level 48
1,386 SR
1,282 Elo+
Khepri
Khepri
Sergiioo975
Khepri
Level 69
God Stats
7W - 14L
1,293 SR
Queue Stats
215W - 305L
1,370 Elo+
Party 1
Scylla
Scylla
TheGreenwood123
Scylla
Level 31
God Stats
4W - 2L
1,293 SR
Queue Stats
21W - 17L
1,165 Elo+
Solo
Odin
Odin
Xxmarkevich15xX
Odin
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 137L
1,212 Elo+
Party 1
Izanami
Izanami
ivaniglesias__
Izanami
Level 27
God Stats
17W - 21L
1,543 SR
Queue Stats
88W - 139L
1,286 Elo+
Party 1
Loki
Loki
javiiglesias_
Loki
Level 59
God Stats
13W - 36L
1,299 SR
Queue Stats
138W - 225L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaddyMurf
Heimdallr
16
4 / 1 / 7
9,975
587
12,143
9,464
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
HariboTM
Erlang Shen
16
6 / 1 / 5
10,446
614
9,943
14,109
12,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
lewischocky
Cerberus
12
3 / 2 / 9
8,956
527
6,514
14,233
11,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
o Hxsky
Anubis
15
4 / 3 / 10
9,865
580
10,731
12,643
6,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
14 / 3 / 5
11,151
656
15,602
15,015
8,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 6 / 6
6,755
397
4,677
17,417
16,161
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
4 / 5 / 2
8,537
502
6,933
10,595
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 1
6,508
383
3,082
11,987
10,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 7 / 2
6,553
385
5,105
13,626
3,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
5 / 9 / 4
8,192
482
12,312
14,840
4,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
31
Kills
10
10
Deaths
31
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DaddyMurf
Heimdallr
4
1
7
7.5
W
Erlang Shen
HariboTM
Erlang Shen
6
1
5
8.5
L
Khepri
0
6
6
0.5
L
4
5
2
1
L
1
4
1
0.38
L
0
7
2
0.14
L
5
9
4
0.78
W
Cerberus
lewischocky
Cerberus
3
2
9
3.75
W
Anubis
o Hxsky
Anubis
4
3
10
3
W
14
3
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,933
Damage
32,109
65,464
Taken
68,465
42,530
Mitigated
38,323
26,984
Healing
6,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DaddyMurf
Heimdallr
12,143
4,847
0
5,952
9,464
3,784
1,917
991
8,441
0
76,537
W
Erlang Shen
HariboTM
Erlang Shen
9,943
5,747
0
5,257
14,109
12,041
3,046
2,669
11,147
0
61,377
L
Khepri
4,677
758
341
1,902
17,417
16,161
0
9,220
8,197
19,457
0
L
6,933
545
0
740
10,595
3,055
0
6,852
3,743
37,048
0
L
3,082
977
0
292
11,987
10,774
0
3,961
8,026
0
20,647
L
5,105
2,883
0
1,402
13,626
3,452
0
4,803
8,820
0
34,767
L
12,312
3,811
0
1,519
14,840
4,881
0
7,144
7,696
0
33,288
W
Cerberus
lewischocky
Cerberus
6,514
676
0
4,735
14,233
11,940
183
2,330
11,694
20,892
0
W
Anubis
o Hxsky
Anubis
10,731
836
0
7,143
12,643
6,149
62
2,603
9,866
65,519
0
W
15,602
3,275
0
3,897
15,015
8,616
0
2,589
12,275
66,588
8,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,393
Gold Earned
36,545
492
Minions Killed
242
0
Camps Cleared
0
1,558,502
Distance Traveled
1,637,003
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,975
587
110
6
0
303,759
3
W
Erlang Shen
10,446
614
124
7
0
299,749
3
L
Khepri
6,755
397
21
1
0
372,516
0
L
Scylla
8,537
502
73
4
0
284,311
3
L
Odin
6,508
383
33
2
0
319,774
1
L
Izanami
6,553
385
63
4
0
327,606
2
L
Loki
8,192
482
52
3
0
332,796
1
W
Cerberus
8,956
527
40
2
0
308,565
4
W
Anubis
9,865
580
105
6
0
278,526
2
W
Geb
11,151
656
113
7
0
367,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role