Player Matchup

Charybdis
Charybdis
JoyD39
Charybdis
Level 42
God Stats
28W - 24L
1,536 SR
Queue Stats
73W - 103L
1,305 Elo+
Solo
Thanatos
Thanatos
ResRose
Thanatos
Level 64
God Stats
1W - 8L
1,079 SR
Queue Stats
241W - 222L
1,449 Elo+
Party 3
Yemoja
Yemoja
SaShaJinRo
Yemoja
Level 44
God Stats
16W - 12L
1,355 SR
Queue Stats
143W - 140L
1,437 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TNThijs
Cu Chulainn
Level 68
God Stats
20W - 18L
1,435 SR
Queue Stats
173W - 164L
1,502 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
saman2023
Morgan Le Fay
Level 62
God Stats
3W - 4L
1,363 SR
Queue Stats
418W - 535L
1,380 Elo+
Solo
Team Averages
Level 56
1,354 SR
1,414 Elo+

VS

Team Averages
Level 67
1,388 SR
1,297 Elo+
Ganesha
Ganesha
Canaries
Ganesha
Level 81
God Stats
1W - 3L
1,110 SR
Queue Stats
21W - 29L
1,160 Elo+
Party 1
Cupid
Cupid
IrZalium
Cupid
Level 39
God Stats
2W - 3L
1,500 SR
Queue Stats
129W - 152L
1,452 Elo+
Solo
Kali
Kali
SpookWiz29
Kali
Level 43
God Stats
1W - 2L
1,485 SR
Queue Stats
18W - 22L
1,172 Elo+
Party 1
Odin
Odin
TheDude11011
Odin
Level 124
God Stats
1W - 2L
1,452 SR
Queue Stats
87W - 134L
1,353 Elo+
Party 2
Poseidon
Poseidon
xXTheNavigatorXx
Poseidon
Level 49
God Stats
18W - 23L
1,391 SR
Queue Stats
98W - 164L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JoyD39
Charybdis
11
3 / 2 / 4
6,674
556
5,012
5,899
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
ResRose
Thanatos
12
4 / 0 / 3
7,283
607
5,711
8,344
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
SaShaJinRo
Yemoja
10
2 / 2 / 5
6,848
571
3,943
8,628
5,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
TNThijs
Cu Chulainn
15
4 / 0 / 0
8,712
726
6,092
7,524
7,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
saman2023
Morgan Le Fay
13
1 / 0 / 2
7,304
609
2,194
4,732
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Canaries
Ganesha
9
1 / 2 / 3
5,827
486
1,708
8,714
4,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
IrZalium
Cupid
10
1 / 4 / 2
5,731
478
3,428
7,966
2,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 4 / 0
5,722
477
3,322
9,041
3,059
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 2 / 0
5,417
451
1,241
5,912
5,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 0
6,011
501
2,833
4,808
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
4
4
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Canaries
Ganesha
1
2
3
1.25
L
Cupid
IrZalium
Cupid
1
4
2
0.5
W
Charybdis
JoyD39
Charybdis
3
2
4
2.5
W
Thanatos
ResRose
Thanatos
4
0
3
5.5
W
Yemoja
SaShaJinRo
Yemoja
2
2
5
2.25
L
2
4
0
0.5
W
Cu Chulainn
TNThijs
Cu Chulainn
4
0
0
4
L
0
2
0
0
W
Morgan Le Fay
saman2023
Morgan Le Fay
1
0
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,952
Damage
12,532
35,127
Taken
36,441
18,865
Mitigated
16,340
19,044
Healing
7,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Canaries
Ganesha
1,708
119
0
895
8,714
4,582
0
2,080
6,564
11,538
0
L
Cupid
IrZalium
Cupid
3,428
1,364
502
2,782
7,966
2,268
56
1,579
6,387
0
35,040
W
Charybdis
JoyD39
Charybdis
5,012
2,577
247
1,721
5,899
1,666
1,266
553
5,346
0
30,055
W
Thanatos
ResRose
Thanatos
5,711
2,297
0
7,486
8,344
2,536
582
665
7,679
0
46,199
W
Yemoja
SaShaJinRo
Yemoja
3,943
703
935
2,316
8,628
5,727
433
1,457
7,171
20,537
1,838
L
3,322
1,932
0
909
9,041
3,059
0
486
8,555
0
30,831
W
Cu Chulainn
TNThijs
Cu Chulainn
6,092
1,361
0
4,639
7,524
7,120
244
0
7,366
0
60,348
L
1,241
317
0
1,354
5,912
5,176
0
0
5,912
0
22,148
W
Morgan Le Fay
saman2023
Morgan Le Fay
2,194
114
0
1,700
4,732
1,816
213
1,866
2,866
39,308
0
L
2,833
112
0
738
4,808
1,255
0
1,676
2,946
34,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,821
Gold Earned
28,708
411
Minions Killed
257
0
Camps Cleared
0
1,183,089
Distance Traveled
1,116,979
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,827
486
9
1
0
235,036
5
L
Cupid
5,731
478
75
6
0
208,870
1
W
Charybdis
6,674
556
59
5
0
227,638
6
W
Thanatos
7,283
607
74
6
0
283,729
4
W
Yemoja
6,848
571
39
3
0
215,702
4
L
Kali
5,722
477
52
4
0
208,709
1
W
Cu Chulainn
8,712
726
151
13
0
244,943
0
L
Odin
5,417
451
44
4
0
209,669
1
W
Morgan Le Fay
7,304
609
88
7
0
211,077
1
L
Poseidon
6,011
501
77
6
0
254,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role