Player Matchup

Bastet
Bastet
SonOfVirgo
Bastet
Level 59
God Stats
2W - 1L
1,814 SR
Queue Stats
89W - 105L
1,473 Elo+
Party 2
Amaterasu
Amaterasu
Sushiiiiimi
Amaterasu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 57L
1,476 Elo+
Party 2
Yemoja
Yemoja
Wangity_Hou
Yemoja
Level 126
God Stats
2W - 4L
1,431 SR
Queue Stats
155W - 179L
1,465 Elo+
Party 3
Chang'e
Chang'e
Xenvetion
Chang'e
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 138L
1,431 Elo+
Party 3
Bacchus
Bacchus
blackpoo724
Bacchus
Level 45
God Stats
0W - 2L
1,299 SR
Queue Stats
7W - 10L
1,289 Elo+
Party 3
Team Averages
Level 71
1,509 SR
1,427 Elo+

VS

Team Averages
Level 40
1,637 SR
1,579 Elo+
He Bo
He Bo
BlueFire34
He Bo
Level 82
God Stats
4W - 1L
1,316 SR
Queue Stats
299W - 241L
1,508 Elo+
Party 1
Heimdallr
Heimdallr
ChasingFear
Heimdallr
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 83L
1,700 Elo+
Solo
Ares
Ares
FaltEarthren
Ares
Level 27
God Stats
19W - 11L
1,873 SR
Queue Stats
193W - 153L
1,488 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TurboDuncan
Cu Chulainn
Level 35
God Stats
8W - 4L
1,675 SR
Queue Stats
111W - 88L
1,516 Elo+
Party 1
Medusa
Medusa
Twistexx323
Medusa
Level 24
God Stats
8W - 2L
1,820 SR
Queue Stats
69W - 67L
1,682 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
SonOfVirgo
Bastet
13
5 / 6 / 1
8,518
532
6,467
13,234
4,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Sushiiiiimi
Amaterasu
14
2 / 4 / 5
8,274
517
8,578
18,855
9,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
12
1 / 5 / 1
7,468
467
5,347
10,588
4,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Xenvetion
Chang'e
14
2 / 6 / 2
8,256
516
2,659
12,722
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
blackpoo724
Bacchus
12
1 / 1 / 5
7,571
473
5,875
11,919
12,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
18
10 / 1 / 6
10,590
662
11,324
8,728
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
ChasingFear
Heimdallr
14
1 / 2 / 10
8,793
550
7,554
8,350
3,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 8
8,380
524
5,896
11,389
11,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
TurboDuncan
Cu Chulainn
14
4 / 5 / 4
8,632
540
12,056
14,517
10,579
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
14
5 / 2 / 5
8,627
539
9,243
9,646
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
11
Kills
22
22
Deaths
12
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
He Bo
10
1
6
13
W
Heimdallr
ChasingFear
Heimdallr
1
2
10
3
W
2
2
8
3
L
Bastet
SonOfVirgo
Bastet
5
6
1
0.92
L
Amaterasu
Sushiiiiimi
Amaterasu
2
4
5
1.13
W
Cu Chulainn
TurboDuncan
Cu Chulainn
4
5
4
1.2
W
Medusa
5
2
5
3.75
L
Yemoja
1
5
1
0.3
L
Chang'e
Xenvetion
Chang'e
2
6
2
0.5
L
Bacchus
blackpoo724
Bacchus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,926
Damage
46,073
67,318
Taken
52,630
36,097
Mitigated
33,020
18,570
Healing
13,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
11,324
1,486
0
3,934
8,728
2,861
168
2,341
6,387
74,662
0
W
Heimdallr
ChasingFear
Heimdallr
7,554
3,861
0
2,103
8,350
3,601
940
2,461
5,889
0
52,126
W
5,896
415
0
2,065
11,389
11,882
152
3,737
7,652
25,849
4,451
L
Bastet
SonOfVirgo
Bastet
6,467
2,295
0
1,860
13,234
4,666
0
3,572
9,662
0
43,075
L
Amaterasu
Sushiiiiimi
Amaterasu
8,578
3,506
0
8,825
18,855
9,726
878
2,622
16,233
0
44,371
W
Cu Chulainn
TurboDuncan
Cu Chulainn
12,056
2,309
0
1,791
14,517
10,579
0
2,625
11,892
6,882
43,506
W
Medusa
9,243
3,760
0
3,511
9,646
4,097
1,683
2,717
6,929
0
51,703
L
Yemoja
5,347
443
419
2,110
10,588
4,222
844
2,530
8,058
44,830
0
L
Chang'e
Xenvetion
Chang'e
2,659
64
299
3,666
12,722
5,049
534
5,016
7,706
35,622
0
L
Bacchus
blackpoo724
Bacchus
5,875
560
189
1,202
11,919
12,434
0
4,791
7,128
18,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,087
Gold Earned
45,022
329
Minions Killed
431
0
Camps Cleared
0
1,611,762
Distance Traveled
1,560,103
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,590
662
127
8
0
322,480
1
W
Heimdallr
8,793
550
89
6
0
285,200
3
W
Ares
8,380
524
45
3
0
333,401
7
L
Bastet
8,518
532
79
5
0
345,534
9
L
Amaterasu
8,274
517
75
5
0
333,406
5
W
Cu Chulainn
8,632
540
82
5
0
288,584
6
W
Medusa
8,627
539
88
6
0
330,438
4
L
Yemoja
7,468
467
90
6
0
331,378
2
L
Chang'e
8,256
516
64
4
0
284,331
3
L
Bacchus
7,571
473
21
1
0
317,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role