Player Matchup

Pele
Pele
BuckeyeJim
Pele
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 31L
1,912 Elo+
Party 1
Athena
Athena
SocialBanana
Athena
Level 28
God Stats
31W - 2L
2,051 SR
Queue Stats
261W - 51L
1,927 Elo+
Party 1
Sylvanus
Sylvanus
SylvanusGM
Sylvanus
Level 21
God Stats
74W - 15L
1,978 SR
Queue Stats
74W - 15L
2,088 Elo+
Party 1
Ra
Ra
jman571234
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 8L
1,959 Elo+
Party 1
Charybdis
Charybdis
ämogus
Charybdis
Level 66
God Stats
2W - 1L
1,882 SR
Queue Stats
110W - 60L
1,832 Elo+
Party 1
Team Averages
Level 49
1,782 SR
1,944 Elo+

VS

Team Averages
Level 76
1,543 SR
1,536 Elo+
Fenrir
Fenrir
BerserkGutsu
Fenrir
Level 43
God Stats
5W - 5L
1,664 SR
Queue Stats
89W - 77L
1,609 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Hellig
Cu Chulainn
Level 121
God Stats
3W - 4L
1,767 SR
Queue Stats
80W - 78L
1,471 Elo+
Solo
Aphrodite
Aphrodite
antonioensis
Aphrodite
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 151L
1,513 Elo+
Party 2
Chronos
Chronos
death4trump
Chronos
Level 96
God Stats
2W - 2L
1,580 SR
Queue Stats
148W - 127L
1,592 Elo+
Party 2
Zhong Kui
Zhong Kui
puppetoffear
Zhong Kui
Level 47
God Stats
3W - 3L
1,205 SR
Queue Stats
315W - 314L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 8
12,991
650
19,576
23,732
10,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
16
5 / 3 / 14
11,568
578
7,631
22,516
28,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
SylvanusGM
Sylvanus
19
3 / 2 / 9
12,680
634
11,728
17,301
21,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
3 / 6 / 11
12,623
631
15,187
13,854
6,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
ämogus
Charybdis
20
12 / 1 / 2
14,249
712
23,370
15,945
6,020
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
5 / 8 / 5
10,859
543
11,884
21,378
8,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Hellig
Cu Chulainn
14
1 / 5 / 2
8,643
432
7,834
19,472
13,022
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
antonioensis
Aphrodite
14
1 / 5 / 4
9,125
456
5,412
19,612
16,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
death4trump
Chronos
18
4 / 6 / 3
10,575
529
11,872
18,280
5,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
puppetoffear
Zhong Kui
18
6 / 8 / 5
10,686
534
16,751
17,751
11,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
36
32
Kills
17
17
Deaths
32
44
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
8
5
0.94
W
9
5
8
2.6
L
Cu Chulainn
Hellig
Cu Chulainn
1
5
2
0.4
W
Athena
5
3
14
4
W
Sylvanus
SylvanusGM
Sylvanus
3
2
9
3.75
L
Aphrodite
antonioensis
Aphrodite
1
5
4
0.6
L
Chronos
death4trump
Chronos
4
6
3
0.92
W
3
6
11
1.42
L
Zhong Kui
puppetoffear
Zhong Kui
6
8
5
1.06
W
Charybdis
ämogus
Charybdis
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,492
Damage
53,753
93,348
Taken
96,493
72,882
Mitigated
54,262
39,991
Healing
23,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,884
2,490
0
4,076
21,378
8,208
0
5,243
16,135
0
54,925
W
19,576
6,892
0
7,587
23,732
10,770
0
7,724
16,008
0
92,077
L
Cu Chulainn
Hellig
Cu Chulainn
7,834
1,846
0
1,712
19,472
13,022
0
7,872
11,600
0
55,012
W
Athena
7,631
2,213
658
4,134
22,516
28,482
400
10,245
12,027
19,208
3,004
W
Sylvanus
SylvanusGM
Sylvanus
11,728
3,887
1,854
8,321
17,301
21,565
1,424
3,889
13,412
61,873
17,811
L
Aphrodite
antonioensis
Aphrodite
5,412
1,461
2,381
7,783
19,612
16,193
562
8,567
11,045
32,860
0
L
Chronos
death4trump
Chronos
11,872
5,147
0
3,691
18,280
5,544
2,667
4,913
13,367
69,112
0
W
15,187
858
3,964
3,577
13,854
6,045
971
5,694
8,160
106,937
2,041
L
Zhong Kui
puppetoffear
Zhong Kui
16,751
1,342
0
4,205
17,751
11,295
0
5,613
12,138
60,993
0
W
Charybdis
ämogus
Charybdis
23,370
14,778
0
9,896
15,945
6,020
6,322
7,206
8,465
0
135,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,111
Gold Earned
49,888
652
Minions Killed
473
0
Camps Cleared
0
1,914,224
Distance Traveled
1,820,476
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,859
543
97
5
0
374,426
5
W
Pele
12,991
650
124
6
0
380,190
2
L
Cu Chulainn
8,643
432
92
5
0
348,266
1
W
Athena
11,568
578
31
2
0
411,957
2
W
Sylvanus
12,680
634
140
7
0
340,507
5
L
Aphrodite
9,125
456
69
3
0
388,285
2
L
Chronos
10,575
529
114
6
0
373,966
1
W
Ra
12,623
631
159
8
0
375,879
3
L
Zhong Kui
10,686
534
101
5
0
335,533
7
W
Charybdis
14,249
712
198
10
0
405,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role