Player Matchup

Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
ADAPTTING
He Bo
Level 156
God Stats
6W - 2L
1,764 SR
Queue Stats
151W - 116L
1,506 Elo+
Solo
Janus
Janus
FeedZedYouDead
Janus
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 3L
1,562 Elo+
Solo
Bellona
Bellona
Smürfie2
Bellona
Level 108
God Stats
6W - 3L
1,573 SR
Queue Stats
249W - 243L
1,575 Elo+
Solo
Chronos
Chronos
galitsios
Chronos
Level 148
God Stats
3W - 3L
1,567 SR
Queue Stats
27W - 21L
1,348 Elo+
Solo
Team Averages
Level 129
1,581 SR
1,498 Elo+

VS

Team Averages
Level 104
1,400 SR
1,436 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
HannibalHolmes
Zeus
Level 153
God Stats
1W - 3L
1,359 SR
Queue Stats
136W - 148L
1,392 Elo+
Solo
Merlin
Merlin
MarsFest
Merlin
Level 64
God Stats
0W - 2L
1,304 SR
Queue Stats
70W - 82L
1,391 Elo+
Party 1
Neith
Neith
NuiFest
Neith
Level 89
God Stats
8W - 15L
1,317 SR
Queue Stats
129W - 134L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
像鱼king
Nu Wa
Level 63
God Stats
2W - 4L
1,521 SR
Queue Stats
220W - 244L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 2 / 4
5,813
646
878
5,885
2,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

He Bo
ADAPTTING
He Bo
12
7 / 1 / 4
6,892
766
3,853
3,971
971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
6 / 1 / 4
6,614
735
5,109
5,002
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Smürfie2
Bellona
12
2 / 1 / 2
6,826
758
2,811
5,010
4,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
galitsios
Chronos
9
2 / 0 / 0
5,646
627
2,606
4,875
1,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
1
0 / 1 / 0
3,327
370
504
912
174
Mace

Mace

+10
Physical Power

2
0 / 2 / 0
3,471
386
164
1,668
387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
MarsFest
Merlin
6
1 / 2 / 1
4,194
466
1,213
2,423
710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
NuiFest
Neith
7
1 / 6 / 3
4,892
544
3,134
6,690
2,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nu Wa
8
3 / 6 / 1
5,107
567
5,392
6,749
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
17
Kills
5
5
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
2
4
1
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
W
He Bo
ADAPTTING
He Bo
7
1
4
9
W
6
1
4
8
L
0
2
0
0
L
Merlin
MarsFest
Merlin
1
2
1
0.75
L
Neith
NuiFest
Neith
1
6
3
0.42
W
Bellona
Smürfie2
Bellona
2
1
2
3
W
Chronos
galitsios
Chronos
2
0
0
2
L
Nu Wa
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,257
Damage
10,407
24,743
Taken
18,442
10,513
Mitigated
5,738
7,731
Healing
2,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
878
135
0
1,588
5,885
2,925
1,033
1,323
4,562
17,249
0
L
Ah Muzen Cab
 
Ah Muzen Cab
504
260
0
140
912
174
0
557
355
0
3,313
W
He Bo
ADAPTTING
He Bo
3,853
49
0
951
3,971
971
0
1,434
2,537
33,593
0
W
5,109
778
0
740
5,002
1,188
710
2,396
2,606
30,242
0
L
164
34
0
426
1,668
387
0
833
835
4,443
0
L
Merlin
MarsFest
Merlin
1,213
80
179
520
2,423
710
0
1,456
967
14,129
0
L
Neith
NuiFest
Neith
3,134
1,283
0
1,211
6,690
2,342
26
4,850
1,840
0
13,795
W
Bellona
Smürfie2
Bellona
2,811
1,184
0
1,404
5,010
4,200
0
918
4,092
0
47,057
W
Chronos
galitsios
Chronos
2,606
816
0
3,048
4,875
1,229
2,305
698
4,177
28,289
0
L
Nu Wa
5,392
1,679
0
350
6,749
2,125
0
4,750
1,999
17,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,791
Gold Earned
20,991
320
Minions Killed
88
0
Camps Cleared
0
882,934
Distance Traveled
502,517
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,813
646
42
5
0
173,979
2
L
Ah Muzen Cab
3,327
370
1
0
0
26,880
0
W
He Bo
6,892
766
56
6
0
182,174
0
W
Janus
6,614
735
55
6
0
157,134
1
L
Zeus
3,471
386
13
1
0
45,418
1
L
Merlin
4,194
466
18
2
0
120,271
0
L
Neith
4,892
544
31
3
0
154,838
1
W
Bellona
6,826
758
118
13
0
201,306
1
W
Chronos
5,646
627
49
5
0
168,341
2
L
Nu Wa
5,107
567
25
3
0
155,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role