Player Matchup

Nike
Nike
Silver II
Beelzbuub
Nike
Silver II
Level 48
God Stats
0W - 1L
1,688 SR
Queue Stats
4W - 4L
1,562 MMR
Solo
Merlin
Merlin
Gold V
Misterbuttcheeks
Merlin
Gold V
Level 67
God Stats
2W - 5L
1,625 SR
Queue Stats
14W - 20L
1,690 MMR
Solo
Odin
Odin
Gold I
TuskEagle
Odin
Gold I
Level 129
God Stats
19W - 19L
1,561 SR
Queue Stats
284W - 334L
1,615 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 81
1,625 SR
1,622 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,756 SR
1,795 MMR
Thoth
Thoth
Bronze III
HKSketch1020
Thoth
Bronze III
Level 123
God Stats
2W - 0L
1,888 SR
Queue Stats
5W - 2L
1,549 MMR
Solo
Medusa
Medusa
Gold IV
Paulo2025
Medusa
Gold IV
Level 129
God Stats
7W - 9L
1,640 SR
Queue Stats
10W - 13L
1,560 MMR
Solo
Ares
Ares
Diamond II
muffin man3301
Ares
Diamond II
Level 159
God Stats
6W - 3L
1,741 SR
Queue Stats
148W - 48L
2,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
0 / 6 / 1
6,169
617
3,143
10,679
6,888
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 5 / 1
6,404
640
6,173
5,721
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
10
1 / 3 / 0
6,559
656
3,444
9,034
4,951
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AphroditeBastetAh Muzen CabAchillesKumbhakarna

VS

Bans
FenrirVulcanAtlasPersephoneCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 13
7,603
760
6,301
4,379
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Paulo2025
Medusa
13
3 / 1 / 10
8,203
820
6,927
5,950
2,535
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
10 / 0 / 4
9,552
955
8,425
9,085
7,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
14
14
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nike
0
6
1
0.08
W
1
0
13
7.5
L
0
5
1
0.1
W
Medusa
Paulo2025
Medusa
3
1
10
8
L
Odin
1
3
0
0.33
W
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,760
Damage
21,653
25,434
Taken
19,414
13,662
Mitigated
12,338
793
Healing
6,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
3,143
214
66
256
10,679
6,888
0
5,429
5,250
0
19,593
W
6,301
182
0
1,497
4,379
2,000
752
1,695
2,684
31,926
0
L
6,173
239
0
471
5,721
1,823
0
4,148
1,573
23,889
0
W
Medusa
Paulo2025
Medusa
6,927
3,358
0
2,096
5,950
2,535
1,388
2,446
3,504
0
31,718
L
Odin
3,444
634
0
0
9,034
4,951
0
5,274
3,760
691
9,272
W
8,425
328
0
3,374
9,085
7,803
266
2,361
6,724
14,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,132
Gold Earned
25,358
94
Minions Killed
128
2
Camps Cleared
8
526,695
Distance Traveled
603,453
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,169
617
28
3
0
169,482
1
W
Thoth
7,603
760
60
6
6
209,580
2
L
Merlin
6,404
640
50
5
2
172,012
4
W
Medusa
8,203
820
55
6
2
194,458
3
L
Odin
6,559
656
16
2
0
185,201
1
W
Ares
9,552
955
13
1
0
199,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role