Player Matchup

Discordia
Discordia
Bourne Won
Discordia
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,655 Elo+
Solo
Artio
Artio
EZSxRAMPAGE
Artio
Level 126
God Stats
4W - 6L
1,589 SR
Queue Stats
700W - 744L
1,715 Elo+
Solo
Xbalanque
Xbalanque
jaytofree
Xbalanque
Level 57
God Stats
2W - 1L
1,931 SR
Queue Stats
65W - 93L
1,317 Elo+
Solo
Team Averages
Level 76
1,673 SR
1,562 Elo+

VS

Team Averages
Level 28
1,389 SR
1,199 Elo+
Sun Wukong
Sun Wukong
AnthonyLV220
Sun Wukong
Level 43
God Stats
1W - 2L
1,325 SR
Queue Stats
3W - 5L
1,203 Elo+
Party 1
Anubis
Anubis
Vularock021
Anubis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,192 Elo+
Party 1
Rama
Rama
bycharlieeee
Rama
Level 16
God Stats
2W - 1L
1,342 SR
Queue Stats
3W - 5L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bourne Won
Discordia
10
0 / 6 / 2
6,407
641
3,648
6,722
1,410
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 1 / 2
8,024
802
7,746
14,190
12,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
jaytofree
Xbalanque
12
2 / 4 / 2
7,568
757
4,965
6,685
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AnthonyLV220
Sun Wukong
14
5 / 0 / 6
8,186
819
5,790
7,572
6,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
13
5 / 3 / 3
8,212
821
9,807
6,972
3,805
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 10
7,580
758
5,418
6,337
2,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
11
11
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AnthonyLV220
Sun Wukong
5
0
6
8
L
Discordia
Bourne Won
Discordia
0
6
2
0.17
L
2
1
2
3
W
Anubis
5
3
3
2.17
W
1
1
10
6
L
Xbalanque
jaytofree
Xbalanque
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,359
Damage
21,015
27,597
Taken
20,881
16,074
Mitigated
13,153
4,854
Healing
5,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AnthonyLV220
Sun Wukong
5,790
792
606
2,413
7,572
6,802
66
3,476
4,096
0
16,965
L
Discordia
Bourne Won
Discordia
3,648
526
0
0
6,722
1,410
0
2,753
3,861
16,295
0
L
7,746
636
445
4,206
14,190
12,542
0
4,358
9,335
19,593
0
W
Anubis
9,807
225
0
1,711
6,972
3,805
0
4,667
2,305
39,435
0
W
5,418
3,631
0
908
6,337
2,546
264
3,637
2,700
0
17,437
L
Xbalanque
jaytofree
Xbalanque
4,965
1,432
0
203
6,685
2,122
31
3,006
3,548
0
18,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,999
Gold Earned
23,978
91
Minions Killed
128
2
Camps Cleared
7
505,856
Distance Traveled
552,124
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,186
819
29
3
1
230,978
0
L
Discordia
6,407
641
33
3
0
161,833
0
L
Artio
8,024
802
25
3
1
195,894
0
W
Anubis
8,212
821
69
7
6
155,946
3
W
Rama
7,580
758
30
3
0
165,200
0
L
Xbalanque
7,568
757
33
3
1
148,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role