Player Matchup

Geb
Geb
Platinum V
CalvoPrecavido
Geb
Platinum V
Level 121
God Stats
5W - 2L
1,734 SR
Queue Stats
128W - 120L
1,635 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum IV
Faceaggro
Tsukuyomi
Platinum IV
Level 122
God Stats
24W - 21L
1,584 SR
Queue Stats
78W - 70L
1,695 MMR
Solo
Sol
Sol
Gold I
Fly1ngG0rilla
Sol
Gold I
Level 143
God Stats
0W - 4L
1,500 SR
Queue Stats
123W - 127L
1,707 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
LaPalomaAsesina
Cu Chulainn
Gold I
Level 61
God Stats
2W - 3L
1,195 SR
Queue Stats
60W - 52L
1,605 MMR
Party 2
Izanami
Izanami
Silver I
LpSlay
Izanami
Silver I
Level 76
God Stats
2W - 4L
1,457 SR
Queue Stats
7W - 8L
1,638 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 105
1,494 SR
1,656 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,588 SR
1,572 MMR
Arachne
Arachne
Gold II
 
Arachne
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Gold II
 
Ullr
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum V
 
Sobek
Platinum V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold I
JoseMaTeTe
Agni
Gold I
Level 133
God Stats
18W - 14L
1,788 SR
Queue Stats
210W - 202L
1,699 MMR
Solo
Mercury
Mercury
Gold II
zippari22
Mercury
Gold II
Level 47
God Stats
5W - 2L
1,652 SR
Queue Stats
135W - 134L
1,663 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,252
607
1,480
4,387
1,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Faceaggro
Tsukuyomi
1
0 / 0 / 0
2,856
408
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 0 / 0
4,406
629
1,938
4,835
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cu Chulainn
LaPalomaAsesina
Cu Chulainn
8
3 / 1 / 0
5,048
721
4,962
5,510
3,437
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
LpSlay
Izanami
8
2 / 2 / 0
4,577
654
2,709
3,573
783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothShivaErlang Shen

VS

Bans
GilgameshBastetAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 3 / 0
4,856
694
3,493
7,650
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
 
Ullr
8
2 / 0 / 0
4,477
640
2,677
2,505
547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
 
Sobek
6
0 / 1 / 1
4,084
583
1,414
4,034
1,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 1 / 0
4,171
596
2,662
3,226
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
zippari22
Mercury
8
0 / 1 / 0
4,281
612
1,986
3,682
807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
6
Kills
3
3
Deaths
6
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
3
0
0.33
W
Ullr
 
Ullr
2
0
0
2
W
Sobek
 
Sobek
0
1
1
0.5
L
0
0
2
1
L
Tsukuyomi
Faceaggro
Tsukuyomi
0
0
0
0
L
1
0
0
1
W
0
1
0
0
L
Cu Chulainn
LaPalomaAsesina
Cu Chulainn
3
1
0
3
L
Izanami
LpSlay
Izanami
2
2
0
1
W
Mercury
zippari22
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,089
Damage
12,232
18,305
Taken
21,097
7,039
Mitigated
6,353
8,282
Healing
7,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,493
1,980
0
3,499
7,650
2,395
0
472
7,178
0
21,650
W
Ullr
 
Ullr
2,677
1,078
0
1,714
2,505
547
0
714
1,791
0
21,683
W
Sobek
 
Sobek
1,414
62
0
2,007
4,034
1,677
0
582
3,452
7,966
0
L
1,480
488
0
1,650
4,387
1,642
0
1,925
2,462
5,195
0
L
Tsukuyomi
Faceaggro
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
1,938
252
0
3,302
4,835
1,177
0
1,965
2,870
26,637
0
W
2,662
486
0
500
3,226
927
0
1,674
1,552
25,671
0
L
Cu Chulainn
LaPalomaAsesina
Cu Chulainn
4,962
1,104
0
2,810
5,510
3,437
456
0
5,510
2,421
23,765
L
Izanami
LpSlay
Izanami
2,709
2,122
0
520
3,573
783
0
186
3,387
0
26,948
W
Mercury
zippari22
Mercury
1,986
1,019
0
65
3,682
807
0
448
3,234
0
23,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,139
Gold Earned
21,869
208
Minions Killed
216
0
Camps Cleared
0
582,174
Distance Traveled
749,479
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,856
694
48
7
0
150,119
0
W
Ullr
4,477
640
52
7
0
126,649
1
W
Sobek
4,084
583
16
2
0
156,735
5
L
Geb
4,252
607
8
1
0
148,906
2
L
Tsukuyomi
2,856
408
0
0
0
5,395
0
L
Sol
4,406
629
61
9
0
145,888
3
W
Agni
4,171
596
43
6
0
149,607
1
L
Cu Chulainn
5,048
721
71
10
0
153,149
3
L
Izanami
4,577
654
68
10
0
128,836
2
W
Mercury
4,281
612
57
8
0
166,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role