Player Matchup

Chiron
Chiron
 
Chiron
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DangerDewm
Loki
Level 156
God Stats
5W - 0L
1,713 SR
Queue Stats
262W - 258L
1,555 Elo+
Party 1
Discordia
Discordia
LTHP_Moon
Discordia
Level 102
God Stats
17W - 11L
1,813 SR
Queue Stats
709W - 683L
1,586 Elo+
Party 1
Atlas
Atlas
Stermat
Atlas
Level 71
God Stats
13W - 5L
1,708 SR
Queue Stats
18W - 10L
1,484 Elo+
Party 1
Bakasura
Bakasura
Zibbin
Bakasura
Level 66
God Stats
10W - 6L
1,600 SR
Queue Stats
37W - 39L
1,490 Elo+
Party 1
Team Averages
Level 99
1,667 SR
1,523 Elo+

VS

Team Averages
Level 105
1,504 SR
1,497 Elo+
Bellona
Bellona
 
Bellona
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
FabricioTM2
Charybdis
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 17L
1,497 Elo+
Solo
Mercury
Mercury
TatersinGravy12
Mercury
Level 100
God Stats
8W - 8L
1,667 SR
Queue Stats
416W - 463L
1,471 Elo+
Solo
Atlas
Atlas
Zifnab The Good
Atlas
Level 146
God Stats
5W - 9L
1,576 SR
Queue Stats
188W - 215L
1,522 Elo+
Solo
Hera
Hera
hipopipotomas
Hera
Level 152
God Stats
0W - 2L
1,277 SR
Queue Stats
341W - 338L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
4 / 1 / 3
6,611
661
6,725
5,915
1,677
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 7
6,670
667
6,655
5,711
1,687
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
LTHP_Moon
Discordia
12
4 / 2 / 1
6,787
679
4,256
4,321
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Stermat
Atlas
10
1 / 1 / 3
5,962
596
2,349
6,365
3,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
Zibbin
Bakasura
13
6 / 1 / 0
7,582
758
6,193
6,740
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
2 / 4 / 2
5,210
521
3,949
10,891
8,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
FabricioTM2
Charybdis
10
0 / 3 / 0
5,579
558
1,252
6,491
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

9
3 / 3 / 2
5,971
597
2,608
7,981
2,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 3 / 3
5,271
527
2,093
7,576
5,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 4 / 3
6,578
658
3,438
4,855
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
17
Kills
7
7
Deaths
17
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
1
3
5.5
L
Bellona
 
Bellona
2
4
2
0.75
W
2
2
7
2.75
L
Charybdis
FabricioTM2
Charybdis
0
3
0
0
W
Discordia
LTHP_Moon
Discordia
4
2
1
2.25
W
Atlas
Stermat
Atlas
1
1
3
2.5
L
3
3
2
1.33
W
Bakasura
Zibbin
Bakasura
6
1
0
6
L
0
3
3
0.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,178
Damage
13,340
29,052
Taken
37,794
10,862
Mitigated
18,883
9,225
Healing
9,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,725
1,139
419
2,268
5,915
1,677
1,150
1,545
4,370
0
35,824
L
Bellona
 
Bellona
3,949
1,523
0
2,917
10,891
8,128
0
999
9,211
0
22,835
W
6,655
1,889
0
907
5,711
1,687
808
638
5,073
0
30,881
L
Charybdis
FabricioTM2
Charybdis
1,252
486
0
2,497
6,491
1,842
2,057
1,000
5,491
0
35,089
W
Discordia
LTHP_Moon
Discordia
4,256
78
0
250
4,321
1,239
708
1,775
2,546
29,796
0
W
Atlas
Stermat
Atlas
2,349
1,015
0
1,650
6,365
3,567
861
888
5,477
11,545
0
L
2,608
1,708
0
1,573
7,981
2,046
444
710
6,838
0
20,220
W
Bakasura
Zibbin
Bakasura
6,193
4,320
0
3,731
6,740
2,692
1,580
685
6,055
0
36,009
L
2,093
397
0
1,970
7,576
5,594
0
1,642
5,683
11,635
0
L
3,438
857
463
212
4,855
1,273
132
1,967
2,716
36,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,612
Gold Earned
28,609
304
Minions Killed
251
0
Camps Cleared
0
1,111,616
Distance Traveled
1,022,997
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,611
661
65
7
0
201,156
2
L
Bellona
5,210
521
32
3
0
227,645
4
W
Loki
6,670
667
54
5
0
225,022
0
L
Charybdis
5,579
558
87
9
0
157,912
3
W
Discordia
6,787
679
67
7
0
210,162
2
W
Atlas
5,962
596
13
1
0
213,555
2
L
Mercury
5,971
597
43
4
0
240,962
3
W
Bakasura
7,582
758
105
11
0
261,721
3
L
Atlas
5,271
527
15
2
0
206,828
3
L
Hera
6,578
658
74
7
0
189,650
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role