Player Matchup

Ares
Ares
Barkstep
Ares
Level 85
God Stats
1W - 2L
1,828 SR
Queue Stats
1W - 2L
1,689 Elo+
Party 2
Mulan
Mulan
EsvDemi
Mulan
Level 47
God Stats
8W - 7L
1,554 SR
Queue Stats
80W - 79L
1,460 Elo+
Solo
Anhur
Anhur
Forsko
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thor
Thor
KuhnIsTrash
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,689 Elo+
Party 2
Atlas
Atlas
thedeeppatil0
Atlas
Level 153
God Stats
10W - 9L
1,608 SR
Queue Stats
367W - 403L
1,404 Elo+
Solo
Team Averages
Level 68
1,598 SR
1,549 Elo+

VS

Team Averages
Level 84
1,548 SR
1,536 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
B1ack-Coffee3
Baron Samedi
Level 109
God Stats
83W - 56L
1,650 SR
Queue Stats
236W - 214L
1,548 Elo+
Party 1
King Arthur
King Arthur
Shibainu0301
King Arthur
Level 53
God Stats
2W - 5L
1,318 SR
Queue Stats
137W - 133L
1,527 Elo+
Party 1
Skadi
Skadi
oq-Alba
Skadi
Level 43
God Stats
10W - 3L
1,641 SR
Queue Stats
139W - 95L
1,557 Elo+
Party 1
Ao Kuang
Ao Kuang
ちゃげぴぐ
Ao Kuang
Level 84
God Stats
5W - 2L
1,632 SR
Queue Stats
240W - 235L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
1 / 3 / 4
5,859
488
3,267
9,676
5,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
EsvDemi
Mulan
10
3 / 4 / 2
6,433
536
11,175
11,438
9,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
Forsko
Anhur
9
2 / 4 / 2
6,077
506
4,852
7,669
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 3 / 0
5,795
483
4,679
8,695
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 2 / 0
6,265
522
5,891
8,233
3,324
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 3 / 5
6,594
550
6,621
11,329
4,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
B1ack-Coffee3
Baron Samedi
11
2 / 1 / 3
6,541
545
4,887
8,532
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Shibainu0301
King Arthur
13
4 / 4 / 4
7,526
627
6,007
11,763
5,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
oq-Alba
Skadi
11
5 / 2 / 5
7,036
586
6,256
6,750
1,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
12
3 / 1 / 3
7,006
584
6,473
9,646
3,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
11
Kills
16
16
Deaths
11
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
3
5
1.5
W
Baron Samedi
B1ack-Coffee3
Baron Samedi
2
1
3
3.5
L
Ares
1
3
4
1
L
Mulan
EsvDemi
Mulan
3
4
2
1
L
Anhur
Forsko
Anhur
2
4
2
0.75
L
2
3
0
0.67
W
King Arthur
Shibainu0301
King Arthur
4
4
4
1.5
W
Skadi
oq-Alba
Skadi
5
2
5
3.75
L
3
2
0
1.5
W
Ao Kuang
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,864
Damage
30,244
45,711
Taken
48,020
22,769
Mitigated
17,820
12,847
Healing
22,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,621
2,196
1,778
6,893
11,329
4,294
801
1,970
9,359
30,650
0
W
Baron Samedi
B1ack-Coffee3
Baron Samedi
4,887
394
811
3,626
8,532
2,829
0
3,182
5,315
34,134
0
L
Ares
3,267
218
0
2,799
9,676
5,587
0
4,013
5,663
13,559
0
L
Mulan
EsvDemi
Mulan
11,175
2,755
0
3,523
11,438
9,568
0
3,368
8,070
0
33,596
L
Anhur
Forsko
Anhur
4,852
1,802
0
1,332
7,669
1,760
0
2,747
4,922
0
22,308
L
4,679
1,213
0
3,829
8,695
2,530
0
3,253
5,442
0
27,152
W
King Arthur
Shibainu0301
King Arthur
6,007
242
0
3,780
11,763
5,732
0
601
10,623
0
36,111
W
Skadi
oq-Alba
Skadi
6,256
2,778
0
1,159
6,750
1,288
514
1,148
5,602
0
26,821
L
5,891
2,031
0
1,364
8,233
3,324
0
3,984
4,249
26,534
0
W
Ao Kuang
6,473
1,837
0
4,050
9,646
3,677
0
2,257
7,356
31,979
8,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,429
Gold Earned
34,703
220
Minions Killed
292
0
Camps Cleared
0
1,168,360
Distance Traveled
1,178,755
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,594
550
50
4
0
176,449
7
W
Baron Samedi
6,541
545
58
5
0
234,599
3
L
Ares
5,859
488
12
1
0
269,571
1
L
Mulan
6,433
536
67
6
0
210,154
2
L
Anhur
6,077
506
42
4
0
231,044
4
L
Thor
5,795
483
55
5
0
225,813
0
W
King Arthur
7,526
627
73
6
0
250,515
3
W
Skadi
7,036
586
43
4
0
248,345
4
L
Atlas
6,265
522
44
4
0
231,778
6
W
Ao Kuang
7,006
584
68
6
0
268,847
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role