Player Matchup

Hachiman
Hachiman
Kingkloud223
Hachiman
Level 65
God Stats
1W - 4L
1,215 SR
Queue Stats
13W - 12L
1,532 Elo+
Party 2
Kukulkan
Kukulkan
PredaconWarlord
Kukulkan
Level 153
God Stats
489W - 536L
1,505 SR
Queue Stats
520W - 586L
1,504 Elo+
Solo
Sol
Sol
TTVripefruit
Sol
Level 106
God Stats
9W - 7L
1,709 SR
Queue Stats
367W - 416L
1,487 Elo+
Solo
Mercury
Mercury
TheGoodGuyTy336
Mercury
Level 39
God Stats
0W - 6L
1,101 SR
Queue Stats
0W - 6L
1,138 Elo+
Solo
Geb
Geb
aSincerBADASS
Geb
Level 105
God Stats
0W - 1L
1,561 SR
Queue Stats
1W - 5L
1,347 Elo+
Party 2
Team Averages
Level 94
1,418 SR
1,401 Elo+

VS

Team Averages
Level 65
1,523 SR
1,537 Elo+
Guan Yu
Guan Yu
DaCrimsonTTV
Guan Yu
Level 40
God Stats
378W - 297L
1,554 SR
Queue Stats
386W - 317L
1,519 Elo+
Party 1
Osiris
Osiris
DesperSampson37
Osiris
Level 71
God Stats
23W - 24L
1,405 SR
Queue Stats
410W - 452L
1,406 Elo+
Solo
Ah Puch
Ah Puch
HazyReaper
Ah Puch
Level 46
God Stats
17W - 14L
1,451 SR
Queue Stats
108W - 91L
1,565 Elo+
Party 1
Cthulhu
Cthulhu
KlLLVIBE
Cthulhu
Level 108
God Stats
2W - 2L
1,708 SR
Queue Stats
13W - 10L
1,744 Elo+
Solo
Charybdis
Charybdis
mancaregatita
Charybdis
Level 60
God Stats
17W - 17L
1,495 SR
Queue Stats
653W - 713L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kingkloud223
Hachiman
15
0 / 5 / 1
9,312
931
6,730
8,946
3,108
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Kukulkan
14
0 / 1 / 0
9,256
926
4,182
3,022
1,130
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 0
9,490
949
8,388
11,183
3,190
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 0
9,377
938
10,114
12,153
4,193
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 1 / 0
9,174
917
5,645
15,752
12,231
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

172

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DaCrimsonTTV
Guan Yu
16
2 / 0 / 8
10,487
1,049
4,554
5,740
6,056
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 0 / 7
11,062
1,106
6,877
8,407
12,737
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
HazyReaper
Ah Puch
16
2 / 0 / 9
10,663
1,066
11,131
3,636
1,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
KlLLVIBE
Cthulhu
16
2 / 0 / 8
10,751
1,075
8,732
9,626
11,459
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
mancaregatita
Charybdis
16
4 / 3 / 8
10,527
1,053
15,196
11,097
4,846
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
55
3
Kills
15
15
Deaths
3
1
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DaCrimsonTTV
Guan Yu
2
0
8
6
W
5
0
7
8.5
W
Ah Puch
HazyReaper
Ah Puch
2
0
9
6.5
L
Hachiman
Kingkloud223
Hachiman
0
5
1
0.1
W
Cthulhu
KlLLVIBE
Cthulhu
2
0
8
6
L
Kukulkan
0
1
0
0
L
2
4
0
0.5
L
1
4
0
0.25
L
0
1
0
0
W
Charybdis
mancaregatita
Charybdis
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,059
Damage
46,490
51,056
Taken
38,506
23,852
Mitigated
36,625
4,621
Healing
12,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DaCrimsonTTV
Guan Yu
4,554
257
4,269
3,272
5,740
6,056
0
2,877
2,863
0
12,246
W
6,877
2,134
0
0
8,407
12,737
0
4,397
4,010
0
9,538
W
Ah Puch
HazyReaper
Ah Puch
11,131
478
101
1,520
3,636
1,527
0
1,443
2,193
54,420
0
L
Hachiman
Kingkloud223
Hachiman
6,730
4,673
0
401
8,946
3,108
0
2,733
6,213
0
15,529
W
Cthulhu
KlLLVIBE
Cthulhu
8,732
673
1,274
701
9,626
11,459
0
4,273
5,353
28,921
0
L
Kukulkan
4,182
342
0
10
3,022
1,130
0
1,487
1,535
36,826
0
L
8,388
3,018
0
761
11,183
3,190
0
4,810
6,373
20,788
0
L
10,114
5,110
0
0
12,153
4,193
0
5,208
6,945
0
24,622
L
5,645
300
88
3,361
15,752
12,231
0
5,625
10,127
18,335
0
W
Charybdis
mancaregatita
Charybdis
15,196
8,956
0
1,813
11,097
4,846
0
5,225
5,872
0
31,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,609
Gold Earned
53,490
181
Minions Killed
215
5
Camps Cleared
10
822,733
Distance Traveled
1,018,821
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,487
1,049
21
2
3
246,391
1
W
Osiris
11,062
1,106
4
0
1
203,214
0
W
Ah Puch
10,663
1,066
109
11
4
183,996
0
L
Hachiman
9,312
931
15
2
0
143,443
0
W
Cthulhu
10,751
1,075
44
4
1
210,966
1
L
Kukulkan
9,256
926
86
9
3
112,328
1
L
Sol
9,490
949
27
3
1
141,640
0
L
Mercury
9,377
938
24
2
1
203,583
0
L
Geb
9,174
917
29
3
0
221,739
1
W
Charybdis
10,527
1,053
37
4
1
174,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role