Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
InItIalDe
Hou Yi
Level 129
God Stats
2W - 1L
1,520 SR
Queue Stats
62W - 69L
1,375 Elo+
Solo
Odin
Odin
azc2lt
Odin
Level 56
God Stats
2W - 0L
1,715 SR
Queue Stats
4W - 2L
1,341 Elo+
Party 2
Ymir
Ymir
azc99lt
Ymir
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,341 Elo+
Party 2
Yu Huang
Yu Huang
qwize0211
Yu Huang
Level 144
God Stats
2W - 1L
1,741 SR
Queue Stats
228W - 243L
1,418 Elo+
Solo
Team Averages
Level 97
1,595 SR
1,395 Elo+

VS

Team Averages
Level 84
1,564 SR
1,383 Elo+
Ganesha
Ganesha
 
Ganesha
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
AnnelidOverlord
Thoth
Level 48
God Stats
1W - 1L
1,724 SR
Queue Stats
61W - 90L
1,268 Elo+
Solo
Amaterasu
Amaterasu
Slappydaclown1
Amaterasu
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,344 Elo+
Party 1
Sol
Sol
YakamiSuzuya770
Sol
Level 98
God Stats
3W - 2L
1,598 SR
Queue Stats
108W - 105L
1,403 Elo+
Solo
Set
Set
thewhomilkedyou
Set
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 24L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
13 / 5 / 15
12,371
952
20,424
14,908
7,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
InItIalDe
Hou Yi
15
1 / 1 / 18
9,742
749
5,349
4,332
1,631
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
azc2lt
Odin
18
6 / 3 / 19
10,688
822
13,433
14,009
8,236
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
azc99lt
Ymir
18
10 / 2 / 18
11,754
904
11,796
14,908
17,053
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
qwize0211
Yu Huang
19
8 / 2 / 15
11,052
850
14,523
8,400
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 9 / 9
8,606
662
4,488
16,796
16,842
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
1 / 9 / 5
8,511
655
3,280
11,248
3,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Amaterasu
Slappydaclown1
Amaterasu
15
1 / 8 / 6
8,460
651
7,716
16,812
7,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
9 / 6 / 2
12,162
936
19,683
18,244
6,960
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 6 / 8
8,700
669
10,096
15,374
10,343
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
43
38
Kills
13
13
Deaths
38
85
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
13
5
15
4.1
L
Ganesha
 
Ganesha
0
9
9
0.5
L
1
9
5
0.39
W
Hou Yi
InItIalDe
Hou Yi
1
1
18
10
L
Amaterasu
Slappydaclown1
Amaterasu
1
8
6
0.5
L
9
6
2
1.67
W
Odin
azc2lt
Odin
6
3
19
5.17
W
Ymir
azc99lt
Ymir
10
2
18
9.5
W
Yu Huang
qwize0211
Yu Huang
8
2
15
7.75
L
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,525
Damage
45,263
56,557
Taken
78,474
38,249
Mitigated
45,287
24,316
Healing
18,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
20,424
7,761
1,925
4,218
14,908
7,424
1,228
6,359
8,509
0
32,967
L
Ganesha
 
Ganesha
4,488
256
450
563
16,796
16,842
80
4,990
11,427
12,622
0
L
3,280
586
0
903
11,248
3,540
0
2,452
8,714
6,554
0
W
Hou Yi
InItIalDe
Hou Yi
5,349
2,589
1,605
1,080
4,332
1,631
952
2,810
1,522
0
10,895
L
Amaterasu
Slappydaclown1
Amaterasu
7,716
4,125
332
4,079
16,812
7,602
0
6,784
9,900
0
14,899
L
19,683
5,584
1,208
8,576
18,244
6,960
482
5,644
12,464
46,682
0
W
Odin
azc2lt
Odin
13,433
3,021
2,203
3,059
14,009
8,236
894
7,760
6,033
0
20,726
W
Ymir
azc99lt
Ymir
11,796
2,586
2,037
3,899
14,908
17,053
278
6,646
8,007
22,921
0
W
Yu Huang
qwize0211
Yu Huang
14,523
2,429
1,961
2,329
8,400
3,905
1,010
3,876
4,374
33,530
0
L
10,096
4,154
241
2,272
15,374
10,343
0
5,490
9,650
0
15,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,607
Gold Earned
46,439
132
Minions Killed
111
0
Camps Cleared
0
1,090,271
Distance Traveled
1,063,218
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,371
952
26
2
0
204,982
3
L
Ganesha
8,606
662
5
0
0
216,121
0
L
Thoth
8,511
655
5
0
0
179,096
3
W
Hou Yi
9,742
749
10
1
0
156,962
1
L
Amaterasu
8,460
651
17
1
0
222,957
0
L
Sol
12,162
936
69
5
0
198,507
0
W
Odin
10,688
822
17
1
0
276,028
0
W
Ymir
11,754
904
39
3
0
232,537
0
W
Yu Huang
11,052
850
40
3
0
219,762
0
L
Set
8,700
669
15
1
0
246,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role