Player Matchup

Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
SaddSkyy
Artemis
Level 118
God Stats
6W - 2L
1,717 SR
Queue Stats
207W - 218L
1,433 Elo+
Party 1
Camazotz
Camazotz
SirGanksAlot360
Camazotz
Level 44
God Stats
0W - 2L
1,289 SR
Queue Stats
131W - 184L
1,359 Elo+
Solo
Janus
Janus
XxPaperxX4613
Janus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
422W - 443L
1,297 Elo+
Solo
Ares
Ares
xxNbedgood19xx
Ares
Level 64
God Stats
2W - 4L
1,715 SR
Queue Stats
107W - 126L
1,364 Elo+
Party 1
Team Averages
Level 86
1,544 SR
1,391 Elo+

VS

Team Averages
Level 93
1,525 SR
1,435 Elo+
Ra
Ra
CynicPsychotic
Ra
Level 128
God Stats
6W - 8L
1,567 SR
Queue Stats
512W - 581L
1,318 Elo+
Solo
Bellona
Bellona
Delphic_Djinn
Bellona
Level 116
God Stats
25W - 21L
1,525 SR
Queue Stats
541W - 598L
1,402 Elo+
Solo
Yu Huang
Yu Huang
GoldAura100
Yu Huang
Level 88
God Stats
3W - 4L
1,500 SR
Queue Stats
35W - 43L
1,307 Elo+
Solo
Charybdis
Charybdis
R0Z4yyy
Charybdis
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,797 Elo+
Solo
Medusa
Medusa
foxfoxyfox96
Medusa
Level 49
God Stats
16W - 10L
1,531 SR
Queue Stats
258W - 285L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 7 / 2
7,827
460
8,561
11,436
3,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
SaddSkyy
Artemis
12
2 / 5 / 0
7,955
468
6,290
10,853
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
12
1 / 4 / 0
7,423
437
3,268
12,637
3,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 0
6,490
382
1,089
4,050
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 4 / 2
7,155
421
4,079
13,104
6,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 6
9,782
575
8,501
10,550
4,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
13
3 / 1 / 3
8,368
492
6,968
12,315
12,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
GoldAura100
Yu Huang
14
0 / 1 / 0
8,233
484
3,806
5,011
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
R0Z4yyy
Charybdis
15
1 / 2 / 8
9,074
534
5,974
8,514
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
16
12 / 0 / 2
10,162
598
8,627
7,071
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
20
20
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
7
2
0.29
W
4
1
6
7
W
Bellona
3
1
3
4.5
W
Yu Huang
GoldAura100
Yu Huang
0
1
0
0
W
Charybdis
R0Z4yyy
Charybdis
1
2
8
2.5
L
Artemis
SaddSkyy
Artemis
2
5
0
0.4
L
Camazotz
1
4
0
0.25
L
0
0
0
0
W
Medusa
12
0
2
13
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,287
Damage
33,876
52,080
Taken
43,461
18,636
Mitigated
23,827
15,655
Healing
20,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,561
3,452
0
3,036
11,436
3,390
709
2,006
9,414
0
56,326
W
8,501
2,552
2,006
6,298
10,550
4,245
1,266
344
10,206
59,382
0
W
Bellona
6,968
1,784
0
1,969
12,315
12,016
1,843
2,603
9,712
0
43,408
W
Yu Huang
GoldAura100
Yu Huang
3,806
106
0
2,089
5,011
1,977
1,712
1,277
3,734
40,190
0
W
Charybdis
R0Z4yyy
Charybdis
5,974
3,148
0
3,767
8,514
2,937
0
522
7,992
0
57,564
L
Artemis
SaddSkyy
Artemis
6,290
3,144
0
3,330
10,853
3,609
1,345
4,712
6,141
0
45,214
L
Camazotz
3,268
432
0
4,396
12,637
3,908
0
1,714
10,814
0
39,694
L
1,089
0
0
870
4,050
906
0
1,207
2,643
22,877
0
W
Medusa
8,627
3,593
0
4,281
7,071
2,652
3,500
422
6,649
0
60,709
L
4,079
391
0
4,023
13,104
6,823
167
2,268
10,761
11,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,850
Gold Earned
45,619
316
Minions Killed
453
0
Camps Cleared
0
1,314,739
Distance Traveled
1,556,519
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,827
460
87
5
0
256,931
2
W
Ra
9,782
575
119
7
0
302,014
3
W
Bellona
8,368
492
72
4
0
331,407
1
W
Yu Huang
8,233
484
82
5
0
306,013
6
W
Charybdis
9,074
534
83
5
0
274,333
1
L
Artemis
7,955
468
88
5
0
214,379
1
L
Camazotz
7,423
437
79
5
0
316,921
0
L
Janus
6,490
382
53
3
0
231,729
1
W
Medusa
10,162
598
97
6
0
342,752
2
L
Ares
7,155
421
9
1
0
294,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role