Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
GorilaFishxD
Raijin
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 128L
1,375 Elo+
Party 3
Discordia
Discordia
LovelyCola
Discordia
Level 123
God Stats
7W - 1L
1,562 SR
Queue Stats
130W - 133L
1,395 Elo+
Solo
Scylla
Scylla
QuasiDeusMojix
Scylla
Level 129
God Stats
3W - 6L
1,697 SR
Queue Stats
274W - 316L
1,495 Elo+
Solo
Sobek
Sobek
ThiccBacchus
Sobek
Level 106
God Stats
1W - 1L
1,231 SR
Queue Stats
85W - 111L
1,384 Elo+
Party 3
Team Averages
Level 132
1,498 SR
1,430 Elo+

VS

Team Averages
Level 93
1,416 SR
1,427 Elo+
Susano
Susano
 
Susano
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Chest Guard
King Arthur
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,328 Elo+
Party 2
Scylla
Scylla
WinterFlower
Scylla
Level 155
God Stats
2W - 1L
1,079 SR
Queue Stats
104W - 87L
1,480 Elo+
Party 1
Bakasura
Bakasura
zeropikachu
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
7 / 2 / 13
9,036
904
8,097
6,510
3,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
16
8 / 3 / 18
9,754
975
9,259
6,773
2,391
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
LovelyCola
Discordia
16
4 / 3 / 21
9,231
923
11,801
7,321
2,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
6 / 1 / 21
10,182
1,018
10,849
5,862
1,903
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

16
8 / 4 / 15
9,226
923
4,565
10,670
9,545
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
1 / 9 / 3
7,646
765
6,222
11,033
3,862
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
 
Achilles
14
1 / 6 / 5
7,526
753
6,303
12,326
8,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
Chest Guard
King Arthur
11
0 / 7 / 5
6,900
690
2,669
11,262
5,587
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
17
6 / 5 / 4
9,518
952
10,810
9,835
3,551
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
zeropikachu
Bakasura
14
3 / 6 / 3
8,320
832
4,049
9,186
3,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
31
33
Kills
11
13
Deaths
33
88
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
7
2
13
6.75
L
Susano
 
Susano
1
9
3
0.28
L
Achilles
 
Achilles
1
6
5
0.58
L
King Arthur
Chest Guard
King Arthur
0
7
5
0.36
W
Raijin
8
3
18
5.67
W
Discordia
LovelyCola
Discordia
4
3
21
4.83
W
6
1
21
16.5
W
8
4
15
3.88
L
Scylla
6
5
4
1.6
L
Bakasura
zeropikachu
Bakasura
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,571
Damage
30,053
37,136
Taken
53,642
19,636
Mitigated
25,079
14,537
Healing
5,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,097
1,449
581
1,946
6,510
3,091
1,182
2,449
3,950
0
16,615
L
Susano
 
Susano
6,222
764
115
168
11,033
3,862
0
7,414
3,216
0
14,834
L
Achilles
 
Achilles
6,303
879
0
648
12,326
8,396
59
7,424
4,646
0
12,409
L
King Arthur
Chest Guard
King Arthur
2,669
275
184
797
11,262
5,587
0
8,474
2,463
0
5,257
W
Raijin
9,259
2,089
1,447
1,904
6,773
2,391
1,386
1,257
5,400
16,283
0
W
Discordia
LovelyCola
Discordia
11,801
608
565
1,823
7,321
2,706
696
2,585
4,674
26,631
0
W
10,849
392
1,363
2,379
5,862
1,903
1,207
585
5,015
23,752
0
W
4,565
337
238
2,291
10,670
9,545
216
3,934
5,817
6,074
0
L
Scylla
10,810
466
159
1,744
9,835
3,551
426
6,945
2,636
31,010
0
L
Bakasura
zeropikachu
Bakasura
4,049
2,388
180
1,161
9,186
3,683
372
5,515
3,421
0
5,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,429
Gold Earned
39,910
105
Minions Killed
102
0
Camps Cleared
0
938,102
Distance Traveled
818,395
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,036
904
20
2
0
198,214
1
L
Susano
7,646
765
19
2
0
135,556
1
L
Achilles
7,526
753
4
0
0
156,882
0
L
King Arthur
6,900
690
9
1
0
165,371
0
W
Raijin
9,754
975
18
2
0
171,385
0
W
Discordia
9,231
923
37
4
0
168,802
0
W
Scylla
10,182
1,018
27
3
0
209,688
0
W
Sobek
9,226
923
3
0
0
190,013
3
L
Scylla
9,518
952
56
6
0
170,047
0
L
Bakasura
8,320
832
14
1
0
190,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role