Player Matchup

Ravana
Ravana
 
Ravana
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Billque
Neith
Level 5
God Stats
0W - 1L
1,226 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
OBVillage
Ymir
Level 15
God Stats
8W - 9L
1,460 SR
Queue Stats
48W - 50L
1,350 Elo+
Party 2
Vamana
Vamana
minicook
Vamana
Level 27
God Stats
19W - 14L
1,648 SR
Queue Stats
211W - 239L
1,402 Elo+
Party 2
Scylla
Scylla
xJacaranda
Scylla
Level 145
God Stats
15W - 20L
1,455 SR
Queue Stats
75W - 76L
1,411 Elo+
Party 2
Team Averages
Level 48
1,458 SR
1,433 Elo+

VS

Team Averages
Level 56
1,523 SR
1,342 Elo+
Artemis
Artemis
Aeleusbrad
Artemis
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,222 Elo+
Party 1
Anubis
Anubis
BannedBoi
Anubis
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,342 Elo+
Party 3
Kali
Kali
Kriegito
Kali
Level 37
God Stats
5W - 3L
1,500 SR
Queue Stats
198W - 208L
1,438 Elo+
Solo
Chaac
Chaac
SirBeefington
Chaac
Level 108
God Stats
13W - 15L
1,673 SR
Queue Stats
56W - 56L
1,342 Elo+
Party 3
Ares
Ares
kirahu4
Ares
Level 80
God Stats
3W - 4L
1,441 SR
Queue Stats
17W - 16L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
2 / 3 / 0
5,291
529
2,717
7,318
1,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Billque
Neith
5
0 / 3 / 0
3,749
375
844
3,241
674
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
6
0 / 2 / 1
4,470
447
1,250
7,106
3,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
minicook
Vamana
10
1 / 2 / 0
5,485
549
4,386
7,611
4,268
Scylla
xJacaranda
Scylla
7
0 / 5 / 0
4,381
438
2,264
4,090
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aeleusbrad
Artemis
9
3 / 1 / 3
5,442
544
4,079
3,449
799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
BannedBoi
Anubis
12
5 / 0 / 1
6,764
676
4,608
5,603
2,522
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
9
5 / 1 / 3
6,162
616
4,151
5,216
2,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
1 / 1 / 3
6,365
637
4,828
8,847
4,087
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
kirahu4
Ares
8
1 / 0 / 5
5,596
560
2,417
4,034
2,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
15
15
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
3
0
0.67
W
Artemis
Aeleusbrad
Artemis
3
1
3
4.5
W
Anubis
BannedBoi
Anubis
5
0
1
5.5
L
Neith
Billque
Neith
0
3
0
0
W
Kali
5
1
3
6.5
L
Ymir
0
2
1
0.25
W
1
1
3
2.5
W
Ares
kirahu4
Ares
1
0
5
3.5
L
Vamana
minicook
Vamana
1
2
0
0.5
L
Scylla
xJacaranda
Scylla
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,461
Damage
20,083
29,366
Taken
27,149
10,768
Mitigated
12,130
5,971
Healing
12,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,717
593
0
2,095
7,318
1,645
0
2,337
4,981
0
24,914
W
Artemis
Aeleusbrad
Artemis
4,079
2,092
0
1,349
3,449
799
728
246
3,203
0
20,999
W
Anubis
BannedBoi
Anubis
4,608
461
0
3,981
5,603
2,522
1,014
1,451
3,964
38,738
0
L
Neith
Billque
Neith
844
481
0
260
3,241
674
0
1,094
2,147
0
3,992
W
Kali
4,151
1,666
0
2,881
5,216
2,358
0
760
4,374
0
19,365
L
Ymir
1,250
347
0
432
7,106
3,360
0
2,199
4,907
12,517
0
W
4,828
224
0
3,084
8,847
4,087
0
0
8,847
0
34,681
W
Ares
kirahu4
Ares
2,417
34
0
826
4,034
2,364
40
767
3,247
13,151
0
L
Vamana
minicook
Vamana
4,386
1,847
0
2,719
7,611
4,268
0
0
7,611
0
27,856
L
Scylla
xJacaranda
Scylla
2,264
202
0
465
4,090
821
32
1,395
2,695
17,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,376
Gold Earned
30,329
165
Minions Killed
246
0
Camps Cleared
0
857,833
Distance Traveled
970,463
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,291
529
56
6
0
216,253
3
W
Artemis
5,442
544
37
4
0
170,633
2
W
Anubis
6,764
676
82
8
0
183,208
3
L
Neith
3,749
375
11
1
0
129,189
0
W
Kali
6,162
616
34
3
0
211,433
2
L
Ymir
4,470
447
20
2
0
161,847
2
W
Chaac
6,365
637
78
8
0
197,477
0
W
Ares
5,596
560
15
2
0
207,712
0
L
Vamana
5,485
549
52
5
0
183,913
3
L
Scylla
4,381
438
26
3
0
166,631
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role