Player Matchup

Tiamat
Tiamat
Bruzor4518
Tiamat
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
294W - 450L
1,278 Elo+
Party 2
Awilix
Awilix
Dark Ph0enixx
Awilix
Level 148
God Stats
0W - 2L
1,249 SR
Queue Stats
252W - 269L
1,420 Elo+
Solo
Atlas
Atlas
OtakuAlchemy
Atlas
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,508 Elo+
Solo
Neith
Neith
Rabid-Dawg-360
Neith
Level 128
God Stats
3W - 12L
1,398 SR
Queue Stats
174W - 302L
1,291 Elo+
Party 2
Skadi
Skadi
rice-MIDGET
Skadi
Level 148
God Stats
4W - 3L
1,681 SR
Queue Stats
355W - 507L
1,303 Elo+
Party 2
Team Averages
Level 129
1,466 SR
1,360 Elo+

VS

Team Averages
Level 104
1,544 SR
1,499 Elo+
Zeus
Zeus
ArmadaVN
Zeus
Level 43
God Stats
1W - 2L
1,109 SR
Queue Stats
104W - 97L
1,463 Elo+
Solo
Bellona
Bellona
DoubledLizard
Bellona
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
174W - 215L
1,388 Elo+
Solo
Cerberus
Cerberus
Freezin-Over
Cerberus
Level 29
God Stats
6W - 2L
1,672 SR
Queue Stats
103W - 60L
1,634 Elo+
Party 1
Nemesis
Nemesis
MANGAKAIZER
Nemesis
Level 151
God Stats
5W - 1L
1,860 SR
Queue Stats
429W - 473L
1,384 Elo+
Solo
Nu Wa
Nu Wa
bigdaddysucc
Nu Wa
Level 150
God Stats
2W - 0L
1,576 SR
Queue Stats
205W - 131L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bruzor4518
Tiamat
15
1 / 8 / 3
8,179
682
6,946
10,966
3,550
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 8 / 2
10,330
861
8,889
13,745
8,729
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 8 / 5
9,198
767
10,123
16,651
17,434
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 7 / 5
7,655
638
5,683
10,393
3,238
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 6 / 7
8,525
710
7,734
8,773
2,179
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
9 / 2 / 16
10,934
911
14,548
8,193
3,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
10
0 / 2 / 6
7,711
643
2,415
4,501
4,234
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Freezin-Over
Cerberus
18
12 / 1 / 18
11,233
936
8,426
16,817
20,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
MANGAKAIZER
Nemesis
17
4 / 1 / 18
10,122
844
8,272
8,641
3,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
12 / 3 / 19
12,120
1,010
20,343
11,741
4,368
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
114
9
Kills
37
37
Deaths
9
22
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Zeus
9
2
16
8.5
L
Tiamat
Bruzor4518
Tiamat
1
8
3
0.31
L
5
8
2
0.75
W
Bellona
0
2
6
1.5
W
Cerberus
Freezin-Over
Cerberus
12
1
18
21
W
Nemesis
MANGAKAIZER
Nemesis
4
1
18
13
L
2
8
5
0.56
L
0
7
5
0.36
W
12
3
19
7.17
L
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,375
Damage
54,004
60,528
Taken
49,893
35,130
Mitigated
35,640
5,833
Healing
25,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
14,548
2,232
1,006
1,549
8,193
3,002
689
4,009
4,184
35,905
0
L
Tiamat
Bruzor4518
Tiamat
6,946
900
160
1,360
10,966
3,550
8
8,165
2,743
22,192
0
L
8,889
2,467
35
1,008
13,745
8,729
0
9,360
4,170
0
14,972
W
Bellona
2,415
341
91
1,055
4,501
4,234
384
2,110
2,391
0
6,461
W
Cerberus
Freezin-Over
Cerberus
8,426
457
3,387
7,750
16,817
20,098
453
4,730
12,087
17,035
0
W
Nemesis
MANGAKAIZER
Nemesis
8,272
1,566
2,090
1,795
8,641
3,938
1,391
3,708
4,933
0
16,626
L
10,123
3,023
540
1,160
16,651
17,434
0
8,560
7,865
28,113
0
L
5,683
2,554
95
1,189
10,393
3,238
0
9,132
1,019
0
15,656
W
20,343
3,613
2,563
3,767
11,741
4,368
2,012
2,512
9,229
45,395
0
L
7,734
2,573
91
195
8,773
2,179
0
7,312
1,414
0
18,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,887
Gold Earned
52,120
113
Minions Killed
147
0
Camps Cleared
0
984,315
Distance Traveled
1,102,184
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,934
911
38
3
0
266,470
0
L
Tiamat
8,179
682
37
3
0
214,283
0
L
Awilix
10,330
861
8
1
0
195,203
0
W
Bellona
7,711
643
5
0
0
69,521
0
W
Cerberus
11,233
936
34
3
0
256,361
2
W
Nemesis
10,122
844
14
1
0
270,811
2
L
Atlas
9,198
767
23
2
0
176,593
0
L
Neith
7,655
638
18
2
0
186,557
0
W
Nu Wa
12,120
1,010
56
5
0
239,021
0
L
Skadi
8,525
710
27
2
0
211,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role