Player Matchup

Scylla
Scylla
BannanamanAO
Scylla
Level 104
God Stats
1W - 1L
1,625 SR
Queue Stats
35W - 25L
1,641 Elo+
Party 2
Cabrakan
Cabrakan
KushChronicl3
Cabrakan
Level 139
God Stats
1W - 1L
1,462 SR
Queue Stats
49W - 56L
1,455 Elo+
Solo
Fenrir
Fenrir
Sir Seniko
Fenrir
Level 15
God Stats
2W - 2L
1,651 SR
Queue Stats
7W - 8L
1,695 Elo+
Party 2
Hercules
Hercules
SlobZombie
Hercules
Level 132
God Stats
10W - 9L
1,673 SR
Queue Stats
227W - 226L
1,542 Elo+
Party 2
Xbalanque
Xbalanque
WhatsthatH2O
Xbalanque
Level 109
God Stats
1W - 1L
1,234 SR
Queue Stats
189W - 200L
1,549 Elo+
Party 2
Team Averages
Level 100
1,529 SR
1,577 Elo+

VS

Team Averages
Level 70
1,530 SR
1,520 Elo+
Sol
Sol
Aeluria
Sol
Level 26
God Stats
22W - 12L
1,606 SR
Queue Stats
158W - 93L
1,563 Elo+
Party 1
Shiva
Shiva
Arandina
Shiva
Level 114
God Stats
10W - 6L
1,711 SR
Queue Stats
225W - 156L
1,536 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Cloudzzz3230
Kumbhakarna
Level 43
God Stats
3W - 1L
1,505 SR
Queue Stats
131W - 162L
1,399 Elo+
Solo
Ratatoskr
Ratatoskr
TwinSuspect1
Ratatoskr
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
206W - 125L
1,483 Elo+
Party 1
Ullr
Ullr
hitman637
Ullr
Level 121
God Stats
1W - 2L
1,329 SR
Queue Stats
166W - 69L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
5 / 3 / 7
16,198
1,080
21,305
8,076
2,615
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
KushChronicl3
Cabrakan
20
2 / 11 / 10
14,640
976
23,503
30,643
23,529
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Sir Seniko
Fenrir
20
2 / 13 / 9
14,065
938
16,200
30,978
24,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hercules
SlobZombie
Hercules
20
2 / 5 / 9
15,611
1,041
13,933
41,190
57,974
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
WhatsthatH2O
Xbalanque
20
5 / 3 / 7
15,905
1,060
27,155
15,832
6,159
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

119

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
5 / 4 / 18
15,240
1,016
18,909
18,664
7,240
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
Arandina
Shiva
20
8 / 6 / 16
15,615
1,041
33,188
35,348
26,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kumbhakarna
Cloudzzz3230
Kumbhakarna
20
3 / 0 / 27
16,853
1,124
15,122
25,481
39,750
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ratatoskr
TwinSuspect1
Ratatoskr
20
14 / 3 / 11
17,463
1,164
22,280
16,051
7,348
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ullr
20
5 / 3 / 23
15,050
1,003
30,385
15,675
5,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
130
16
Kills
35
35
Deaths
16
42
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Sol
5
4
18
3.5
W
Shiva
Arandina
Shiva
8
6
16
2.67
L
Scylla
5
3
7
2.83
W
Kumbhakarna
Cloudzzz3230
Kumbhakarna
3
0
27
16.5
L
Cabrakan
KushChronicl3
Cabrakan
2
11
10
0.64
L
Fenrir
Sir Seniko
Fenrir
2
13
9
0.5
L
Hercules
SlobZombie
Hercules
2
5
9
1.3
W
Ratatoskr
TwinSuspect1
Ratatoskr
14
3
11
6.5
L
Xbalanque
WhatsthatH2O
Xbalanque
5
3
7
2.83
W
Ullr
5
3
23
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,096
Damage
119,884
126,719
Taken
111,219
114,637
Mitigated
85,730
22,627
Healing
22,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
18,909
8,011
0
1,910
18,664
7,240
0
6,058
12,566
49,134
0
W
Shiva
Arandina
Shiva
33,188
10,002
2,641
9,809
35,348
26,157
0
17,654
17,565
0
74,166
L
Scylla
21,305
2,608
0
617
8,076
2,615
0
2,197
5,879
65,956
0
W
Kumbhakarna
Cloudzzz3230
Kumbhakarna
15,122
1,855
3,372
3,018
25,481
39,750
0
7,889
17,055
25,647
0
L
Cabrakan
KushChronicl3
Cabrakan
23,503
2,595
0
4,283
30,643
23,529
0
9,140
20,829
41,305
0
L
Fenrir
Sir Seniko
Fenrir
16,200
2,999
0
1,351
30,978
24,360
0
7,731
22,900
520
24,115
L
Hercules
SlobZombie
Hercules
13,933
3,399
0
15,283
41,190
57,974
0
9,927
30,678
0
26,396
W
Ratatoskr
TwinSuspect1
Ratatoskr
22,280
6,020
0
1,408
16,051
7,348
0
6,774
9,228
0
44,212
L
Xbalanque
WhatsthatH2O
Xbalanque
27,155
9,582
0
1,093
15,832
6,159
0
5,036
10,539
0
77,680
W
Ullr
30,385
14,313
0
344
15,675
5,235
0
6,597
8,893
0
54,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,419
Gold Earned
80,221
273
Minions Killed
310
12
Camps Cleared
10
1,367,928
Distance Traveled
1,465,669
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,240
1,016
81
5
1
267,050
0
W
Shiva
15,615
1,041
108
7
1
294,801
0
L
Scylla
16,198
1,080
122
8
2
281,850
0
W
Kumbhakarna
16,853
1,124
28
2
0
311,013
0
L
Cabrakan
14,640
976
35
2
0
247,657
0
L
Fenrir
14,065
938
20
1
3
276,454
2
L
Hercules
15,611
1,041
20
1
2
284,994
1
W
Ratatoskr
17,463
1,164
37
2
5
317,039
1
L
Xbalanque
15,905
1,060
76
5
5
276,973
3
W
Ullr
15,050
1,003
56
4
3
275,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role