Player Matchup

Serqet
Serqet
 
Serqet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Minime98
Artio
Level 125
God Stats
1W - 2L
1,670 SR
Queue Stats
20W - 17L
1,586 Elo+
Solo
Hel
Hel
Tempobanane
Hel
Level 122
God Stats
17W - 14L
1,695 SR
Queue Stats
477W - 486L
1,626 Elo+
Solo
Neith
Neith
TillYouDie
Neith
Level 27
God Stats
7W - 3L
1,736 SR
Queue Stats
8W - 7L
1,497 Elo+
Party 1
Erlang Shen
Erlang Shen
sleekow
Erlang Shen
Level 49
God Stats
12W - 18L
1,500 SR
Queue Stats
94W - 96L
1,519 Elo+
Party 1
Team Averages
Level 96
1,620 SR
1,546 Elo+

VS

Team Averages
Level 129
1,585 SR
1,505 Elo+
Nox
Nox
 
Nox
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AlexHuntX
Ymir
Level 110
God Stats
43W - 45L
1,463 SR
Queue Stats
609W - 631L
1,482 Elo+
Solo
Bellona
Bellona
GuanYurensohn
Bellona
Level 121
God Stats
2W - 0L
1,841 SR
Queue Stats
98W - 110L
1,518 Elo+
Party 2
Ullr
Ullr
Thorpfosten
Ullr
Level 140
God Stats
11W - 15L
1,622 SR
Queue Stats
47W - 55L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
2 / 6 / 0
6,922
494
2,118
11,701
3,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artio
Minime98
Artio
10
0 / 2 / 1
6,155
440
2,661
10,485
6,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 4 / 2
7,580
541
4,477
7,340
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
11
2 / 8 / 2
7,036
503
8,837
9,725
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
sleekow
Erlang Shen
13
0 / 3 / 1
7,437
531
4,049
12,406
7,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
3 / 2 / 4
8,564
612
8,101
6,895
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
 
Scylla
13
4 / 2 / 6
7,897
564
6,262
5,638
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
13
2 / 0 / 10
7,645
546
4,594
7,876
5,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
15
3 / 1 / 4
8,544
610
7,217
10,445
9,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
10 / 1 / 0
9,636
688
11,608
10,065
4,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
22
23
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
6
0
0.33
W
Nox
 
Nox
3
2
4
2.5
W
Scylla
 
Scylla
4
2
6
3.5
W
Ymir
2
0
10
7
W
Bellona
3
1
4
5
L
Artio
Minime98
Artio
0
2
1
0.25
L
2
4
2
0.75
W
10
1
0
10
L
Neith
2
8
2
0.38
L
Erlang Shen
sleekow
Erlang Shen
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,142
Damage
37,782
51,657
Taken
40,919
22,904
Mitigated
23,639
14,071
Healing
10,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,118
161
0
2,589
11,701
3,706
0
4,533
7,168
0
28,706
W
Nox
 
Nox
8,101
618
0
1,236
6,895
2,825
357
524
6,345
52,355
0
W
Scylla
 
Scylla
6,262
691
0
805
5,638
1,864
650
2,023
3,390
38,879
0
W
Ymir
4,594
763
188
2,580
7,876
5,470
544
2,278
5,215
23,702
0
W
Bellona
7,217
2,859
0
890
10,445
9,384
0
1,457
8,932
0
66,160
L
Artio
Minime98
Artio
2,661
141
60
2,092
10,485
6,848
0
3,329
7,156
13,011
4,916
L
4,477
317
2,266
2,054
7,340
2,581
0
3,437
3,903
40,193
0
W
11,608
6,688
0
4,436
10,065
4,096
44
385
9,680
0
79,470
L
Neith
8,837
4,103
0
691
9,725
2,119
87
1,640
8,085
0
30,885
L
Erlang Shen
sleekow
Erlang Shen
4,049
2,544
0
4,319
12,406
7,650
900
6,196
6,210
0
45,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,130
Gold Earned
42,286
346
Minions Killed
476
0
Camps Cleared
0
1,301,747
Distance Traveled
1,386,124
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,922
494
69
5
0
288,954
0
W
Nox
8,564
612
106
8
0
271,976
6
W
Scylla
7,897
564
71
5
0
257,640
6
W
Ymir
7,645
546
31
2
0
244,914
2
W
Bellona
8,544
610
126
9
0
339,748
3
L
Artio
6,155
440
28
2
0
248,634
5
L
Hel
7,580
541
106
8
0
261,394
3
W
Ullr
9,636
688
142
10
0
271,846
4
L
Neith
7,036
503
47
3
0
229,055
0
L
Erlang Shen
7,437
531
96
7
0
273,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role