Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
DarkPower9999
Chang'e
Level 148
God Stats
1W - 0L
1,726 SR
Queue Stats
79W - 59L
1,531 Elo+
Party 1
Hachiman
Hachiman
EinarThEinherjar
Hachiman
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,281 Elo+
Party 1
Geb
Geb
Vamorius
Geb
Level 30
God Stats
1W - 1L
1,289 SR
Queue Stats
92W - 91L
1,448 Elo+
Solo
Zeus
Zeus
rezashokohi
Zeus
Level 149
God Stats
9W - 2L
1,636 SR
Queue Stats
203W - 131L
1,537 Elo+
Party 1
Team Averages
Level 109
1,530 SR
1,459 Elo+

VS

Team Averages
Level 84
1,654 SR
1,545 Elo+
Ganesha
Ganesha
Aie_Sa_Pikk
Ganesha
Level 83
God Stats
6W - 8L
1,636 SR
Queue Stats
274W - 277L
1,584 Elo+
Party 3
King Arthur
King Arthur
DevonneVampire
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chiron
Chiron
Elowym
Chiron
Level 125
God Stats
5W - 2L
1,803 SR
Queue Stats
324W - 308L
1,592 Elo+
Party 3
Nox
Nox
Marjacu
Nox
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Chang'e
Chang'e
ocecad34
Chang'e
Level 100
God Stats
2W - 3L
1,829 SR
Queue Stats
123W - 113L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
4 / 2 / 15
10,622
885
13,762
11,353
4,564
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
17
7 / 2 / 13
10,042
837
10,061
11,194
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 1 / 13
10,501
875
13,214
9,551
3,785
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 4 / 13
9,385
782
4,704
14,522
13,561
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 1 / 14
10,382
865
22,879
7,798
2,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aie_Sa_Pikk
Ganesha
14
0 / 5 / 9
7,778
648
5,960
16,438
15,853
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
DevonneVampire
King Arthur
11
0 / 8 / 3
7,354
613
1,104
18,730
13,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
Elowym
Chiron
18
7 / 2 / 3
10,054
838
23,728
11,391
5,370
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nox
16
2 / 5 / 7
8,967
747
8,983
11,357
5,256
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
ocecad34
Chang'e
14
1 / 6 / 6
8,081
673
6,034
13,860
6,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
38
26
Kills
10
10
Deaths
26
68
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
2
15
5.75
L
Ganesha
Aie_Sa_Pikk
Ganesha
0
5
9
0.9
W
Chang'e
7
2
13
6.75
L
King Arthur
DevonneVampire
King Arthur
0
8
3
0.19
W
7
1
13
13.5
L
Chiron
Elowym
Chiron
7
2
3
4.25
L
Nox
2
5
7
1.1
W
3
4
13
2.38
L
Chang'e
ocecad34
Chang'e
1
6
6
0.67
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,620
Damage
45,809
54,418
Taken
71,776
27,972
Mitigated
46,246
31,362
Healing
24,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,762
4,506
1,272
3,052
11,353
4,564
1,945
2,796
8,557
0
38,240
L
Ganesha
Aie_Sa_Pikk
Ganesha
5,960
67
668
2,233
16,438
15,853
0
6,799
9,639
8,407
0
W
Chang'e
10,061
278
8,670
5,770
11,194
3,846
576
4,814
6,380
22,453
0
L
King Arthur
DevonneVampire
King Arthur
1,104
798
0
2,041
18,730
13,702
168
10,085
8,645
0
2,574
W
13,214
7,582
3,027
2,912
9,551
3,785
1,260
3,801
5,722
0
27,647
L
Chiron
Elowym
Chiron
23,728
6,221
2,905
5,084
11,391
5,370
539
6,271
5,120
0
40,695
L
Nox
8,983
448
1,281
860
11,357
5,256
650
5,540
5,817
28,233
0
W
4,704
700
1,744
3,292
14,522
13,561
250
5,734
8,694
8,458
0
L
Chang'e
ocecad34
Chang'e
6,034
747
6,060
3,359
13,860
6,065
601
8,949
4,911
17,124
0
W
22,879
1,179
926
697
7,798
2,216
1,094
3,832
3,935
39,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,932
Gold Earned
42,234
141
Minions Killed
118
0
Camps Cleared
0
1,238,440
Distance Traveled
1,073,063
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,622
885
55
5
0
229,024
1
L
Ganesha
7,778
648
2
0
0
209,517
0
W
Chang'e
10,042
837
24
2
0
275,153
0
L
King Arthur
7,354
613
2
0
0
210,531
0
W
Hachiman
10,501
875
28
2
0
262,896
0
L
Chiron
10,054
838
47
4
0
242,638
0
L
Nox
8,967
747
47
4
0
211,888
1
W
Geb
9,385
782
6
1
0
246,935
0
L
Chang'e
8,081
673
20
2
0
198,489
3
W
Zeus
10,382
865
28
2
0
224,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role