Player Matchup

Nu Wa
Nu Wa
EvO xChaka
Nu Wa
Level 88
God Stats
7W - 6L
1,945 SR
Queue Stats
32W - 49L
1,451 Elo+
Party 1
Rama
Rama
Satanael332
Rama
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
137W - 181L
1,451 Elo+
Party 1
Cthulhu
Cthulhu
lolo700
Cthulhu
Level 108
God Stats
0W - 1L
1,694 SR
Queue Stats
32W - 54L
1,428 Elo+
Party 1
Ravana
Ravana
xXSkinnyDemonXx
Ravana
Level 129
God Stats
1W - 2L
1,542 SR
Queue Stats
119W - 104L
1,559 Elo+
Solo
Atlas
Atlas
ØceansAteAlaska
Atlas
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,212 Elo+
Solo
Team Averages
Level 99
1,636 SR
1,421 Elo+

VS

Team Averages
Level 108
1,336 SR
1,487 Elo+
Achilles
Achilles
 
Achilles
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Aithus13
Anubis
Level 113
God Stats
15W - 21L
1,450 SR
Queue Stats
124W - 124L
1,528 Elo+
Solo
Sol
Sol
MAU3437
Sol
Level 144
God Stats
2W - 4L
1,197 SR
Queue Stats
492W - 532L
1,402 Elo+
Solo
Susano
Susano
NeonMysery
Susano
Level 67
God Stats
10W - 16L
1,113 SR
Queue Stats
368W - 353L
1,537 Elo+
Solo
Tiamat
Tiamat
p4xy
Tiamat
Level 84
God Stats
2W - 2L
1,421 SR
Queue Stats
137W - 147L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
2 / 3 / 6
7,455
497
9,910
9,170
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 2 / 3
7,597
506
8,219
10,330
2,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
lolo700
Cthulhu
10
0 / 6 / 4
6,237
416
5,567
12,304
7,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
5 / 6 / 3
7,650
510
7,872
12,087
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 4
7,557
504
7,529
12,925
9,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
9 / 2 / 3
9,248
617
12,994
18,219
9,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Aithus13
Anubis
15
5 / 2 / 4
8,876
592
6,189
11,264
4,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
12
1 / 5 / 3
7,661
511
8,016
12,547
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
NeonMysery
Susano
14
3 / 3 / 6
8,323
555
7,362
10,578
3,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
p4xy
Tiamat
12
1 / 1 / 3
7,619
508
6,320
7,912
10,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
13
Kills
19
19
Deaths
13
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
9
2
3
5.25
W
Anubis
Aithus13
Anubis
5
2
4
3.5
L
Nu Wa
2
3
6
1.67
W
Sol
1
5
3
0.5
W
Susano
NeonMysery
Susano
3
3
6
2
L
5
2
3
3.25
L
Cthulhu
lolo700
Cthulhu
0
6
4
0.33
W
Tiamat
p4xy
Tiamat
1
1
3
2.5
L
5
6
3
1.08
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,097
Damage
40,881
56,816
Taken
60,520
25,136
Mitigated
30,389
10,057
Healing
24,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,994
3,832
51
5,869
18,219
9,775
0
4,716
12,655
0
39,754
W
Anubis
Aithus13
Anubis
6,189
187
0
5,716
11,264
4,266
511
5,641
5,227
54,920
0
L
Nu Wa
9,910
1,673
0
740
9,170
1,915
31
3,534
5,636
36,587
0
W
Sol
8,016
4,115
0
5,554
12,547
3,127
298
5,649
6,755
48,476
0
W
Susano
NeonMysery
Susano
7,362
1,394
0
4,441
10,578
3,079
0
2,502
7,843
0
54,851
L
8,219
6,852
0
2,976
10,330
2,976
613
2,812
7,518
0
43,919
L
Cthulhu
lolo700
Cthulhu
5,567
339
349
1,634
12,304
7,142
76
4,868
7,000
27,441
0
W
Tiamat
p4xy
Tiamat
6,320
494
0
2,388
7,912
10,142
134
3,133
4,434
37,744
0
L
7,872
1,772
0
2,637
12,087
3,400
162
3,032
9,019
0
39,698
L
7,529
2,751
0
1,721
12,925
9,703
0
5,625
7,118
35,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,496
Gold Earned
41,727
309
Minions Killed
393
0
Camps Cleared
0
1,386,920
Distance Traveled
1,407,539
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,248
617
49
3
0
310,565
2
W
Anubis
8,876
592
98
7
0
242,212
4
L
Nu Wa
7,455
497
73
5
0
269,763
5
W
Sol
7,661
511
87
6
0
276,023
3
W
Susano
8,323
555
91
6
0
317,095
6
L
Rama
7,597
506
65
4
0
262,215
6
L
Cthulhu
6,237
416
53
4
0
279,125
2
W
Tiamat
7,619
508
68
5
0
261,644
10
L
Ravana
7,650
510
70
5
0
316,991
7
L
Atlas
7,557
504
48
3
0
258,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role