Player Matchup

Fenrir
Fenrir
Emperors_Will
Fenrir
Level 121
God Stats
7W - 10L
1,593 SR
Queue Stats
198W - 229L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
Kerboink
Sun Wukong
Level 68
God Stats
13W - 10L
1,606 SR
Queue Stats
159W - 141L
1,379 Elo+
Solo
Baron Samedi
Baron Samedi
Phase_ion
Baron Samedi
Level 44
God Stats
7W - 2L
1,613 SR
Queue Stats
8W - 8L
1,442 Elo+
Party 1
Neith
Neith
ReyEnElNorte643
Neith
Level 61
God Stats
6W - 12L
1,398 SR
Queue Stats
134W - 164L
1,422 Elo+
Solo
Atlas
Atlas
Smurfscrub1
Atlas
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,497 Elo+
Party 1
Team Averages
Level 64
1,542 SR
1,440 Elo+

VS

Team Averages
Level 53
1,615 SR
1,371 Elo+
Xbalanque
Xbalanque
ItsBrachydios
Xbalanque
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 230L
1,302 Elo+
Party 2
Aphrodite
Aphrodite
Lunnyx LGE
Aphrodite
Level 13
God Stats
44W - 36L
1,519 SR
Queue Stats
186W - 230L
1,302 Elo+
Party 2
Hades
Hades
Onyx Hawks
Hades
Level 85
God Stats
11W - 5L
1,745 SR
Queue Stats
142W - 139L
1,377 Elo+
Party 3
Bakasura
Bakasura
Onyx Joezy
Bakasura
Level 79
God Stats
189W - 104L
1,682 SR
Queue Stats
370W - 353L
1,467 Elo+
Party 3
Gilgamesh
Gilgamesh
Onyx Macboy
Gilgamesh
Level 48
God Stats
9W - 13L
1,632 SR
Queue Stats
174W - 167L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 10 / 10
14,722
508
14,110
33,169
22,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Kerboink
Sun Wukong
20
1 / 5 / 3
13,914
480
17,312
29,709
32,657
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Phase_ion
Baron Samedi
20
12 / 8 / 4
15,231
525
29,632
28,050
15,537
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 11 / 6
13,805
476
19,084
25,602
11,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
4 / 6 / 11
11,860
409
13,749
25,238
35,610
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ItsBrachydios
Xbalanque
20
6 / 10 / 10
15,923
549
23,623
31,732
10,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Lunnyx LGE
Aphrodite
19
1 / 6 / 7
13,204
455
5,304
20,879
10,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
20
11 / 6 / 18
17,919
618
30,978
30,334
15,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bakasura
Onyx Joezy
Bakasura
20
17 / 8 / 12
20,373
703
33,072
30,216
13,906
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Onyx Macboy
Gilgamesh
20
5 / 2 / 13
18,205
628
19,973
33,656
27,018
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
100
31
Kills
40
40
Deaths
32
34
Assists
60
Player
Kills
Deaths
Assists
KDA
L
7
10
10
1.2
W
Xbalanque
ItsBrachydios
Xbalanque
6
10
10
1.1
L
Sun Wukong
Kerboink
Sun Wukong
1
5
3
0.5
W
Aphrodite
Lunnyx LGE
Aphrodite
1
6
7
0.75
W
Hades
11
6
18
3.33
W
Bakasura
Onyx Joezy
Bakasura
17
8
12
2.88
W
Gilgamesh
Onyx Macboy
Gilgamesh
5
2
13
5.75
L
Baron Samedi
Phase_ion
Baron Samedi
12
8
4
1.75
L
7
11
6
0.91
L
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,887
Damage
112,950
141,768
Taken
146,817
118,446
Mitigated
77,801
38,019
Healing
55,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,110
4,689
0
8,079
33,169
22,889
96
5,456
27,368
0
80,299
W
Xbalanque
ItsBrachydios
Xbalanque
23,623
15,704
0
7,968
31,732
10,731
5,427
9,832
21,900
0
125,652
L
Sun Wukong
Kerboink
Sun Wukong
17,312
1,868
0
12,167
29,709
32,657
36
2,937
25,706
0
101,244
W
Aphrodite
Lunnyx LGE
Aphrodite
5,304
615
7,775
8,860
20,879
10,883
1,203
11,325
9,554
32,296
0
W
Hades
30,978
3,560
1,336
11,187
30,334
15,263
1,985
13,667
16,667
89,183
0
W
Bakasura
Onyx Joezy
Bakasura
33,072
27,362
0
7,582
30,216
13,906
5,006
7,373
22,843
0
169,344
W
Gilgamesh
Onyx Macboy
Gilgamesh
19,973
5,840
460
10,394
33,656
27,018
4,838
6,713
26,943
0
119,112
L
Baron Samedi
Phase_ion
Baron Samedi
29,632
2,371
1,542
8,338
28,050
15,537
2,253
12,107
15,642
98,440
0
L
19,084
9,053
264
6,618
25,602
11,753
6,732
7,311
17,932
0
109,653
L
13,749
4,488
183
828
25,238
35,610
643
8,616
16,482
47,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,532
Gold Earned
85,624
648
Minions Killed
694
0
Camps Cleared
0
2,397,175
Distance Traveled
2,770,203
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,722
508
119
4
0
512,581
0
W
Xbalanque
15,923
549
155
5
0
509,359
0
L
Sun Wukong
13,914
480
192
7
0
490,563
2
W
Aphrodite
13,204
455
40
1
0
526,310
0
W
Hades
17,919
618
93
3
0
542,319
0
W
Bakasura
20,373
703
228
8
0
576,887
4
W
Gilgamesh
18,205
628
178
6
0
615,328
0
L
Baron Samedi
15,231
525
142
5
0
458,964
1
L
Neith
13,805
476
154
5
0
397,004
0
L
Atlas
11,860
409
41
1
0
538,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role