Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
PIgmanTV
Nemesis
Level 18
God Stats
28W - 37L
1,457 SR
Queue Stats
33W - 50L
1,407 Elo+
Solo
Yemoja
Yemoja
VicPiter666
Yemoja
Level 28
God Stats
10W - 6L
1,598 SR
Queue Stats
99W - 145L
1,397 Elo+
Solo
Skadi
Skadi
katayose420
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,214 Elo+
Solo
Tiamat
Tiamat
lunna-arin
Tiamat
Level 55
God Stats
1W - 8L
1,106 SR
Queue Stats
155W - 181L
1,455 Elo+
Solo
Team Averages
Level 47
1,432 SR
1,394 Elo+

VS

Team Averages
Level 58
1,449 SR
1,373 Elo+
Ra
Ra
DieselMinnow
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,236 Elo+
Solo
Cernunnos
Cernunnos
JinjerDreadMan
Cernunnos
Level 106
God Stats
9W - 11L
1,481 SR
Queue Stats
57W - 66L
1,451 Elo+
Solo
Nu Wa
Nu Wa
Sh00terMcStabin
Nu Wa
Level 140
God Stats
44W - 45L
1,625 SR
Queue Stats
260W - 271L
1,476 Elo+
Solo
Atlas
Atlas
SoulzOfTheGods
Atlas
Level 16
God Stats
2W - 5L
1,245 SR
Queue Stats
7W - 7L
1,329 Elo+
Solo
Charybdis
Charybdis
tougou555
Charybdis
Level 28
God Stats
99W - 137L
1,396 SR
Queue Stats
181W - 223L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 0 / 1
6,910
691
4,540
3,261
1,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
PIgmanTV
Nemesis
13
0 / 3 / 1
6,800
680
5,243
10,513
3,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
13
1 / 3 / 1
7,428
743
5,260
11,987
10,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 2
6,478
648
3,270
8,237
2,368
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
lunna-arin
Tiamat
13
2 / 6 / 0
7,213
721
6,070
8,419
4,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
8,675
868
6,705
7,020
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
JinjerDreadMan
Cernunnos
16
8 / 0 / 3
8,823
882
9,433
5,929
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 9
7,831
783
8,883
8,222
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 0 / 11
8,035
804
6,975
7,599
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
tougou555
Charybdis
14
0 / 0 / 0
7,268
727
1,647
6,469
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
3
Kills
17
17
Deaths
3
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
1
0.5
W
5
1
6
8
W
Cernunnos
JinjerDreadMan
Cernunnos
8
0
3
9.5
L
Nemesis
PIgmanTV
Nemesis
0
3
1
0.17
W
3
2
9
3.75
W
1
0
11
6.5
L
Yemoja
1
3
1
0.5
L
0
5
2
0.2
L
Tiamat
lunna-arin
Tiamat
2
6
0
0.33
W
Charybdis
tougou555
Charybdis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,383
Damage
33,643
42,417
Taken
35,239
22,365
Mitigated
14,979
6,596
Healing
14,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,540
1,676
0
737
3,261
1,316
18
1,320
1,873
25,142
0
W
6,705
276
2,507
2,874
7,020
2,893
430
3,097
3,923
38,131
0
W
Cernunnos
JinjerDreadMan
Cernunnos
9,433
4,294
0
1,225
5,929
2,407
896
1,336
4,593
0
32,308
L
Nemesis
PIgmanTV
Nemesis
5,243
1,560
0
1,104
10,513
3,253
0
4,978
5,360
0
18,578
W
8,883
1,768
406
2,480
8,222
2,527
189
5,083
3,139
18,727
0
W
6,975
2,192
0
1,973
7,599
5,145
76
4,508
3,091
14,922
0
L
Yemoja
5,260
508
1,317
2,960
11,987
10,469
0
6,679
5,087
21,121
0
L
3,270
1,347
0
30
8,237
2,368
0
4,802
3,251
0
13,937
L
Tiamat
lunna-arin
Tiamat
6,070
826
0
448
8,419
4,959
0
3,994
4,283
18,461
0
W
Charybdis
tougou555
Charybdis
1,647
789
0
3,529
6,469
2,007
611
1,846
4,623
0
32,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,829
Gold Earned
40,632
142
Minions Killed
247
0
Camps Cleared
0
871,801
Distance Traveled
1,085,621
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,910
691
37
4
0
186,470
2
W
Ra
8,675
868
80
8
0
251,420
1
W
Cernunnos
8,823
882
59
6
0
214,770
3
L
Nemesis
6,800
680
28
3
0
195,422
0
W
Nu Wa
7,831
783
31
3
0
193,273
0
W
Atlas
8,035
804
16
2
0
234,370
4
L
Yemoja
7,428
743
36
4
0
175,537
2
L
Skadi
6,478
648
13
1
0
159,629
0
L
Tiamat
7,213
721
28
3
0
154,743
3
W
Charybdis
7,268
727
61
6
0
191,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role