Player Matchup

Anhur
Anhur
BeastoDarkness
Anhur
Level 46
God Stats
1W - 2L
1,692 SR
Queue Stats
36W - 89L
1,346 Elo+
Party 1
Zeus
Zeus
KingLarrinox
Zeus
Level 126
God Stats
1W - 1L
1,715 SR
Queue Stats
61W - 64L
1,559 Elo+
Solo
Cthulhu
Cthulhu
ToastyStoifan
Cthulhu
Level 143
God Stats
6W - 11L
1,515 SR
Queue Stats
44W - 80L
1,375 Elo+
Party 1
Team Averages
Level 105
1,641 SR
1,427 Elo+

VS

Team Averages
Level 115
1,434 SR
1,509 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Gilligoon
Zeus
Level 100
God Stats
1W - 1L
1,389 SR
Queue Stats
12W - 35L
1,289 Elo+
Solo
Ares
Ares
VVIICCAA
Ares
Level 125
God Stats
2W - 2L
1,412 SR
Queue Stats
213W - 141L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,976
598
2,569
7,117
2,042
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 6 / 1
6,326
633
3,556
7,239
2,081
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
11
1 / 3 / 0
6,457
646
4,116
8,294
7,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
3 / 1 / 9
8,087
809
5,081
5,747
2,215
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
14
6 / 0 / 6
8,353
835
10,188
3,244
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
14
4 / 0 / 8
9,023
902
5,415
9,666
12,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
13
13
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
1
9
7.5
L
0
4
0
0
W
Zeus
6
0
6
9
L
0
6
1
0.08
L
Cthulhu
1
3
0
0.33
W
Ares
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,241
Damage
20,684
22,650
Taken
18,657
11,802
Mitigated
15,710
2,349
Healing
6,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,081
2,130
0
2,012
5,747
2,215
611
3,952
1,577
0
29,625
L
2,569
1,247
0
710
7,117
2,042
0
4,872
2,004
0
12,305
W
Zeus
10,188
242
0
1,022
3,244
1,110
644
1,665
1,488
25,951
0
L
3,556
393
0
486
7,239
2,081
0
4,793
2,162
17,405
0
L
Cthulhu
4,116
104
0
1,153
8,294
7,679
0
5,229
2,809
14,645
0
W
Ares
5,415
466
0
3,009
9,666
12,385
0
2,193
7,173
23,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,759
Gold Earned
25,463
89
Minions Killed
139
2
Camps Cleared
9
519,057
Distance Traveled
559,017
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,087
809
60
6
2
175,485
3
L
Anhur
5,976
598
25
3
0
165,962
4
W
Zeus
8,353
835
60
6
5
182,224
4
L
Zeus
6,326
633
46
5
1
153,906
4
L
Cthulhu
6,457
646
18
2
1
199,189
3
W
Ares
9,023
902
19
2
2
201,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role